Player Matchup

Serqet
Serqet
Gold II
 
Serqet
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
iLovePowder
Ah Muzen Cab
Platinum III
Level 126
God Stats
65W - 47L
1,676 SR
Queue Stats
377W - 381L
1,597 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
vepor
Ao Kuang
Gold I
Level 90
God Stats
79W - 66L
1,608 SR
Queue Stats
193W - 189L
1,697 MMR
Party 1
Rama
Rama
Gold IV
who8mahpancakes
Rama
Gold IV
Level 75
God Stats
16W - 5L
1,747 SR
Queue Stats
124W - 112L
1,507 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
кυяιѕмα
Cu Chulainn
Gold IV
Level 132
God Stats
2W - 1L
1,485 SR
Queue Stats
78W - 72L
1,580 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,603 SR
1,576 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,626 SR
1,600 MMR
Da Ji
Da Ji
Gold II
 
Da Ji
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Pele
Pele
Bronze III
Indolomnir
Pele
Bronze III
Level 82
God Stats
0W - 1L
1,510 SR
Queue Stats
10W - 13L
1,519 MMR
Solo
Sobek
Sobek
Platinum III
MiracIeWhip
Sobek
Platinum III
Level 148
God Stats
3W - 1L
1,551 SR
Queue Stats
108W - 109L
1,642 MMR
Party 3
Hades
Hades
Gold II
Pharone
Hades
Gold II
Level 141
God Stats
8W - 5L
1,828 SR
Queue Stats
104W - 109L
1,463 MMR
Party 3
Janus
Janus
Platinum IV
VéLkO
Janus
Platinum IV
Level 158
God Stats
24W - 19L
1,742 SR
Queue Stats
176W - 178L
1,876 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
8 / 2 / 9
12,579
547
10,834
22,801
21,965
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
iLovePowder
Ah Muzen Cab
20
2 / 1 / 11
14,713
640
17,914
18,336
9,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
vepor
Ao Kuang
20
8 / 5 / 6
14,521
631
21,618
27,620
19,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
10 / 3 / 5
15,465
672
19,774
18,800
8,113
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
кυяιѕмα
Cu Chulainn
20
2 / 1 / 11
14,606
635
16,130
18,609
20,415
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
NemesisMercuryAtlasNe Zha

VS

Bans
LancelotArachneThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
0 / 6 / 6
10,227
445
6,750
19,414
8,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
6 / 6 / 3
11,898
517
8,675
20,474
9,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 4 / 5
9,693
421
8,111
24,138
33,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Pharone
Hades
17
3 / 9 / 3
10,856
472
13,103
28,680
21,526
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
VéLkO
Janus
17
1 / 6 / 8
10,899
474
13,232
15,405
7,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
30
Kills
11
12
Deaths
31
42
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
2
9
6.25
L
Da Ji
 
Da Ji
0
6
6
0.5
L
6
6
3
1.25
L
1
4
5
0.88
L
Hades
Pharone
Hades
3
9
3
0.5
L
Janus
VéLkO
Janus
1
6
8
0.83
W
Ah Muzen Cab
iLovePowder
Ah Muzen Cab
2
1
11
7.5
W
Ao Kuang
vepor
Ao Kuang
8
5
6
2.2
W
10
3
5
4.17
W
Cu Chulainn
кυяιѕмα
Cu Chulainn
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,270
Damage
49,871
106,166
Taken
108,111
79,376
Mitigated
80,497
42,056
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
10,834
1,651
0
5,720
22,801
21,965
590
7,394
15,157
1,016
50,378
L
Da Ji
 
Da Ji
6,750
1,764
0
2,193
19,414
8,262
1,524
1,520
17,578
0
93,282
L
8,675
2,282
0
1,513
20,474
9,676
0
4,806
15,482
59
80,300
L
8,111
1,173
0
5,380
24,138
33,669
0
4,067
19,870
24,832
0
L
Hades
Pharone
Hades
13,103
2,222
264
8,672
28,680
21,526
0
8,900
19,612
67,340
0
L
Janus
VéLkO
Janus
13,232
2,368
0
568
15,405
7,364
0
4,119
10,926
93,039
0
W
Ah Muzen Cab
iLovePowder
Ah Muzen Cab
17,914
6,521
0
10,781
18,336
9,671
4,627
6,618
11,620
40
186,108
W
Ao Kuang
vepor
Ao Kuang
21,618
6,389
0
10,700
27,620
19,212
0
10,694
16,678
120,435
0
W
19,774
17,279
0
10,066
18,800
8,113
8,925
4,239
14,477
0
147,662
W
Cu Chulainn
кυяιѕмα
Cu Chulainn
16,130
2,646
0
4,789
18,609
20,415
1,219
5,807
12,706
16,186
96,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,884
Gold Earned
53,573
838
Minions Killed
605
0
Camps Cleared
0
2,324,533
Distance Traveled
2,195,364
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,579
547
60
3
0
519,483
6
L
Da Ji
10,227
445
151
7
0
421,938
2
L
Pele
11,898
517
117
5
0
500,921
4
L
Sobek
9,693
421
31
1
0
455,775
5
L
Hades
10,856
472
111
5
0
351,291
2
L
Janus
10,899
474
195
8
0
465,439
3
W
Ah Muzen Cab
14,713
640
243
11
0
507,202
2
W
Ao Kuang
14,521
631
142
6
0
413,716
0
W
Rama
15,465
672
203
9
0
408,240
2
W
Cu Chulainn
14,606
635
190
8
0
475,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role