Player Matchup

Fenrir
Fenrir
AceSovereign
Fenrir
Level 89
God Stats
9W - 6L
1,538 SR
Queue Stats
98W - 99L
1,418 Elo+
Party 1
Hades
Hades
KillsDntMatter
Hades
Level 108
God Stats
7W - 7L
1,562 SR
Queue Stats
399W - 418L
1,485 Elo+
Party 1
Ymir
Ymir
LINNAN
Ymir
Level 54
God Stats
5W - 4L
1,341 SR
Queue Stats
12W - 20L
1,226 Elo+
Solo
Cu Chulainn
Cu Chulainn
Titan6404
Cu Chulainn
Level 46
God Stats
1W - 5L
1,106 SR
Queue Stats
35W - 72L
1,264 Elo+
Solo
Cernunnos
Cernunnos
Ultimate_Roxas25
Cernunnos
Level 107
God Stats
13W - 9L
1,497 SR
Queue Stats
221W - 217L
1,429 Elo+
Party 1
Team Averages
Level 81
1,409 SR
1,364 Elo+

VS

Team Averages
Level 110
1,453 SR
1,397 Elo+
Chaac
Chaac
DatWildNuqqaPJ
Chaac
Level 144
God Stats
0W - 7L
1,378 SR
Queue Stats
336W - 342L
1,473 Elo+
Solo
Pele
Pele
Papiislife
Pele
Level 47
God Stats
3W - 7L
1,456 SR
Queue Stats
118W - 143L
1,247 Elo+
Solo
Yemoja
Yemoja
eathispeach69
Yemoja
Level 86
God Stats
52W - 68L
1,371 SR
Queue Stats
162W - 174L
1,305 Elo+
Solo
Chiron
Chiron
o0Sleeper0o
Chiron
Level 140
God Stats
16W - 14L
1,578 SR
Queue Stats
480W - 464L
1,467 Elo+
Solo
Maui
Maui
swartz86
Maui
Level 132
God Stats
18W - 18L
1,482 SR
Queue Stats
133W - 134L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
13 / 2 / 9
14,733
567
22,234
23,008
19,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
14 / 3 / 14
16,036
617
40,576
31,804
20,970
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
LINNAN
Ymir
3
0 / 0 / 0
6,223
239
0
0
0
Cu Chulainn
Titan6404
Cu Chulainn
20
4 / 2 / 5
14,006
539
24,203
27,754
38,280
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
20
11 / 2 / 9
14,985
576
16,304
19,085
11,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
10,050
387
9,023
30,201
27,459
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 13 / 2
11,953
460
9,630
32,036
12,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 10 / 1
11,123
428
3,954
26,935
14,468
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
19
4 / 9 / 1
12,571
484
16,305
28,592
11,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
19
1 / 4 / 1
12,377
476
9,752
28,803
34,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
42
Kills
9
9
Deaths
42
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
2
9
8.75
L
2
6
1
0.42
W
14
3
14
7
W
Ymir
LINNAN
Ymir
0
0
0
0
L
2
13
2
0.23
W
Cu Chulainn
Titan6404
Cu Chulainn
4
2
5
3.25
W
Cernunnos
11
2
9
7.75
L
0
10
1
0.05
L
Chiron
4
9
1
0.5
L
Maui
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,317
Damage
48,664
101,651
Taken
146,567
90,429
Mitigated
100,582
34,334
Healing
44,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
22,234
3,307
0
1,298
23,008
19,765
1,299
1,314
21,694
0
110,279
L
9,023
2,295
181
8,732
30,201
27,459
102
9,076
21,125
0
70,761
W
40,576
2,274
1,043
21,061
31,804
20,970
1,594
1,960
29,844
142,306
0
W
Ymir
LINNAN
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
9,630
3,853
0
8,349
32,036
12,935
0
8,440
23,596
0
89,037
W
Cu Chulainn
Titan6404
Cu Chulainn
24,203
4,941
0
3,110
27,754
38,280
1,889
8,422
19,332
0
116,702
W
Cernunnos
16,304
8,091
0
7,822
19,085
11,414
11,819
2,142
16,943
0
135,242
L
3,954
562
752
6,013
26,935
14,468
1,740
6,112
20,823
71,312
0
L
Chiron
16,305
5,600
288
5,670
28,592
11,239
509
12,048
16,500
0
96,122
L
Maui
9,752
3,681
0
14,703
28,803
34,481
0
4,879
23,924
110,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,983
Gold Earned
58,074
643
Minions Killed
665
0
Camps Cleared
0
2,037,630
Distance Traveled
2,043,857
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,733
567
132
5
0
568,443
0
L
Chaac
10,050
387
92
4
0
437,089
2
W
Hades
16,036
617
170
7
0
499,713
1
W
Ymir
6,223
239
0
0
0
0
0
L
Pele
11,953
460
121
5
0
420,726
0
W
Cu Chulainn
14,006
539
172
7
0
475,872
1
W
Cernunnos
14,985
576
169
7
0
493,602
1
L
Yemoja
11,123
428
128
5
0
413,761
6
L
Chiron
12,571
484
138
5
0
388,484
2
L
Maui
12,377
476
186
7
0
383,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role