Player Matchup

Neith
Neith
Fleuflam
Neith
Level 158
God Stats
46W - 39L
1,442 SR
Queue Stats
227W - 221L
1,491 Elo+
Party 1
Ah Puch
Ah Puch
bifle toxic
Ah Puch
Level 159
God Stats
24W - 14L
1,562 SR
Queue Stats
326W - 254L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
xX GRO KON Xx
Gilgamesh
Level 160
God Stats
29W - 31L
1,804 SR
Queue Stats
265W - 208L
1,581 Elo+
Party 1
Team Averages
Level 159
1,603 SR
1,539 Elo+

VS

Team Averages
Level 72
1,474 SR
1,345 Elo+
Bellona
Bellona
Liam1995Robert
Bellona
Level 103
God Stats
0W - 3L
1,520 SR
Queue Stats
16W - 30L
1,353 Elo+
Party 2
Sol
Sol
Ttv_tylerpro1234
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 2
Maui
Maui
alvaro95l95
Maui
Level 103
God Stats
12W - 19L
1,403 SR
Queue Stats
101W - 134L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fleuflam
Neith
16
2 / 0 / 5
9,932
662
9,945
5,422
2,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
bifle toxic
Ah Puch
15
1 / 1 / 8
9,800
653
16,962
7,876
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
xX GRO KON Xx
Gilgamesh
16
8 / 3 / 2
11,734
782
14,024
16,516
14,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
8,398
560
4,683
18,704
16,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 0
8,421
561
4,124
11,239
5,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
2 / 3 / 2
10,026
668
4,773
22,228
31,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
11
Kills
3
4
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Fleuflam
Neith
2
0
5
4.5
L
0
3
2
0.33
L
1
5
0
0.2
L
2
3
2
1
W
Ah Puch
bifle toxic
Ah Puch
1
1
8
5
W
Gilgamesh
xX GRO KON Xx
Gilgamesh
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,931
Damage
13,580
29,814
Taken
52,171
20,583
Mitigated
53,327
7,161
Healing
10,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Fleuflam
Neith
9,945
2,101
0
641
5,422
2,459
1,500
1,534
3,888
0
37,302
L
4,683
1,662
197
4,778
18,704
16,794
0
7,314
11,390
0
38,986
L
4,124
1,277
0
2,056
11,239
5,528
0
2,612
8,627
10,924
872
L
4,773
434
0
3,370
22,228
31,005
0
7,595
14,633
29,503
0
W
Ah Puch
bifle toxic
Ah Puch
16,962
335
80
2,637
7,876
3,721
255
1,427
6,449
50,825
0
W
Gilgamesh
xX GRO KON Xx
Gilgamesh
14,024
4,900
1,425
2,378
16,516
14,403
600
6,280
10,236
0
40,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,466
Gold Earned
26,845
193
Minions Killed
146
9
Camps Cleared
5
822,908
Distance Traveled
705,445
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,932
662
69
5
3
284,163
2
L
Bellona
8,398
560
75
5
3
258,697
1
L
Sol
8,421
561
30
2
0
216,983
0
L
Maui
10,026
668
41
3
2
229,765
2
W
Ah Puch
9,800
653
70
5
2
281,082
0
W
Gilgamesh
11,734
782
54
4
4
257,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role