Player Matchup

Artemis
Artemis
 
Artemis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ao Kuang
Ao Kuang
Arklay07
Ao Kuang
Level 62
God Stats
98W - 111L
1,573 SR
Queue Stats
214W - 222L
1,568 Elo+
Solo
Janus
Janus
IBeBeatinMeat
Janus
Level 88
God Stats
46W - 31L
1,759 SR
Queue Stats
253W - 255L
1,596 Elo+
Party 1
Maui
Maui
Kingnova5
Maui
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 219L
1,591 Elo+
Party 4
Hercules
Hercules
TopBarber317
Hercules
Level 133
God Stats
1W - 4L
1,557 SR
Queue Stats
253W - 247L
1,620 Elo+
Party 1
Team Averages
Level 118
1,578 SR
1,575 Elo+

VS

Team Averages
Level 140
1,636 SR
1,628 Elo+
Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
CyaL8rG8r
Rama
Level 115
God Stats
8W - 20L
1,428 SR
Queue Stats
296W - 268L
1,629 Elo+
Party 2
Ares
Ares
ShadowHunter124
Ares
Level 118
God Stats
2W - 3L
1,794 SR
Queue Stats
48W - 33L
1,519 Elo+
Solo
Ishtar
Ishtar
Sulі
Ishtar
Level 148
God Stats
1W - 0L
1,716 SR
Queue Stats
22W - 5L
1,788 Elo+
Party 3
Sylvanus
Sylvanus
kerbrarus
Sylvanus
Level 160
God Stats
23W - 20L
1,745 SR
Queue Stats
281W - 242L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 2 / 1
5,200
473
3,929
5,652
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Arklay07
Ao Kuang
10
3 / 3 / 1
6,168
561
7,509
12,406
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 7 / 1
5,516
501
3,558
8,510
2,977
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
11
1 / 3 / 1
5,606
510
3,152
13,596
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
TopBarber317
Hercules
10
1 / 1 / 1
6,017
547
4,629
7,002
5,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
4 / 0 / 1
7,595
690
5,894
7,680
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
13
3 / 0 / 1
7,426
675
6,382
8,023
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 1 / 1
6,064
551
2,162
7,243
4,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
Sulі
Ishtar
13
4 / 1 / 3
7,486
681
8,094
10,067
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
kerbrarus
Sylvanus
12
2 / 3 / 1
7,519
684
8,925
9,638
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
16
16
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
1
0.25
W
Set
 
Set
4
0
1
4.5
L
Ao Kuang
Arklay07
Ao Kuang
3
3
1
1.17
W
Rama
3
0
1
3.5
L
0
7
1
0.07
L
Maui
1
3
1
0.5
W
3
1
1
3.5
W
Ishtar
Sulі
Ishtar
4
1
3
5.5
L
Hercules
TopBarber317
Hercules
1
1
1
1.5
W
Sylvanus
kerbrarus
Sylvanus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,777
Damage
31,457
47,166
Taken
42,651
19,980
Mitigated
19,870
14,439
Healing
18,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,929
1,688
0
2,220
5,652
1,719
0
216
5,436
0
37,164
W
Set
 
Set
5,894
3,278
0
3,807
7,680
3,536
0
1,960
5,720
0
60,559
L
Ao Kuang
Arklay07
Ao Kuang
7,509
2,172
0
3,144
12,406
3,765
0
661
11,745
38,494
0
W
Rama
6,382
5,218
0
5,853
8,023
2,778
1,611
1,201
6,822
0
66,028
L
3,558
397
0
856
8,510
2,977
0
384
8,126
43,315
0
L
Maui
3,152
1,234
0
5,889
13,596
6,353
0
6,661
6,935
36,307
0
W
2,162
202
158
973
7,243
4,257
0
1,327
5,916
14,024
0
W
Ishtar
Sulі
Ishtar
8,094
4,117
0
4,463
10,067
4,455
38
4,902
5,165
0
64,659
L
Hercules
TopBarber317
Hercules
4,629
1,167
0
2,330
7,002
5,166
0
1,562
5,440
0
24,625
W
Sylvanus
kerbrarus
Sylvanus
8,925
3,511
0
2,855
9,638
4,844
483
4,892
4,746
44,247
12,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,507
Gold Earned
36,090
290
Minions Killed
444
0
Camps Cleared
0
1,107,390
Distance Traveled
1,144,656
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,200
473
56
5
0
197,577
5
W
Set
7,595
690
97
9
0
284,989
4
L
Ao Kuang
6,168
561
70
6
0
243,016
0
W
Rama
7,426
675
119
11
0
213,859
2
L
Janus
5,516
501
63
6
0
198,535
5
L
Maui
5,606
510
68
6
0
221,709
4
W
Ares
6,064
551
16
1
0
250,948
2
W
Ishtar
7,486
681
110
10
0
215,935
4
L
Hercules
6,017
547
33
3
0
246,553
2
W
Sylvanus
7,519
684
102
9
0
178,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role