Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
F___kingPrincess
Cerberus
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 53L
1,318 Elo+
Solo
Kukulkan
Kukulkan
Schwabelnacken
Kukulkan
Level 60
God Stats
7W - 10L
1,427 SR
Queue Stats
175W - 222L
1,395 Elo+
Solo
Arachne
Arachne
Vagil13
Arachne
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
127W - 118L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
levcek-ram
Cu Chulainn
Level 101
God Stats
53W - 31L
1,643 SR
Queue Stats
135W - 131L
1,435 Elo+
Solo
Team Averages
Level 102
1,514 SR
1,422 Elo+

VS

Team Averages
Level 102
1,378 SR
1,393 Elo+
Jing Wei
Jing Wei
Ena_rgix
Jing Wei
Level 113
God Stats
13W - 8L
1,387 SR
Queue Stats
501W - 490L
1,405 Elo+
Solo
Ganesha
Ganesha
Virescens
Ganesha
Level 127
God Stats
0W - 2L
1,198 SR
Queue Stats
8W - 11L
1,438 Elo+
Solo
Chang'e
Chang'e
mightynovice86
Chang'e
Level 116
God Stats
487W - 483L
1,516 SR
Queue Stats
495W - 503L
1,420 Elo+
Solo
Thanatos
Thanatos
quim2004
Thanatos
Level 67
God Stats
3W - 10L
1,342 SR
Queue Stats
193W - 226L
1,256 Elo+
Solo
Freya
Freya
xKyubi-I
Freya
Level 86
God Stats
2W - 2L
1,446 SR
Queue Stats
29W - 26L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
0 / 0 / 4
10,045
529
5,084
6,552
2,510
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 2 / 4
9,485
499
4,393
16,258
10,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
19
2 / 0 / 1
11,771
620
3,003
10,891
5,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Vagil13
Arachne
18
14 / 0 / 2
12,249
645
18,826
15,766
7,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
levcek-ram
Cu Chulainn
16
3 / 0 / 5
10,674
562
12,514
15,538
13,127
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ena_rgix
Jing Wei
13
2 / 6 / 0
7,747
408
7,563
14,430
5,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Virescens
Ganesha
12
0 / 3 / 2
8,092
426
6,629
17,958
18,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

4
0 / 3 / 0
5,472
288
331
3,082
930
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
quim2004
Thanatos
5
0 / 3 / 0
5,745
302
2,576
5,699
2,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
xKyubi-I
Freya
14
0 / 5 / 0
8,362
440
11,155
18,195
9,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
20
Kills
2
2
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
4
2
L
Jing Wei
Ena_rgix
Jing Wei
2
6
0
0.33
W
1
2
4
1.5
W
Kukulkan
2
0
1
2.5
W
Arachne
Vagil13
Arachne
14
0
2
15
L
Ganesha
Virescens
Ganesha
0
3
2
0.33
W
Cu Chulainn
levcek-ram
Cu Chulainn
3
0
5
5.5
L
0
3
0
0
L
Thanatos
quim2004
Thanatos
0
3
0
0
L
Freya
xKyubi-I
Freya
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,820
Damage
28,254
65,005
Taken
59,364
38,929
Mitigated
36,369
20,175
Healing
17,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,084
2,406
0
3,893
6,552
2,510
5,204
2,416
4,058
0
75,660
L
Jing Wei
Ena_rgix
Jing Wei
7,563
4,677
0
4,114
14,430
5,987
0
877
13,553
0
64,898
W
4,393
666
0
2,810
16,258
10,753
0
3,622
12,559
33,425
4,412
W
Kukulkan
3,003
347
0
3,665
10,891
5,404
1,761
1,026
9,841
118,770
0
W
Arachne
Vagil13
Arachne
18,826
13,987
0
5,509
15,766
7,135
2,695
2,292
13,280
0
95,632
L
Ganesha
Virescens
Ganesha
6,629
562
141
2,404
17,958
18,176
0
2,808
15,072
39,920
0
W
Cu Chulainn
levcek-ram
Cu Chulainn
12,514
1,776
538
3,760
15,538
13,127
396
7,848
6,992
0
74,539
L
331
0
0
170
3,082
930
0
789
2,221
7,981
0
L
Thanatos
quim2004
Thanatos
2,576
405
0
3,281
5,699
2,261
0
639
4,958
0
17,111
L
Freya
xKyubi-I
Freya
11,155
3,303
0
7,601
18,195
9,015
0
1,758
16,411
63,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,224
Gold Earned
35,418
625
Minions Killed
363
0
Camps Cleared
0
1,818,699
Distance Traveled
1,183,958
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,045
529
131
7
0
314,007
1
L
Jing Wei
7,747
408
150
8
0
319,860
4
W
Cerberus
9,485
499
77
4
0
338,151
6
W
Kukulkan
11,771
620
179
9
0
358,969
4
W
Arachne
12,249
645
127
7
0
431,923
0
L
Ganesha
8,092
426
27
1
0
361,545
4
W
Cu Chulainn
10,674
562
111
6
0
375,649
5
L
Chang'e
5,472
288
10
1
0
62,571
0
L
Thanatos
5,745
302
40
2
0
144,611
2
L
Freya
8,362
440
136
7
0
295,371
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role