Player Matchup

Bellona
Bellona
 
Bellona
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
F8TAL
Rama
Level 152
God Stats
1W - 1L
1,319 SR
Queue Stats
40W - 14L
1,719 Elo+
Party 2
Bakasura
Bakasura
Hichi
Bakasura
Level 156
God Stats
3W - 0L
1,810 SR
Queue Stats
70W - 41L
1,680 Elo+
Party 2
Hades
Hades
KIRLEYs
Hades
Level 102
God Stats
14W - 9L
1,689 SR
Queue Stats
270W - 245L
1,569 Elo+
Solo
Ares
Ares
Kukuxumushu
Ares
Level 160
God Stats
1W - 0L
1,770 SR
Queue Stats
37W - 10L
1,745 Elo+
Party 2
Team Averages
Level 126
1,617 SR
1,643 Elo+

VS

Team Averages
Level 122
1,553 SR
1,492 Elo+
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Jaeger3129
Hachiman
Level 154
God Stats
4W - 5L
1,500 SR
Queue Stats
136W - 152L
1,486 Elo+
Solo
Hera
Hera
Monk3yPunk
Hera
Level 156
God Stats
4W - 3L
1,767 SR
Queue Stats
662W - 436L
1,644 Elo+
Party 1
Geb
Geb
rflorit
Geb
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
1 / 1 / 2
8,121
580
5,642
9,825
9,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
F8TAL
Rama
14
7 / 1 / 6
8,894
635
11,015
9,727
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Hichi
Bakasura
13
3 / 1 / 4
7,985
570
5,815
11,830
6,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
KIRLEYs
Hades
14
2 / 1 / 1
8,932
638
4,750
8,432
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
3 / 1 / 7
8,166
583
7,361
13,306
11,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 1 / 0
7,404
529
6,857
10,888
10,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
 
Tsukuyomi
12
1 / 5 / 3
6,961
497
7,168
11,819
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
Jaeger3129
Hachiman
10
1 / 5 / 0
6,395
457
4,774
10,201
3,108
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 3 / 2
7,434
531
5,366
6,787
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
9
0 / 3 / 2
5,717
408
3,133
10,291
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
16
Kills
5
5
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
2
2
L
Hercules
 
Hercules
2
1
0
2
L
Tsukuyomi
 
Tsukuyomi
1
5
3
0.5
W
Rama
F8TAL
Rama
7
1
6
10
W
Bakasura
Hichi
Bakasura
3
1
4
5
L
Hachiman
Jaeger3129
Hachiman
1
5
0
0.2
W
Hades
KIRLEYs
Hades
2
1
1
2.5
W
3
1
7
6.5
L
1
3
2
0.67
L
Geb
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,583
Damage
27,298
53,120
Taken
49,986
36,185
Mitigated
27,503
25,445
Healing
15,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,642
2,033
0
2,845
9,825
9,739
756
176
8,994
0
51,315
L
Hercules
 
Hercules
6,857
1,846
0
5,308
10,888
10,370
0
790
9,538
0
51,558
L
Tsukuyomi
 
Tsukuyomi
7,168
2,299
0
3,121
11,819
4,489
60
1,429
9,996
0
51,805
W
Rama
F8TAL
Rama
11,015
8,858
0
6,461
9,727
4,029
144
1,998
7,729
0
73,516
W
Bakasura
Hichi
Bakasura
5,815
3,677
0
5,217
11,830
6,769
0
1,501
10,243
0
39,775
L
Hachiman
Jaeger3129
Hachiman
4,774
2,858
0
3,007
10,201
3,108
0
3,219
6,842
0
45,978
W
Hades
KIRLEYs
Hades
4,750
766
891
6,118
8,432
4,225
414
1,045
7,387
80,280
0
W
7,361
996
0
3,913
13,306
11,423
0
3,779
9,440
35,460
1,217
L
5,366
1,446
0
1,050
6,787
2,470
0
2,625
3,976
63,391
0
L
Geb
3,133
638
0
3,085
10,291
7,066
0
3,769
6,522
10,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,098
Gold Earned
33,911
530
Minions Killed
383
0
Camps Cleared
0
1,488,139
Distance Traveled
1,351,402
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,121
580
117
8
0
316,092
1
L
Hercules
7,404
529
86
6
0
287,660
0
L
Tsukuyomi
6,961
497
79
6
0
303,188
6
W
Rama
8,894
635
111
8
0
278,353
0
W
Bakasura
7,985
570
97
7
0
348,504
4
L
Hachiman
6,395
457
84
6
0
233,347
0
W
Hades
8,932
638
161
12
0
270,003
3
W
Ares
8,166
583
44
3
0
275,187
2
L
Hera
7,434
531
125
9
0
272,467
4
L
Geb
5,717
408
9
1
0
254,740
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role