Player Matchup

Chaac
Chaac
Burnsinator
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,524 Elo+
Party 2
King Arthur
King Arthur
Byrgensnurf
King Arthur
Level 84
God Stats
3W - 0L
1,644 SR
Queue Stats
55W - 38L
1,573 Elo+
Party 2
Poseidon
Poseidon
Daze_The_Casual
Poseidon
Level 109
God Stats
2W - 0L
1,620 SR
Queue Stats
120W - 117L
1,518 Elo+
Solo
Sylvanus
Sylvanus
Maddogruss
Sylvanus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 42L
1,617 Elo+
Party 2
Ah Puch
Ah Puch
Perenil
Ah Puch
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,552 Elo+
Party 2
Team Averages
Level 78
1,553 SR
1,557 Elo+

VS

Team Averages
Level 104
1,375 SR
1,430 Elo+
Athena
Athena
Happybabydog
Athena
Level 62
God Stats
0W - 1L
1,421 SR
Queue Stats
5W - 7L
1,334 Elo+
Party 1
Nu Wa
Nu Wa
Hitmanofkhaoz
Nu Wa
Level 61
God Stats
1W - 1L
1,296 SR
Queue Stats
4W - 5L
1,334 Elo+
Party 1
Rama
Rama
Marauder_XIII
Rama
Level 129
God Stats
1W - 4L
1,364 SR
Queue Stats
151W - 175L
1,487 Elo+
Solo
Guan Yu
Guan Yu
TheGreekGeek02
Guan Yu
Level 128
God Stats
3W - 3L
1,437 SR
Queue Stats
357W - 409L
1,500 Elo+
Solo
Hachiman
Hachiman
xxDUKEMANExx
Hachiman
Level 141
God Stats
0W - 4L
1,355 SR
Queue Stats
390W - 433L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 19
9,097
827
16,932
17,309
16,702
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Byrgensnurf
King Arthur
15
5 / 4 / 14
8,930
812
14,789
18,422
22,245
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
14
5 / 4 / 14
8,963
815
12,438
9,520
5,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
Maddogruss
Sylvanus
16
6 / 2 / 18
10,377
943
10,268
14,293
19,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Puch
Perenil
Ah Puch
16
5 / 1 / 19
9,187
835
15,223
8,678
5,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
0 / 7 / 6
7,165
651
7,523
21,059
18,455
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 6 / 3
8,196
745
10,549
12,702
5,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 3 / 5
7,907
719
8,097
11,124
5,617
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 4
7,359
669
7,099
17,219
20,164
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
xxDUKEMANExx
Hachiman
14
5 / 5 / 1
7,937
722
12,327
11,748
5,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
29
26
Kills
10
13
Deaths
26
84
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
2
19
7.25
W
King Arthur
Byrgensnurf
King Arthur
5
4
14
3
W
Poseidon
5
4
14
3
L
Athena
0
7
6
0.43
L
4
6
3
0.92
W
Sylvanus
Maddogruss
Sylvanus
6
2
18
7.5
L
0
3
5
0.83
W
Ah Puch
Perenil
Ah Puch
5
1
19
14.5
L
1
5
4
0.6
L
Hachiman
xxDUKEMANExx
Hachiman
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,650
Damage
45,595
68,222
Taken
73,852
69,014
Mitigated
55,546
29,562
Healing
22,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,932
2,986
1,141
5,790
17,309
16,702
1,503
3,971
13,338
0
27,218
W
King Arthur
Byrgensnurf
King Arthur
14,789
1,496
1,468
1,390
18,422
22,245
680
6,190
12,232
0
27,607
W
Poseidon
12,438
2,273
606
753
9,520
5,283
493
3,487
6,033
22,415
0
L
Athena
7,523
1,622
815
2,549
21,059
18,455
0
12,190
8,453
13,136
0
L
10,549
2,743
0
1,063
12,702
5,681
0
6,900
5,750
19,523
0
W
Sylvanus
Maddogruss
Sylvanus
10,268
3,788
9,410
4,841
14,293
19,096
381
2,686
11,607
18,451
0
L
8,097
4,869
1,170
1,478
11,124
5,617
0
4,689
6,311
0
23,190
W
Ah Puch
Perenil
Ah Puch
15,223
1,745
2,751
1,412
8,678
5,688
69
1,738
6,940
33,580
0
L
7,099
1,228
7,639
5,235
17,219
20,164
0
8,104
8,904
0
11,743
L
Hachiman
xxDUKEMANExx
Hachiman
12,327
4,447
1,193
1,611
11,748
5,629
0
5,147
6,505
0
21,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,554
Gold Earned
38,564
128
Minions Killed
151
0
Camps Cleared
0
957,736
Distance Traveled
881,761
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,097
827
25
2
0
204,980
0
W
King Arthur
8,930
812
25
2
0
207,718
0
W
Poseidon
8,963
815
30
3
0
203,913
0
L
Athena
7,165
651
19
2
0
187,978
0
L
Nu Wa
8,196
745
27
2
0
178,533
0
W
Sylvanus
10,377
943
14
1
0
159,408
5
L
Rama
7,907
719
54
5
0
158,678
2
W
Ah Puch
9,187
835
34
3
0
181,717
1
L
Guan Yu
7,359
669
17
2
0
194,187
0
L
Hachiman
7,937
722
34
3
0
162,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role