Player Matchup

Anubis
Anubis
AtaMasala
Anubis
Level 87
God Stats
4W - 5L
1,629 SR
Queue Stats
83W - 102L
1,446 Elo+
Party 3
Neith
Neith
FreakyFairy16
Neith
Level 73
God Stats
2W - 8L
1,485 SR
Queue Stats
2W - 9L
1,296 Elo+
Party 3
Nike
Nike
JthekillerT
Nike
Level 88
God Stats
0W - 1L
1,283 SR
Queue Stats
1W - 2L
1,746 Elo+
Party 2
Yemoja
Yemoja
Ruzalot
Yemoja
Level 121
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 2L
1,746 Elo+
Party 2
Chernobog
Chernobog
YoullDie1st
Chernobog
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 76
1,439 SR
1,547 Elo+

VS

Team Averages
Level 151
1,717 SR
1,521 Elo+
Thanatos
Thanatos
Conartest91
Thanatos
Level 158
God Stats
1W - 0L
1,548 SR
Queue Stats
15W - 15L
1,487 Elo+
Party 1
Scylla
Scylla
DayuumItsDeku
Scylla
Level 140
God Stats
1W - 3L
1,639 SR
Queue Stats
8W - 11L
1,345 Elo+
Party 1
Chiron
Chiron
GokuzinhoDSatan
Chiron
Level 157
God Stats
1W - 0L
1,661 SR
Queue Stats
28W - 14L
1,741 Elo+
Party 1
Geb
Geb
LadyDecay
Geb
Level 157
God Stats
7W - 9L
1,707 SR
Queue Stats
204W - 191L
1,552 Elo+
Party 1
Guan Yu
Guan Yu
xSnxpezz
Guan Yu
Level 143
God Stats
1W - 0L
2,028 SR
Queue Stats
16W - 17L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AtaMasala
Anubis
11
0 / 10 / 1
6,302
630
3,289
13,861
6,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 1
6,941
694
4,220
8,846
3,689
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 4 / 1
6,600
660
9,836
15,397
11,898
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
Ruzalot
Yemoja
12
1 / 3 / 0
7,166
717
2,510
14,711
11,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
YoullDie1st
Chernobog
12
0 / 5 / 0
6,724
672
4,289
10,750
4,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Conartest91
Thanatos
16
7 / 1 / 9
8,775
878
10,257
8,276
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 0 / 13
8,619
862
9,566
4,994
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 0 / 11
9,411
941
23,971
9,062
4,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 15
8,181
818
5,588
12,181
11,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
xSnxpezz
Guan Yu
14
2 / 0 / 6
7,696
770
6,464
9,009
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
80
1
Kills
26
26
Deaths
1
3
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Anubis
AtaMasala
Anubis
0
10
1
0.05
W
Thanatos
Conartest91
Thanatos
7
1
9
11.5
W
5
0
13
11.5
L
0
4
1
0.13
W
11
0
11
16.5
L
0
4
1
0.13
W
1
0
15
8.5
L
Yemoja
Ruzalot
Yemoja
1
3
0
0.33
L
Chernobog
YoullDie1st
Chernobog
0
5
0
0
W
Guan Yu
xSnxpezz
Guan Yu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,144
Damage
55,846
63,565
Taken
43,522
37,428
Mitigated
28,896
12,524
Healing
20,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AtaMasala
Anubis
3,289
487
105
727
13,861
6,171
0
2,570
11,073
8,824
0
W
Thanatos
Conartest91
Thanatos
10,257
2,062
0
8,581
8,276
4,451
575
808
7,358
0
32,715
W
9,566
1,107
94
2,027
4,994
1,804
76
642
4,312
35,141
0
L
4,220
1,265
0
921
8,846
3,689
423
2,303
6,489
0
21,060
W
23,971
10,205
1,090
2,037
9,062
4,435
1,270
1,220
7,788
0
45,437
L
9,836
1,677
810
486
15,397
11,898
0
2,908
12,159
0
19,519
W
5,588
661
0
2,434
12,181
11,905
310
2,267
9,742
13,262
0
L
Yemoja
Ruzalot
Yemoja
2,510
1,626
4,805
4,200
14,711
11,249
0
4,016
10,337
9,199
0
L
Chernobog
YoullDie1st
Chernobog
4,289
2,818
0
470
10,750
4,421
0
2,787
7,730
0
21,206
W
Guan Yu
xSnxpezz
Guan Yu
6,464
758
1,088
2,795
9,009
6,301
798
438
8,523
0
18,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,733
Gold Earned
42,682
145
Minions Killed
210
0
Camps Cleared
0
881,325
Distance Traveled
1,135,154
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,302
630
17
2
0
134,028
2
W
Thanatos
8,775
878
42
4
0
237,847
2
W
Scylla
8,619
862
59
6
0
214,977
2
L
Neith
6,941
694
41
4
0
179,826
2
W
Chiron
9,411
941
54
5
0
218,265
0
L
Nike
6,600
660
23
2
0
207,229
1
W
Geb
8,181
818
15
2
0
212,131
3
L
Yemoja
7,166
717
24
2
0
187,991
2
L
Chernobog
6,724
672
40
4
0
172,251
2
W
Guan Yu
7,696
770
40
4
0
251,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role