Player Matchup

Merlin
Merlin
Masters
 
Merlin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum IV
 
Chiron
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond V
Ludo00
Ymir
Diamond V
Level 141
God Stats
23W - 25L
1,551 SR
Queue Stats
358W - 344L
2,050 MMR
Solo
Achilles
Achilles
Diamond III
PrepareYourj4nus
Achilles
Diamond III
Level 81
God Stats
3W - 2L
1,538 SR
Queue Stats
176W - 170L
1,988 MMR
Solo
Ao Kuang
Ao Kuang
Diamond V
QueenBecca
Ao Kuang
Diamond V
Level 49
God Stats
22W - 12L
1,764 SR
Queue Stats
203W - 178L
1,946 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 118
1,571 SR
1,797 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,563 SR
2,082 MMR
Morgan Le Fay
Morgan Le Fay
Platinum III
InsaneGeo
Morgan Le Fay
Platinum III
Level 117
God Stats
14W - 9L
1,617 SR
Queue Stats
711W - 702L
1,879 MMR
Solo
Lancelot
Lancelot
Diamond V
JohnyRose
Lancelot
Diamond V
Level 160
God Stats
6W - 5L
1,784 SR
Queue Stats
94W - 91L
2,172 MMR
Solo
Nike
Nike
Platinum II
KKiiro
Nike
Platinum II
Level 122
God Stats
15W - 8L
1,667 SR
Queue Stats
56W - 49L
1,938 MMR
Solo
Geb
Geb
Platinum I
KittenSwag
Geb
Platinum I
Level 156
God Stats
3W - 5L
1,427 SR
Queue Stats
104W - 95L
2,126 MMR
Solo
Jing Wei
Jing Wei
Gold V
Thormodx
Jing Wei
Gold V
Level 149
God Stats
0W - 1L
1,319 SR
Queue Stats
30W - 8L
2,294 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
7 / 0 / 4
11,070
651
13,589
9,979
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
 
Chiron
17
4 / 1 / 3
9,942
585
10,871
14,062
5,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Ludo00
Ymir
13
1 / 0 / 7
8,680
511
6,661
14,058
11,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 3 / 4
9,337
549
7,799
15,727
7,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
QueenBecca
Ao Kuang
16
2 / 0 / 1
9,890
582
11,490
15,654
13,585
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Ne ZhaDa JiVulcan

VS

Bans
KaliHadesThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
InsaneGeo
Morgan Le Fay
14
2 / 5 / 0
7,922
466
7,801
11,784
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
JohnyRose
Lancelot
15
0 / 7 / 1
8,292
488
8,114
16,887
7,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nike
KKiiro
Nike
15
0 / 1 / 0
9,063
533
9,896
15,499
14,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 2
6,275
369
3,449
9,765
6,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Thormodx
Jing Wei
15
2 / 2 / 1
9,078
534
15,616
13,354
5,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
18
Kills
4
4
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
0
4
9
W
Chiron
 
Chiron
4
1
3
5.5
L
Morgan Le Fay
InsaneGeo
Morgan Le Fay
2
5
0
0.4
L
Lancelot
JohnyRose
Lancelot
0
7
1
0.07
L
Nike
KKiiro
Nike
0
1
0
0
L
0
3
2
0.33
W
Ymir
Ludo00
Ymir
1
0
7
4.5
W
4
3
4
2
W
Ao Kuang
QueenBecca
Ao Kuang
2
0
1
2.5
L
Jing Wei
Thormodx
Jing Wei
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,410
Damage
44,876
69,480
Taken
67,289
41,863
Mitigated
38,079
31,833
Healing
20,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,589
2,523
0
3,881
9,979
4,198
0
4,796
5,183
113,363
0
W
Chiron
 
Chiron
10,871
4,518
1,565
7,567
14,062
5,135
101
496
13,566
0
97,717
L
Morgan Le Fay
InsaneGeo
Morgan Le Fay
7,801
336
0
1,664
11,784
4,837
0
8,174
3,610
67,795
0
L
Lancelot
JohnyRose
Lancelot
8,114
1,959
0
475
16,887
7,211
0
6,726
10,161
0
90,651
L
Nike
KKiiro
Nike
9,896
3,321
0
7,868
15,499
14,340
0
10,996
4,503
0
87,211
L
3,449
647
0
2,995
9,765
6,449
0
3,272
6,493
10,237
0
W
Ymir
Ludo00
Ymir
6,661
2,555
494
4,300
14,058
11,668
0
3,426
10,632
29,974
2,250
W
7,799
3,643
0
2,712
15,727
7,277
88
2,532
13,195
40
71,366
W
Ao Kuang
QueenBecca
Ao Kuang
11,490
2,896
0
11,314
15,654
13,585
1,494
0
15,654
83,457
0
L
Jing Wei
Thormodx
Jing Wei
15,616
12,023
0
7,139
13,354
5,242
0
2,024
11,330
0
90,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,919
Gold Earned
40,630
645
Minions Killed
601
0
Camps Cleared
0
1,695,554
Distance Traveled
1,563,920
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,070
651
209
12
0
327,899
2
W
Chiron
9,942
585
159
9
0
333,030
2
L
Morgan Le Fay
7,922
466
122
7
0
281,011
5
L
Lancelot
8,292
488
140
8
0
387,417
0
L
Nike
9,063
533
170
10
0
326,090
2
L
Geb
6,275
369
14
1
0
250,730
8
W
Ymir
8,680
511
27
2
0
323,254
5
W
Achilles
9,337
549
103
6
0
387,387
2
W
Ao Kuang
9,890
582
147
9
0
323,984
9
L
Jing Wei
9,078
534
155
9
0
318,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role