Player Matchup

Scylla
Scylla
Aphoss
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 104L
1,497 Elo+
Party 2
Neith
Neith
GuldGimi
Neith
Level 64
God Stats
24W - 27L
1,498 SR
Queue Stats
167W - 207L
1,406 Elo+
Party 4
Loki
Loki
NatsuDeuz
Loki
Level 107
God Stats
2W - 2L
1,481 SR
Queue Stats
347W - 359L
1,426 Elo+
Solo
Zeus
Zeus
SWAMPAAH
Zeus
Level 15
God Stats
1W - 3L
1,333 SR
Queue Stats
2W - 9L
1,145 Elo+
Party 2
Shiva
Shiva
zaggiee
Shiva
Level 39
God Stats
43W - 40L
1,529 SR
Queue Stats
105W - 143L
1,412 Elo+
Party 4
Team Averages
Level 55
1,468 SR
1,377 Elo+

VS

Team Averages
Level 74
1,535 SR
1,446 Elo+
Tiamat
Tiamat
BluePoWaRngr
Tiamat
Level 25
God Stats
3W - 2L
1,747 SR
Queue Stats
7W - 9L
1,501 Elo+
Party 1
Chiron
Chiron
ED-VA_
Chiron
Level 69
God Stats
4W - 7L
1,399 SR
Queue Stats
121W - 156L
1,316 Elo+
Party 3
Ravana
Ravana
Machenegun
Ravana
Level 104
God Stats
3W - 3L
1,724 SR
Queue Stats
308W - 319L
1,474 Elo+
Solo
Awilix
Awilix
Mon3yTrees
Awilix
Level 149
God Stats
3W - 6L
1,344 SR
Queue Stats
162W - 166L
1,589 Elo+
Party 1
Ymir
Ymir
lordoverskulls
Ymir
Level 23
God Stats
4W - 6L
1,463 SR
Queue Stats
6W - 12L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aphoss
Scylla
15
0 / 4 / 0
9,317
466
5,045
8,782
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
GuldGimi
Neith
13
4 / 9 / 4
8,487
424
12,380
17,344
8,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
15
3 / 3 / 0
9,685
484
3,897
16,097
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zeus
16
0 / 6 / 1
10,207
510
2,653
12,692
3,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
zaggiee
Shiva
14
4 / 4 / 5
9,325
466
14,066
22,071
23,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
0 / 0 / 1
11,099
555
2,111
10,134
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
ED-VA_
Chiron
13
2 / 6 / 7
8,820
441
11,772
16,057
5,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Machenegun
Ravana
20
6 / 1 / 2
12,569
628
10,813
6,452
7,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
Mon3yTrees
Awilix
19
15 / 1 / 1
12,366
618
18,173
15,394
6,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 3 / 4
9,465
473
12,839
19,042
11,560
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
11
Kills
26
26
Deaths
11
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aphoss
Scylla
0
4
0
0
W
Tiamat
0
0
1
0.5
W
Chiron
ED-VA_
Chiron
2
6
7
0.92
L
Neith
GuldGimi
Neith
4
9
4
0.67
W
Ravana
Machenegun
Ravana
6
1
2
7
W
Awilix
Mon3yTrees
Awilix
15
1
1
15.5
L
Loki
3
3
0
1
L
Zeus
0
6
1
0.08
W
3
3
4
1.67
L
Shiva
zaggiee
Shiva
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,041
Damage
55,708
76,986
Taken
67,079
45,813
Mitigated
36,490
17,401
Healing
16,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aphoss
Scylla
5,045
647
0
809
8,782
3,211
1,386
1,992
6,790
69,585
0
W
Tiamat
2,111
259
0
4,122
10,134
5,513
1,156
3,634
6,500
91,049
0
W
Chiron
ED-VA_
Chiron
11,772
3,788
1,070
3,872
16,057
5,114
1,175
725
15,320
0
39,529
L
Neith
GuldGimi
Neith
12,380
4,845
0
3,986
17,344
8,756
0
4,727
12,443
0
53,054
W
Ravana
Machenegun
Ravana
10,813
2,426
0
2,267
6,452
7,378
1,495
1,899
4,418
0
87,859
W
Awilix
Mon3yTrees
Awilix
18,173
6,900
0
711
15,394
6,925
0
919
14,449
0
122,745
L
Loki
3,897
700
0
6,645
16,097
6,144
0
173
15,313
0
86,883
L
Zeus
2,653
1,165
0
2,384
12,692
3,893
0
0
12,089
70,604
0
W
12,839
2,567
0
4,115
19,042
11,560
267
440
18,229
52,772
0
L
Shiva
zaggiee
Shiva
14,066
1,499
127
3,450
22,071
23,809
0
7,546
14,123
80
52,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,021
Gold Earned
54,319
583
Minions Killed
603
0
Camps Cleared
0
1,799,491
Distance Traveled
2,034,493
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,317
466
137
7
0
342,419
0
W
Tiamat
11,099
555
165
8
0
403,105
1
W
Chiron
8,820
441
51
3
0
372,305
2
L
Neith
8,487
424
84
4
0
292,871
0
W
Ravana
12,569
628
174
9
0
376,526
5
W
Awilix
12,366
618
138
7
0
500,429
1
L
Loki
9,685
484
144
7
0
423,773
3
L
Zeus
10,207
510
163
8
0
356,485
0
W
Ymir
9,465
473
75
4
0
382,128
2
L
Shiva
9,325
466
55
3
0
383,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role