Player Matchup

Bacchus
Bacchus
Ayo Glizz
Bacchus
Level 69
God Stats
7W - 6L
1,514 SR
Queue Stats
44W - 58L
1,363 Elo+
Party 3
Poseidon
Poseidon
Hemperor420
Poseidon
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,466 Elo+
Party 1
Amaterasu
Amaterasu
QueenxTrill
Amaterasu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,433 Elo+
Party 3
Fenrir
Fenrir
SoSaTMFAssassin
Fenrir
Level 69
God Stats
5W - 6L
1,443 SR
Queue Stats
43W - 62L
1,325 Elo+
Party 3
Baron Samedi
Baron Samedi
xTortureKiller69
Baron Samedi
Level 91
God Stats
4W - 5L
1,565 SR
Queue Stats
23W - 37L
1,434 Elo+
Party 1
Team Averages
Level 80
1,504 SR
1,404 Elo+

VS

Team Averages
Level 73
1,572 SR
1,551 Elo+
Thoth
Thoth
AndresPoguio136
Thoth
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 86L
1,453 Elo+
Solo
Chaac
Chaac
Burnsinator
Chaac
Level 29
God Stats
1W - 0L
1,668 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Byrgensnurf
King Arthur
Level 84
God Stats
1W - 0L
1,692 SR
Queue Stats
2W - 1L
1,514 Elo+
Party 2
Cabrakan
Cabrakan
Maddogruss
Cabrakan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,593 Elo+
Party 2
Scylla
Scylla
Perenil
Scylla
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ayo Glizz
Bacchus
20
3 / 8 / 14
15,384
1,099
25,838
42,496
78,408
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Hemperor420
Poseidon
19
2 / 11 / 9
13,412
958
13,771
23,688
11,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Amaterasu
QueenxTrill
Amaterasu
19
3 / 4 / 9
14,002
1,000
16,908
29,841
24,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
8 / 11 / 9
14,660
1,047
23,797
33,488
17,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
xTortureKiller69
Baron Samedi
19
5 / 1 / 7
14,095
1,007
12,209
9,997
5,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 14
13,666
976
10,759
12,792
4,716
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
2 / 5 / 16
13,699
979
10,016
19,802
15,484
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

King Arthur
Byrgensnurf
King Arthur
20
8 / 6 / 21
16,324
1,166
32,447
29,439
36,044
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
Maddogruss
Cabrakan
20
14 / 4 / 18
16,696
1,193
47,758
27,262
19,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Perenil
Scylla
20
10 / 1 / 15
15,892
1,135
30,518
11,453
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
118
21
Kills
34
35
Deaths
21
48
Assists
84
Player
Kills
Deaths
Assists
KDA
W
0
5
14
1.4
L
Bacchus
Ayo Glizz
Bacchus
3
8
14
1.25
W
2
5
16
2
W
King Arthur
Byrgensnurf
King Arthur
8
6
21
3.08
L
Poseidon
Hemperor420
Poseidon
2
11
9
0.59
W
Cabrakan
Maddogruss
Cabrakan
14
4
18
5.75
W
Scylla
Perenil
Scylla
10
1
15
17.5
L
Amaterasu
QueenxTrill
Amaterasu
3
4
9
1.88
L
8
11
9
1.14
L
Baron Samedi
xTortureKiller69
Baron Samedi
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,523
Damage
131,498
139,510
Taken
100,748
136,453
Mitigated
80,853
12,606
Healing
17,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,759
2,184
822
1,788
12,792
4,716
0
3,640
9,152
35,617
0
L
Bacchus
Ayo Glizz
Bacchus
25,838
3,480
0
1,437
42,496
78,408
0
25,155
16,958
53,607
0
W
10,016
1,828
570
4,422
19,802
15,484
0
11,511
8,024
0
31,018
W
King Arthur
Byrgensnurf
King Arthur
32,447
3,990
0
3,457
29,439
36,044
0
15,431
13,306
358
58,561
L
Poseidon
Hemperor420
Poseidon
13,771
1,734
0
0
23,688
11,012
0
14,320
7,849
28,296
0
W
Cabrakan
Maddogruss
Cabrakan
47,758
4,485
0
6,221
27,262
19,824
0
16,583
10,273
66,072
0
W
Scylla
Perenil
Scylla
30,518
3,728
0
183
11,453
4,785
0
4,653
6,751
48,724
0
L
Amaterasu
QueenxTrill
Amaterasu
16,908
5,260
0
4,181
29,841
24,955
0
17,531
12,173
0
39,925
L
23,797
7,678
0
2,853
33,488
17,002
0
23,262
9,745
0
39,538
L
Baron Samedi
xTortureKiller69
Baron Samedi
12,209
831
3,249
886
9,997
5,076
0
7,736
2,145
32,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,553
Gold Earned
76,277
223
Minions Killed
267
16
Camps Cleared
5
1,173,809
Distance Traveled
1,316,031
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,666
976
59
4
2
234,653
0
L
Bacchus
15,384
1,099
44
3
0
265,810
1
W
Chaac
13,699
979
44
3
1
242,205
0
W
King Arthur
16,324
1,166
55
4
0
270,967
0
L
Poseidon
13,412
958
36
3
7
195,614
0
W
Cabrakan
16,696
1,193
58
4
1
278,151
3
W
Scylla
15,892
1,135
51
4
1
290,055
0
L
Amaterasu
14,002
1,000
62
4
0
265,560
0
L
Fenrir
14,660
1,047
33
2
7
265,902
0
L
Baron Samedi
14,095
1,007
48
3
2
180,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role