Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
ElPincioRosso
Maui
Level 109
God Stats
3W - 3L
1,712 SR
Queue Stats
617W - 632L
1,448 Elo+
Solo
Hou Yi
Hou Yi
Legolasmatt
Hou Yi
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Ah Puch
Ah Puch
Stroff
Ah Puch
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 8L
1,493 Elo+
Solo
Bellona
Bellona
Velvet50
Bellona
Level 18
God Stats
0W - 2L
1,266 SR
Queue Stats
37W - 71L
1,257 Elo+
Solo
Team Averages
Level 79
1,496 SR
1,397 Elo+

VS

Team Averages
Level 86
1,515 SR
1,334 Elo+
Tsukuyomi
Tsukuyomi
ScionOfOldGhis
Tsukuyomi
Level 128
God Stats
5W - 6L
1,410 SR
Queue Stats
495W - 531L
1,359 Elo+
Solo
Hun Batz
Hun Batz
TOMSEN84
Hun Batz
Level 108
God Stats
9W - 6L
1,632 SR
Queue Stats
368W - 376L
1,497 Elo+
Solo
Janus
Janus
VCKiko
Janus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 150L
1,447 Elo+
Solo
Amaterasu
Amaterasu
Zwariowana3
Amaterasu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,004 Elo+
Solo
Eset
Eset
xilegym38
Eset
Level 107
God Stats
5W - 4L
1,533 SR
Queue Stats
308W - 352L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
8 / 10 / 10
13,197
628
20,909
32,412
32,705
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 4 / 18
12,822
611
10,540
30,471
36,793
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
19
2 / 6 / 16
12,217
582
12,907
21,762
11,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Stroff
Ah Puch
20
7 / 8 / 9
13,466
641
29,633
25,082
12,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Velvet50
Bellona
20
4 / 7 / 13
12,725
606
15,895
34,470
31,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ScionOfOldGhis
Tsukuyomi
20
8 / 10 / 10
14,954
712
24,669
28,105
17,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
TOMSEN84
Hun Batz
20
8 / 6 / 11
15,059
717
29,284
23,837
13,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
VCKiko
Janus
20
13 / 5 / 15
16,773
799
44,349
15,490
8,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Zwariowana3
Amaterasu
19
0 / 2 / 16
11,940
569
3,938
24,829
18,421
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
20
6 / 3 / 13
13,752
655
26,825
15,927
9,540
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
100
26
Kills
35
35
Deaths
26
66
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
10
10
1.3
L
5
4
18
3.5
L
Hou Yi
2
6
16
1.67
W
Tsukuyomi
ScionOfOldGhis
Tsukuyomi
8
10
10
1.3
L
Ah Puch
Stroff
Ah Puch
7
8
9
1.44
W
Hun Batz
TOMSEN84
Hun Batz
8
6
11
2.25
W
Janus
VCKiko
Janus
13
5
15
4.1
L
Bellona
Velvet50
Bellona
4
7
13
1.5
W
Amaterasu
Zwariowana3
Amaterasu
0
2
16
4
W
Eset
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,884
Damage
129,065
144,197
Taken
108,188
124,334
Mitigated
67,844
33,966
Healing
41,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
20,909
3,661
2,448
2,482
32,412
32,705
0
14,995
17,417
0
35,213
L
10,540
1,159
3,742
6,174
30,471
36,793
0
18,975
11,496
23,659
0
L
Hou Yi
12,907
3,728
882
2,016
21,762
11,001
336
11,289
10,473
0
33,377
W
Tsukuyomi
ScionOfOldGhis
Tsukuyomi
24,669
3,205
924
5,687
28,105
17,651
2,193
9,310
18,522
0
45,896
L
Ah Puch
Stroff
Ah Puch
29,633
1,811
1,658
5,206
25,082
12,662
812
7,904
17,178
53,990
0
W
Hun Batz
TOMSEN84
Hun Batz
29,284
4,388
4,734
5,304
23,837
13,931
954
6,162
17,258
0
54,755
W
Janus
VCKiko
Janus
44,349
3,059
4,110
3,253
15,490
8,301
2,011
5,403
9,882
76,235
0
L
Bellona
Velvet50
Bellona
15,895
4,240
1,310
8,048
34,470
31,173
263
18,273
16,197
0
29,103
W
Amaterasu
Zwariowana3
Amaterasu
3,938
1,476
0
7,904
24,829
18,421
731
12,537
12,091
652
9,293
W
Eset
26,825
2,501
5,207
3,992
15,927
9,540
1,115
6,761
8,892
49,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,427
Gold Earned
72,478
183
Minions Killed
246
0
Camps Cleared
0
1,594,437
Distance Traveled
1,961,914
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,197
628
17
1
0
303,673
0
L
Maui
12,822
611
25
1
0
330,695
0
L
Hou Yi
12,217
582
47
2
0
343,916
2
W
Tsukuyomi
14,954
712
54
3
0
360,369
0
L
Ah Puch
13,466
641
64
3
0
308,824
1
W
Hun Batz
15,059
717
45
2
0
372,743
0
W
Janus
16,773
799
72
3
0
404,727
3
L
Bellona
12,725
606
30
1
0
307,329
0
W
Amaterasu
11,940
569
20
1
0
420,218
0
W
Eset
13,752
655
55
3
0
403,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role