Player Matchup

Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
AChronicLegend
Artemis
Level 159
God Stats
10W - 3L
1,561 SR
Queue Stats
513W - 247L
1,729 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ElMango69
Ah Muzen Cab
Level 150
God Stats
1W - 0L
1,557 SR
Queue Stats
27W - 19L
1,633 Elo+
Party 1
Scylla
Scylla
Hihnata
Scylla
Level 145
God Stats
1W - 0L
1,726 SR
Queue Stats
49W - 8L
1,896 Elo+
Party 1
Bacchus
Bacchus
RuffDogRuff
Bacchus
Level 159
God Stats
5W - 1L
1,697 SR
Queue Stats
116W - 59L
1,677 Elo+
Party 1
Team Averages
Level 128
1,608 SR
1,687 Elo+

VS

Team Averages
Level 92
1,643 SR
1,631 Elo+
Janus
Janus
GasOnlyDawg
Janus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,680 Elo+
Party 2
Sun Wukong
Sun Wukong
LebronsBackpack
Sun Wukong
Level 139
God Stats
2W - 6L
1,725 SR
Queue Stats
192W - 149L
1,659 Elo+
Party 2
Freya
Freya
PhuQmitu
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 56L
1,700 Elo+
Solo
Xbalanque
Xbalanque
ZCarrr
Xbalanque
Level 159
God Stats
4W - 3L
1,682 SR
Queue Stats
336W - 340L
1,610 Elo+
Party 2
Da Ji
Da Ji
ZooMz IIx
Da Ji
Level 121
God Stats
2W - 1L
1,806 SR
Queue Stats
118W - 107L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
9 / 4 / 13
9,595
1,066
15,844
11,868
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 20
8,342
927
10,602
9,202
4,027
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
ElMango69
Ah Muzen Cab
15
5 / 0 / 15
8,592
955
5,886
5,389
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Hihnata
Scylla
16
8 / 1 / 17
9,019
1,002
11,588
4,688
2,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
RuffDogRuff
Bacchus
13
2 / 2 / 22
8,437
937
4,656
10,678
10,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,604
734
4,130
7,747
3,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LebronsBackpack
Sun Wukong
14
1 / 3 / 4
7,286
810
5,453
11,604
12,138
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
PhuQmitu
Freya
14
1 / 4 / 4
7,526
836
4,399
9,920
4,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Xbalanque
ZCarrr
Xbalanque
13
2 / 6 / 3
7,561
840
9,139
9,809
4,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
ZooMz IIx
Da Ji
10
1 / 8 / 2
6,543
727
3,808
12,328
5,960

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
21
27
Kills
6
10
Deaths
27
87
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
4
13
3.88
W
3
3
20
4.33
W
Ah Muzen Cab
ElMango69
Ah Muzen Cab
5
0
15
12.5
L
1
6
2
0.33
W
Scylla
Hihnata
Scylla
8
1
17
16.5
L
Sun Wukong
LebronsBackpack
Sun Wukong
1
3
4
1
L
Freya
PhuQmitu
Freya
1
4
4
0.75
W
Bacchus
RuffDogRuff
Bacchus
2
2
22
6.5
L
Xbalanque
ZCarrr
Xbalanque
2
6
3
0.58
L
Da Ji
ZooMz IIx
Da Ji
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,576
Damage
26,929
41,825
Taken
51,408
24,562
Mitigated
29,892
19,697
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,844
12,157
1,230
3,040
11,868
5,548
2,754
2,755
8,985
0
28,637
W
10,602
5,027
1,933
3,058
9,202
4,027
2,048
2,437
6,603
0
17,990
W
Ah Muzen Cab
ElMango69
Ah Muzen Cab
5,886
1,302
99
3,461
5,389
2,428
1,709
162
5,227
0
23,485
L
4,130
66
531
169
7,747
3,077
0
2,051
5,696
12,982
0
W
Scylla
Hihnata
Scylla
11,588
482
1,084
1,658
4,688
2,032
521
1,317
3,325
24,657
0
L
Sun Wukong
LebronsBackpack
Sun Wukong
5,453
462
1,491
3,800
11,604
12,138
0
3,854
7,750
0
11,989
L
Freya
PhuQmitu
Freya
4,399
755
513
1,199
9,920
4,628
0
2,812
7,108
13,599
0
W
Bacchus
RuffDogRuff
Bacchus
4,656
338
1,398
2,736
10,678
10,527
640
1,451
9,156
7,395
0
L
Xbalanque
ZCarrr
Xbalanque
9,139
1,920
88
144
9,809
4,089
86
2,918
6,891
0
11,775
L
Da Ji
ZooMz IIx
Da Ji
3,808
298
485
732
12,328
5,960
0
4,609
7,719
0
7,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,985
Gold Earned
35,520
102
Minions Killed
90
0
Camps Cleared
0
851,076
Distance Traveled
755,863
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,595
1,066
32
4
0
146,498
0
W
Artemis
8,342
927
22
2
0
171,480
0
W
Ah Muzen Cab
8,592
955
24
3
0
194,262
5
L
Janus
6,604
734
8
1
0
149,809
2
W
Scylla
9,019
1,002
23
3
0
164,121
0
L
Sun Wukong
7,286
810
17
2
0
179,387
1
L
Freya
7,526
836
28
3
0
150,922
0
W
Bacchus
8,437
937
1
0
0
174,715
0
L
Xbalanque
7,561
840
25
3
0
147,212
0
L
Da Ji
6,543
727
12
1
0
128,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role