Player Matchup

Maui
Maui
BeetleSquisher
Maui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 43L
1,652 Elo+
Party 2
Olorun
Olorun
Pittsi
Olorun
Level 36
God Stats
11W - 3L
1,576 SR
Queue Stats
38W - 22L
1,642 Elo+
Party 2
Arachne
Arachne
Pittsi11
Arachne
Level 26
God Stats
5W - 3L
1,442 SR
Queue Stats
15W - 22L
1,345 Elo+
Party 2
Team Averages
Level 63
1,506 SR
1,546 Elo+

VS

Team Averages
Level 28
1,500 SR
1,500 Elo+
Bacchus
Bacchus
Bugogy
Bacchus
Level 25
God Stats
8W - 3L
1,500 SR
Queue Stats
21W - 33L
1,500 Elo+
Party 1
Artemis
Artemis
Snargies
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,500 Elo+
Party 1
Pele
Pele
Коляn
Pele
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 58L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 15
8,127
739
7,248
11,806
12,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
Pittsi
Olorun
14
10 / 3 / 7
9,807
892
18,643
11,956
8,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
Pittsi11
Arachne
13
6 / 3 / 8
8,705
791
9,031
11,650
7,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bugogy
Bacchus
12
2 / 3 / 5
7,970
725
5,924
14,637
16,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
Snargies
Artemis
10
1 / 8 / 4
7,379
671
10,062
10,282
4,452
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
11
4 / 6 / 3
8,165
742
9,328
14,514
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
17
Kills
7
7
Deaths
17
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
15
8.5
L
Bacchus
Bugogy
Bacchus
2
3
5
1.5
W
Olorun
Pittsi
Olorun
10
3
7
4.5
W
Arachne
Pittsi11
Arachne
6
3
8
3.33
L
Artemis
Snargies
Artemis
1
8
4
0.38
L
Pele
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,922
Damage
25,314
35,412
Taken
39,433
27,766
Mitigated
27,428
10,072
Healing
4,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,248
2,589
0
1,456
11,806
12,253
359
1,769
10,037
24,471
0
L
Bacchus
Bugogy
Bacchus
5,924
901
0
2,495
14,637
16,477
26
7,987
6,333
14,007
0
W
Olorun
Pittsi
Olorun
18,643
9,797
1,553
5,727
11,956
8,184
1,930
2,359
9,597
37,554
4,670
W
Arachne
Pittsi11
Arachne
9,031
6,844
0
1,336
11,650
7,329
349
2,151
9,499
0
18,545
L
Artemis
Snargies
Artemis
10,062
4,662
0
691
10,282
4,452
0
6,144
3,889
0
25,225
L
Pele
9,328
2,280
0
1,253
14,514
6,499
46
8,285
5,899
0
28,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,639
Gold Earned
23,514
123
Minions Killed
98
7
Camps Cleared
2
569,750
Distance Traveled
559,236
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,127
739
29
3
2
199,551
3
L
Bacchus
7,970
725
18
2
0
208,986
1
W
Olorun
9,807
892
57
5
2
169,475
2
W
Arachne
8,705
791
37
3
3
200,724
1
L
Artemis
7,379
671
35
3
0
146,031
0
L
Pele
8,165
742
45
4
2
204,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role