Player Matchup

Nox
Nox
Mad Poleman
Nox
Level 154
God Stats
4W - 3L
1,364 SR
Queue Stats
477W - 506L
1,463 Elo+
Party 1
Poseidon
Poseidon
RilaloSG6456
Poseidon
Level 103
God Stats
2W - 3L
1,427 SR
Queue Stats
180W - 185L
1,470 Elo+
Party 1
Scylla
Scylla
ViannaSlayer_03
Scylla
Level 67
God Stats
2W - 1L
1,408 SR
Queue Stats
70W - 49L
1,528 Elo+
Party 2
Ne Zha
Ne Zha
iPRO ErickDa
Ne Zha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,433 Elo+
Party 1
Danzaburou
Danzaburou
punisherkemtaro
Danzaburou
Level 67
God Stats
3W - 0L
1,816 SR
Queue Stats
64W - 58L
1,486 Elo+
Party 2
Team Averages
Level 100
1,503 SR
1,476 Elo+

VS

Team Averages
Level 92
1,445 SR
1,369 Elo+
Maui
Maui
BeefNBean
Maui
Level 137
God Stats
1W - 4L
1,500 SR
Queue Stats
869W - 1,043L
1,338 Elo+
Party 3
Susano
Susano
BeyoncePadThai7
Susano
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 65L
1,485 Elo+
Solo
Danzaburou
Danzaburou
GrOklahoma918
Danzaburou
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 49L
1,348 Elo+
Solo
Janus
Janus
Thehobonamedbob
Janus
Level 83
God Stats
3W - 7L
1,311 SR
Queue Stats
255W - 340L
1,337 Elo+
Party 3
Hera
Hera
chiz-it
Hera
Level 104
God Stats
6W - 6L
1,415 SR
Queue Stats
951W - 1,134L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 16
10,061
774
7,122
8,728
3,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Poseidon
RilaloSG6456
Poseidon
20
12 / 4 / 13
12,110
932
18,610
13,279
6,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 4 / 12
10,972
844
12,798
10,578
4,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
16
1 / 1 / 24
9,361
720
7,698
10,804
7,836
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
punisherkemtaro
Danzaburou
18
5 / 2 / 18
10,736
826
13,262
11,278
5,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
16
1 / 5 / 5
9,422
725
4,594
15,277
19,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 9 / 3
8,876
683
9,300
15,667
7,316
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
GrOklahoma918
Danzaburou
16
0 / 4 / 6
8,535
657
9,862
13,064
5,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 7 / 3
10,501
808
13,032
12,961
5,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
chiz-it
Hera
16
1 / 6 / 2
8,619
663
9,496
9,431
4,108
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
30
31
Kills
11
12
Deaths
31
83
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Maui
1
5
5
0.7
L
3
9
3
0.5
L
Danzaburou
GrOklahoma918
Danzaburou
0
4
6
0.75
W
4
1
16
12
W
Poseidon
RilaloSG6456
Poseidon
12
4
13
4.63
L
6
7
3
1.07
W
9
4
12
3.75
L
Hera
chiz-it
Hera
1
6
2
0.33
W
Ne Zha
1
1
24
13
W
Danzaburou
punisherkemtaro
Danzaburou
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,490
Damage
46,284
54,667
Taken
66,400
28,070
Mitigated
42,632
26,912
Healing
12,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
4,594
486
426
2,165
15,277
19,328
0
9,076
5,859
9,014
0
L
9,300
1,642
1,133
514
15,667
7,316
0
8,701
6,628
0
26,027
L
Danzaburou
GrOklahoma918
Danzaburou
9,862
2,723
984
3,400
13,064
5,921
0
7,303
5,529
0
24,206
W
7,122
57
2,864
2,732
8,728
3,964
789
5,509
3,021
21,616
0
W
Poseidon
RilaloSG6456
Poseidon
18,610
2,020
2,334
3,634
13,279
6,188
668
5,352
7,777
39,396
0
L
13,032
660
1,044
1,696
12,961
5,959
0
7,685
4,994
19,009
0
W
12,798
675
2,445
1,828
10,578
4,356
1,467
4,939
5,507
19,474
0
L
Hera
chiz-it
Hera
9,496
2,016
971
566
9,431
4,108
0
4,401
4,860
24,119
0
W
Ne Zha
7,698
1,517
2,263
2,907
10,804
7,836
766
4,760
5,920
0
9,385
W
Danzaburou
punisherkemtaro
Danzaburou
13,262
4,246
2,023
3,882
11,278
5,726
132
5,824
5,320
0
29,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,240
Gold Earned
45,953
137
Minions Killed
127
0
Camps Cleared
0
1,311,612
Distance Traveled
1,084,979
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,422
725
8
1
0
227,085
0
L
Susano
8,876
683
35
3
0
201,840
1
L
Danzaburou
8,535
657
39
3
0
230,774
3
W
Nox
10,061
774
21
2
0
311,872
0
W
Poseidon
12,110
932
48
4
0
228,299
0
L
Janus
10,501
808
16
1
0
203,860
0
W
Scylla
10,972
844
19
1
0
254,057
0
L
Hera
8,619
663
29
2
0
221,420
0
W
Ne Zha
9,361
720
3
0
0
272,548
0
W
Danzaburou
10,736
826
46
4
0
244,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role