Player Matchup

Sol
Sol
Gold I
Chazisthename
Sol
Gold I
Level 103
God Stats
43W - 47L
1,539 SR
Queue Stats
200W - 220L
1,663 MMR
Solo
Neith
Neith
Platinum I
Renkis13
Neith
Platinum I
Level 132
God Stats
25W - 33L
1,509 SR
Queue Stats
389W - 404L
2,016 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
TylerPorter6
Kuzenbo
Gold I
Level 90
God Stats
70W - 84L
1,541 SR
Queue Stats
482W - 553L
1,688 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 108
1,530 SR
1,789 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,631 SR
1,809 MMR
Poseidon
Poseidon
Gold III
GlockaHD
Poseidon
Gold III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,815 MMR
Solo
Skadi
Skadi
Platinum II
SergeantBigD
Skadi
Platinum II
Level 129
God Stats
29W - 18L
1,732 SR
Queue Stats
110W - 136L
1,978 MMR
Solo
Bacchus
Bacchus
Gold III
ttv-bmarshall499
Bacchus
Gold III
Level 126
God Stats
29W - 18L
1,663 SR
Queue Stats
136W - 158L
1,635 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
7,991
726
8,360
6,568
2,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Renkis13
Neith
14
10 / 0 / 2
9,384
853
14,950
6,426
2,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
TylerPorter6
Kuzenbo
12
1 / 0 / 9
8,719
793
5,470
10,119
13,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Guan YuAchillesBaron SamediAtlasHorus

VS

Bans
Ah Muzen CabShivaThothCabrakanVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GlockaHD
Poseidon
10
0 / 5 / 0
6,568
597
5,125
10,675
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 4 / 0
6,723
611
6,609
10,765
4,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
6,987
635
4,381
12,331
12,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
12
Kills
0
0
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
Poseidon
GlockaHD
Poseidon
0
5
0
0
W
Neith
Renkis13
Neith
10
0
2
11
L
0
4
0
0
W
Kuzenbo
TylerPorter6
Kuzenbo
1
0
9
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,780
Damage
16,115
23,113
Taken
33,771
18,682
Mitigated
20,790
7,244
Healing
3,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,360
2,206
0
3,148
6,568
2,600
1,158
3,036
3,532
35,694
0
L
Poseidon
GlockaHD
Poseidon
5,125
722
0
650
10,675
3,837
0
4,249
6,426
24,736
0
W
Neith
Renkis13
Neith
14,950
5,477
0
2,154
6,426
2,968
1,402
2,339
4,087
0
30,633
L
6,609
2,225
0
500
10,765
4,503
0
5,282
5,483
0
31,057
W
Kuzenbo
TylerPorter6
Kuzenbo
5,470
2,294
0
1,942
10,119
13,114
320
4,350
5,769
17,953
0
L
4,381
361
0
2,013
12,331
12,450
0
4,486
7,845
11,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,094
Gold Earned
20,278
128
Minions Killed
113
7
Camps Cleared
3
629,308
Distance Traveled
562,215
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,991
726
58
5
4
202,286
1
L
Poseidon
6,568
597
37
3
2
184,984
0
W
Neith
9,384
853
50
5
2
212,391
1
L
Skadi
6,723
611
63
6
1
183,662
1
W
Kuzenbo
8,719
793
20
2
1
214,631
1
L
Bacchus
6,987
635
13
1
0
193,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role