Player Matchup

Merlin
Merlin
Abokato
Merlin
Level 155
God Stats
5W - 2L
1,666 SR
Queue Stats
250W - 201L
1,621 Elo+
Party 2
Susano
Susano
DISC0RANGER
Susano
Level 154
God Stats
23W - 18L
1,575 SR
Queue Stats
190W - 149L
1,616 Elo+
Party 2
Shiva
Shiva
brybar
Shiva
Level 73
God Stats
8W - 2L
1,771 SR
Queue Stats
122W - 98L
1,559 Elo+
Party 2
Team Averages
Level 127
1,671 SR
1,599 Elo+

VS

Team Averages
Level 78
1,567 SR
1,311 Elo+
Chang'e
Chang'e
Nigstolemygod
Chang'e
Level 97
God Stats
1W - 2L
1,557 SR
Queue Stats
11W - 32L
1,249 Elo+
Party 1
Amaterasu
Amaterasu
NoryyroN
Amaterasu
Level 18
God Stats
1W - 1L
1,406 SR
Queue Stats
1W - 4L
1,393 Elo+
Party 1
Ullr
Ullr
zCheaTer
Ullr
Level 118
God Stats
0W - 1L
1,738 SR
Queue Stats
10W - 26L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Abokato
Merlin
16
8 / 1 / 3
11,296
753
20,528
7,422
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
16
3 / 1 / 7
10,263
684
15,618
11,458
6,184
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
brybar
Shiva
14
0 / 2 / 11
10,489
699
9,518
17,150
21,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
3 / 3 / 1
9,908
661
6,784
14,613
5,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
NoryyroN
Amaterasu
13
0 / 4 / 2
8,189
546
5,080
20,413
12,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
13
0 / 4 / 3
8,542
569
4,719
16,026
6,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
3
4
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
Abokato
Merlin
8
1
3
9.5
W
Susano
3
1
7
6.5
L
Chang'e
3
3
1
1.17
L
Amaterasu
NoryyroN
Amaterasu
0
4
2
0.25
W
Shiva
brybar
Shiva
0
2
11
2.75
L
Ullr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,664
Damage
16,583
36,030
Taken
51,052
31,653
Mitigated
23,893
8,177
Healing
14,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Abokato
Merlin
20,528
430
268
1,872
7,422
3,673
168
899
6,523
74,942
0
W
Susano
15,618
2,232
0
1,054
11,458
6,184
1,139
3,629
7,829
0
38,574
L
Chang'e
6,784
348
5,261
4,708
14,613
5,359
301
4,648
9,965
18,892
0
L
Amaterasu
NoryyroN
Amaterasu
5,080
1,154
0
3,230
20,413
12,143
0
9,413
11,000
0
13,963
W
Shiva
brybar
Shiva
9,518
704
804
4,179
17,150
21,796
76
3,034
14,116
0
24,585
L
Ullr
4,719
1,394
0
1,381
16,026
6,391
483
6,791
9,235
0
37,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,048
Gold Earned
26,639
184
Minions Killed
127
7
Camps Cleared
5
833,727
Distance Traveled
810,943
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,296
753
109
7
5
255,159
1
W
Susano
10,263
684
49
3
2
281,727
1
L
Chang'e
9,908
661
34
2
0
275,550
1
L
Amaterasu
8,189
546
29
2
3
292,767
5
W
Shiva
10,489
699
26
2
0
296,841
1
L
Ullr
8,542
569
64
4
2
242,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role