Player Matchup

Tsukuyomi
Tsukuyomi
Artoriasjlv
Tsukuyomi
Level 18
God Stats
4W - 4L
1,728 SR
Queue Stats
57W - 64L
1,463 Elo+
Solo
Achilles
Achilles
IIPerkys
Achilles
Level 80
God Stats
0W - 1L
1,799 SR
Queue Stats
2W - 1L
1,786 Elo+
Party 1
Susano
Susano
Oxsana_
Susano
Level 127
God Stats
11W - 10L
1,462 SR
Queue Stats
117W - 115L
1,515 Elo+
Solo
Anubis
Anubis
mbirdsong0811
Anubis
Level 106
God Stats
116W - 112L
1,491 SR
Queue Stats
141W - 142L
1,443 Elo+
Solo
Maui
Maui
zzFed
Maui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,343 Elo+
Party 1
Team Averages
Level 88
1,596 SR
1,510 Elo+

VS

Team Averages
Level 122
1,513 SR
1,449 Elo+
Baron Samedi
Baron Samedi
Hex_17_alv
Baron Samedi
Level 132
God Stats
1W - 1L
1,610 SR
Queue Stats
28W - 34L
1,421 Elo+
Solo
Charybdis
Charybdis
Imperious212
Charybdis
Level 155
God Stats
5W - 4L
1,641 SR
Queue Stats
100W - 117L
1,419 Elo+
Party 2
Sylvanus
Sylvanus
MrRedCoast
Sylvanus
Level 160
God Stats
4W - 1L
1,368 SR
Queue Stats
478W - 503L
1,493 Elo+
Solo
Thanatos
Thanatos
NowiMusaScaatha
Thanatos
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 35L
1,492 Elo+
Solo
Tyr
Tyr
TheUnexisted
Tyr
Level 160
God Stats
3W - 0L
1,446 SR
Queue Stats
149W - 169L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Artoriasjlv
Tsukuyomi
18
4 / 7 / 2
11,071
738
15,069
17,441
8,054
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
IIPerkys
Achilles
17
1 / 5 / 8
10,020
668
9,148
20,478
20,144
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
Oxsana_
Susano
17
3 / 5 / 3
10,362
691
14,568
16,522
7,685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 6 / 6
11,080
739
13,334
15,943
10,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
zzFed
Maui
15
0 / 4 / 5
9,593
640
4,740
14,723
15,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hex_17_alv
Baron Samedi
19
9 / 5 / 8
12,186
812
19,899
20,958
10,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Imperious212
Charybdis
19
3 / 0 / 12
11,493
766
9,967
10,231
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
MrRedCoast
Sylvanus
19
8 / 2 / 10
11,668
778
16,771
17,632
14,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
18
5 / 2 / 11
11,520
768
12,909
12,213
5,269
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
2 / 2 / 10
11,214
748
7,594
19,504
24,464
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
11
Kills
27
27
Deaths
11
24
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Artoriasjlv
Tsukuyomi
4
7
2
0.71
W
Baron Samedi
Hex_17_alv
Baron Samedi
9
5
8
2.6
L
Achilles
IIPerkys
Achilles
1
5
8
1
W
Charybdis
Imperious212
Charybdis
3
0
12
9
W
Sylvanus
MrRedCoast
Sylvanus
8
2
10
6.5
W
Thanatos
5
2
11
5.25
L
Susano
Oxsana_
Susano
3
5
3
0.9
W
2
2
10
3.5
L
3
6
6
1
L
Maui
zzFed
Maui
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,859
Damage
67,140
85,107
Taken
80,538
62,107
Mitigated
59,011
10,393
Healing
46,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Artoriasjlv
Tsukuyomi
15,069
3,019
0
652
17,441
8,054
0
5,021
12,310
0
44,600
W
Baron Samedi
Hex_17_alv
Baron Samedi
19,899
1,332
4,498
6,594
20,958
10,773
1,423
5,683
15,275
50,073
0
L
Achilles
IIPerkys
Achilles
9,148
1,098
298
2,815
20,478
20,144
13
9,502
10,580
155
25,250
W
Charybdis
Imperious212
Charybdis
9,967
5,953
0
6,070
10,231
4,343
2,491
2,313
7,918
37
62,664
W
Sylvanus
MrRedCoast
Sylvanus
16,771
3,319
5,056
7,988
17,632
14,162
699
4,163
13,469
29,739
0
W
Thanatos
12,909
4,011
0
7,616
12,213
5,269
642
3,078
9,135
0
30,165
L
Susano
Oxsana_
Susano
14,568
1,826
0
430
16,522
7,685
0
7,245
9,197
0
44,305
W
7,594
550
148
8,701
19,504
24,464
402
2,992
16,512
0
33,823
L
13,334
335
0
4,088
15,943
10,448
0
8,437
7,264
31,625
0
L
Maui
zzFed
Maui
4,740
1,574
298
1,812
14,723
15,776
0
5,911
8,630
11,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,126
Gold Earned
58,081
224
Minions Killed
297
0
Camps Cleared
0
1,343,749
Distance Traveled
1,466,979
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,071
738
63
4
0
282,932
1
W
Baron Samedi
12,186
812
76
5
0
288,491
1
L
Achilles
10,020
668
35
2
0
298,198
0
W
Charybdis
11,493
766
81
5
0
281,431
2
W
Sylvanus
11,668
778
35
2
0
279,484
0
W
Thanatos
11,520
768
42
3
0
320,376
0
L
Susano
10,362
691
65
4
0
299,097
3
W
Tyr
11,214
748
63
4
0
297,197
0
L
Anubis
11,080
739
52
3
0
263,176
3
L
Maui
9,593
640
9
1
0
200,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role