Player Matchup

Horus
Horus
JadenTaylor1
Horus
Level 149
God Stats
50W - 6L
2,013 SR
Queue Stats
691W - 153L
1,988 Elo+
Party 1
Scylla
Scylla
JayMan15
Scylla
Level 123
God Stats
29W - 10L
1,816 SR
Queue Stats
324W - 91L
1,975 Elo+
Party 1
Cupid
Cupid
SilentGiggity
Cupid
Level 129
God Stats
64W - 11L
2,055 SR
Queue Stats
580W - 129L
2,018 Elo+
Party 1
Team Averages
Level 134
1,961 SR
1,994 Elo+

VS

Team Averages
Level 142
1,783 SR
1,812 Elo+
Maui
Maui
ImIvanM
Maui
Level 160
God Stats
5W - 2L
1,866 SR
Queue Stats
166W - 54L
1,889 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JustZabee
Tsukuyomi
Level 160
God Stats
6W - 3L
1,862 SR
Queue Stats
194W - 79L
1,830 Elo+
Party 2
Yu Huang
Yu Huang
LenThePandaLord
Yu Huang
Level 105
God Stats
14W - 11L
1,620 SR
Queue Stats
169W - 166L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
8,556
778
9,969
10,252
10,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
JayMan15
Scylla
12
2 / 2 / 4
7,702
700
5,465
6,357
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 5
8,177
743
10,138
11,219
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
ImIvanM
Maui
12
3 / 1 / 1
8,234
749
7,043
12,439
12,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
JustZabee
Tsukuyomi
10
1 / 5 / 1
6,871
625
7,307
13,026
6,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
11
0 / 3 / 4
7,074
643
6,915
5,649
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
9
Kills
4
4
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maui
ImIvanM
Maui
3
1
1
3.5
W
5
1
4
7
W
Scylla
JayMan15
Scylla
2
2
4
2
L
Tsukuyomi
JustZabee
Tsukuyomi
1
5
1
0.3
L
Yu Huang
0
3
4
0.67
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,572
Damage
21,265
27,828
Taken
31,114
17,174
Mitigated
20,471
13,855
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
ImIvanM
Maui
7,043
2,888
0
2,956
12,439
12,231
0
2,010
10,089
16,976
0
W
9,969
3,082
954
4,195
10,252
10,010
20
5,048
5,204
792
17,375
W
Scylla
JayMan15
Scylla
5,465
439
0
1,278
6,357
2,305
0
4,394
1,963
17,980
0
L
Tsukuyomi
JustZabee
Tsukuyomi
7,307
1,980
0
2,228
13,026
6,321
0
3,546
9,085
0
21,818
L
Yu Huang
6,915
751
0
630
5,649
1,919
0
1,129
4,386
22,987
0
W
10,138
7,222
759
6,669
11,219
4,859
1,496
4,743
6,476
52
45,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,435
Gold Earned
22,179
139
Minions Killed
94
6
Camps Cleared
4
595,785
Distance Traveled
530,933
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,234
749
21
2
1
194,011
2
W
Horus
8,556
778
16
1
0
197,922
3
W
Scylla
7,702
700
24
2
3
211,820
2
L
Tsukuyomi
6,871
625
37
3
2
197,325
4
L
Yu Huang
7,074
643
36
3
1
139,597
1
W
Cupid
8,177
743
99
9
3
186,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role