Player Matchup

Sol
Sol
ANGEL_ESSJ777
Sol
Level 83
God Stats
12W - 6L
1,569 SR
Queue Stats
305W - 350L
1,408 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MCBarlos
Ah Muzen Cab
Level 110
God Stats
1W - 1L
1,498 SR
Queue Stats
46W - 48L
1,358 Elo+
Solo
Sun Wukong
Sun Wukong
SUPREMECREAMM
Sun Wukong
Level 46
God Stats
9W - 6L
1,759 SR
Queue Stats
342W - 433L
1,440 Elo+
Party 1
Baba Yaga
Baba Yaga
TRAP_Canadian
Baba Yaga
Level 144
God Stats
2W - 3L
1,311 SR
Queue Stats
237W - 242L
1,395 Elo+
Solo
Sylvanus
Sylvanus
lala2legit2quit
Sylvanus
Level 87
God Stats
3W - 3L
1,307 SR
Queue Stats
273W - 302L
1,406 Elo+
Solo
Team Averages
Level 94
1,489 SR
1,401 Elo+

VS

Team Averages
Level 110
1,488 SR
1,363 Elo+
Cernunnos
Cernunnos
BloodBinder
Cernunnos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,416 Elo+
Solo
Serqet
Serqet
ChaosCribs
Serqet
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 176L
1,420 Elo+
Solo
Mercury
Mercury
NeverGiveUp990
Mercury
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 32L
1,078 Elo+
Solo
Apollo
Apollo
Santi12804
Apollo
Level 143
God Stats
0W - 1L
1,483 SR
Queue Stats
36W - 45L
1,416 Elo+
Solo
Sylvanus
Sylvanus
WarChiefX420
Sylvanus
Level 154
God Stats
3W - 6L
1,459 SR
Queue Stats
248W - 255L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 7
13,829
601
29,429
21,685
10,982
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
MCBarlos
Ah Muzen Cab
20
6 / 2 / 15
15,597
678
26,650
21,483
15,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
SUPREMECREAMM
Sun Wukong
18
5 / 3 / 10
13,220
575
15,499
33,723
33,679
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
TRAP_Canadian
Baba Yaga
20
5 / 2 / 15
15,889
691
35,488
15,097
10,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
20
5 / 3 / 16
16,032
697
24,412
38,673
58,098
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BloodBinder
Cernunnos
20
5 / 6 / 2
13,728
597
30,711
33,251
22,501
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
ChaosCribs
Serqet
19
0 / 5 / 7
11,575
503
10,737
28,273
47,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 7 / 6
13,272
577
17,193
25,570
16,445
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Santi12804
Apollo
19
4 / 6 / 5
12,242
532
27,978
27,097
18,649
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
WarChiefX420
Sylvanus
20
2 / 2 / 10
14,410
627
15,882
26,651
46,004
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
26
Kills
14
14
Deaths
26
63
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
4
7
2.13
L
Cernunnos
BloodBinder
Cernunnos
5
6
2
1
L
Serqet
ChaosCribs
Serqet
0
5
7
0.7
W
Ah Muzen Cab
MCBarlos
Ah Muzen Cab
6
2
15
6.75
L
3
7
6
0.86
W
Sun Wukong
SUPREMECREAMM
Sun Wukong
5
3
10
3.33
L
Apollo
Santi12804
Apollo
4
6
5
1.08
W
Baba Yaga
TRAP_Canadian
Baba Yaga
5
2
15
6.25
L
Sylvanus
WarChiefX420
Sylvanus
2
2
10
3.5
W
Sylvanus
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,478
Damage
102,501
130,661
Taken
140,842
128,704
Mitigated
151,403
83,663
Healing
55,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,429
5,838
1,606
6,604
21,685
10,982
0
1,790
19,643
48,381
0
L
Cernunnos
BloodBinder
Cernunnos
30,711
13,410
1,395
4,407
33,251
22,501
0
21,644
11,607
0
77,649
L
Serqet
ChaosCribs
Serqet
10,737
1,252
1,817
1,381
28,273
47,804
0
16,730
11,543
0
22,968
W
Ah Muzen Cab
MCBarlos
Ah Muzen Cab
26,650
13,316
681
4,826
21,483
15,122
6,842
2,278
19,205
0
59,473
L
17,193
8,234
444
302
25,570
16,445
0
16,247
9,323
0
36,850
W
Sun Wukong
SUPREMECREAMM
Sun Wukong
15,499
2,052
2,902
17,429
33,723
33,679
0
5,949
27,648
0
20,382
L
Apollo
Santi12804
Apollo
27,978
14,288
5,881
3,387
27,097
18,649
0
19,163
7,934
0
51,131
W
Baba Yaga
TRAP_Canadian
Baba Yaga
35,488
1,296
1,896
6,214
15,097
10,823
80
1,213
13,387
88,316
0
L
Sylvanus
WarChiefX420
Sylvanus
15,882
2,637
24,386
12,278
26,651
46,004
0
15,545
11,106
22,351
0
W
Sylvanus
24,412
6,234
17,686
23,819
38,673
58,098
1,893
4,652
33,131
35,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,567
Gold Earned
65,227
262
Minions Killed
274
0
Camps Cleared
0
1,838,749
Distance Traveled
1,995,198
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,829
601
39
2
0
314,314
1
L
Cernunnos
13,728
597
119
5
0
371,273
0
L
Serqet
11,575
503
27
1
0
403,490
0
W
Ah Muzen Cab
15,597
678
69
3
0
379,351
0
L
Mercury
13,272
577
40
2
0
448,321
2
W
Sun Wukong
13,220
575
8
0
0
352,444
1
L
Apollo
12,242
532
64
3
0
383,367
0
W
Baba Yaga
15,889
691
116
5
0
418,493
3
L
Sylvanus
14,410
627
24
1
0
388,747
1
W
Sylvanus
16,032
697
30
1
0
374,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role