Player Matchup

Baron Samedi
Baron Samedi
MasterSnipes007
Baron Samedi
Level 146
God Stats
3W - 1L
1,578 SR
Queue Stats
199W - 175L
1,598 Elo+
Party 1
Achilles
Achilles
PinnePoaPinne
Achilles
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,850 Elo+
Solo
Pele
Pele
zaper 47
Pele
Level 18
God Stats
1W - 0L
1,525 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 67
1,534 SR
1,649 Elo+

VS

Team Averages
Level 87
1,605 SR
1,509 Elo+
Pele
Pele
Certified_Milker
Pele
Level 93
God Stats
4W - 6L
1,447 SR
Queue Stats
258W - 194L
1,486 Elo+
Party 2
Maui
Maui
SmugIdiot
Maui
Level 45
God Stats
1W - 1L
1,715 SR
Queue Stats
120W - 71L
1,524 Elo+
Party 2
Eset
Eset
temp-451300
Eset
Level 124
God Stats
3W - 2L
1,654 SR
Queue Stats
304W - 227L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MasterSnipes007
Baron Samedi
18
4 / 2 / 14
13,303
700
22,540
18,316
8,832
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
PinnePoaPinne
Achilles
20
15 / 2 / 5
15,696
826
34,497
32,519
46,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
15
2 / 7 / 10
12,303
648
12,731
20,956
7,281
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 6
12,148
639
22,052
28,123
13,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Maui
16
0 / 4 / 9
11,850
624
9,126
31,998
40,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
5 / 8 / 5
12,709
669
15,688
17,135
7,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
30
21
Kills
10
11
Deaths
21
29
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
9
6
0.89
W
Baron Samedi
MasterSnipes007
Baron Samedi
4
2
14
5.5
W
Achilles
PinnePoaPinne
Achilles
15
2
5
8.75
L
Maui
0
4
9
1.13
L
5
8
5
0.94
W
Pele
2
7
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,768
Damage
46,866
71,791
Taken
77,256
62,142
Mitigated
60,828
26,270
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,052
6,041
0
4,167
28,123
13,178
0
8,444
19,679
0
44,780
W
Baron Samedi
MasterSnipes007
Baron Samedi
22,540
1,409
4,547
8,423
18,316
8,832
531
4,898
13,418
65,956
0
W
Achilles
PinnePoaPinne
Achilles
34,497
9,550
1,449
8,530
32,519
46,029
617
11,234
21,285
0
59,212
L
Maui
9,126
2,273
708
3,961
31,998
40,088
0
10,155
21,843
29,888
0
L
15,688
1,102
1,642
1,034
17,135
7,562
0
4,190
12,945
45,847
0
W
Pele
12,731
2,316
0
3,321
20,956
7,281
1,086
9,557
11,399
0
54,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,302
Gold Earned
36,707
227
Minions Killed
157
9
Camps Cleared
4
1,019,594
Distance Traveled
935,606
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,148
639
47
2
1
281,350
1
W
Baron Samedi
13,303
700
98
5
6
328,093
0
W
Achilles
15,696
826
34
2
2
380,746
1
L
Maui
11,850
624
30
2
0
358,907
0
L
Eset
12,709
669
80
4
3
295,349
2
W
Pele
12,303
648
95
5
1
310,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role