Player Matchup

Vulcan
Vulcan
Holstyy
Vulcan
Level 149
God Stats
2W - 1L
1,699 SR
Queue Stats
62W - 48L
1,557 Elo+
Party 2
Chaac
Chaac
Karlitos9509
Chaac
Level 147
God Stats
2W - 0L
1,894 SR
Queue Stats
45W - 30L
1,524 Elo+
Party 2
Cernunnos
Cernunnos
Squashini
Cernunnos
Level 128
God Stats
2W - 1L
1,644 SR
Queue Stats
68W - 51L
1,549 Elo+
Party 2
Sol
Sol
TwigBreaker
Sol
Level 88
God Stats
3W - 0L
1,571 SR
Queue Stats
31W - 22L
1,497 Elo+
Party 2
Jormungandr
Jormungandr
YungErv
Jormungandr
Level 124
God Stats
3W - 0L
1,746 SR
Queue Stats
75W - 58L
1,549 Elo+
Party 2
Team Averages
Level 127
1,711 SR
1,535 Elo+

VS

Team Averages
Level 56
1,488 SR
1,465 Elo+
Cthulhu
Cthulhu
Cheesenuter
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
CompKiller
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,315 Elo+
Party 1
Khepri
Khepri
EisVauld
Khepri
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 52L
1,511 Elo+
Party 3
Heimdallr
Heimdallr
Hallaxius
Heimdallr
Level 69
God Stats
0W - 1L
1,403 SR
Queue Stats
56W - 54L
1,503 Elo+
Party 3
Hercules
Hercules
Kid Majala
Hercules
Level 149
God Stats
1W - 1L
1,536 SR
Queue Stats
167W - 176L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Holstyy
Vulcan
16
5 / 1 / 21
10,349
796
26,201
6,707
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 22
11,345
873
13,161
19,956
27,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cernunnos
Squashini
Cernunnos
19
13 / 1 / 19
11,599
892
23,461
11,544
6,215
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 0 / 20
9,841
757
5,548
7,916
3,621
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jormungandr
YungErv
Jormungandr
18
5 / 2 / 25
11,303
869
16,871
13,496
20,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cheesenuter
Cthulhu
14
0 / 7 / 0
7,767
597
8,319
17,802
21,691
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
CompKiller
Ah Puch
15
0 / 6 / 0
7,987
614
12,463
11,745
7,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
EisVauld
Khepri
13
1 / 7 / 2
8,490
653
1,824
18,811
23,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Hallaxius
Heimdallr
15
3 / 9 / 1
9,873
759
10,446
19,948
11,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Kid Majala
Hercules
15
0 / 4 / 3
8,981
691
5,581
25,865
24,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
10
33
Kills
4
5
Deaths
33
107
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cheesenuter
Cthulhu
0
7
0
0
L
Ah Puch
CompKiller
Ah Puch
0
6
0
0
L
Khepri
EisVauld
Khepri
1
7
2
0.29
L
Heimdallr
Hallaxius
Heimdallr
3
9
1
0.39
W
Vulcan
Holstyy
Vulcan
5
1
21
15.5
W
7
1
22
18
L
Hercules
Kid Majala
Hercules
0
4
3
0.38
W
Cernunnos
Squashini
Cernunnos
13
1
19
22.5
W
3
0
20
13
W
Jormungandr
YungErv
Jormungandr
5
2
25
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,242
Damage
38,633
59,619
Taken
94,171
60,793
Mitigated
88,842
35,401
Healing
25,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cheesenuter
Cthulhu
8,319
380
2,475
1,953
17,802
21,691
0
9,541
8,261
20,161
0
L
Ah Puch
CompKiller
Ah Puch
12,463
607
805
724
11,745
7,610
0
6,645
5,100
29,570
0
L
Khepri
EisVauld
Khepri
1,824
112
0
573
18,811
23,332
0
9,488
9,323
3,190
0
L
Heimdallr
Hallaxius
Heimdallr
10,446
3,592
1,497
3,418
19,948
11,534
0
11,019
8,929
0
26,546
W
Vulcan
Holstyy
Vulcan
26,201
12,229
5,451
2,441
6,707
3,610
1,397
2,683
4,024
43,549
0
W
13,161
2,168
356
10,398
19,956
27,252
545
5,589
14,367
0
18,367
L
Hercules
Kid Majala
Hercules
5,581
741
1,394
12,355
25,865
24,675
0
11,927
13,938
0
16,255
W
Cernunnos
Squashini
Cernunnos
23,461
8,361
1,822
3,398
11,544
6,215
1,946
5,977
5,567
0
45,276
W
5,548
2,436
0
2,177
7,916
3,621
3,412
3,997
3,919
15,395
0
W
Jormungandr
YungErv
Jormungandr
16,871
3,200
4,404
4,954
13,496
20,095
722
4,360
9,136
31,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,437
Gold Earned
43,098
193
Minions Killed
116
0
Camps Cleared
0
1,550,420
Distance Traveled
1,068,004
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,767
597
21
2
0
213,663
2
L
Ah Puch
7,987
614
39
3
0
210,547
1
L
Khepri
8,490
653
3
0
0
222,515
1
L
Heimdallr
9,873
759
30
2
0
179,693
0
W
Vulcan
10,349
796
47
4
0
297,277
0
W
Chaac
11,345
873
10
1
0
419,407
0
L
Hercules
8,981
691
23
2
0
241,586
0
W
Cernunnos
11,599
892
68
5
0
265,014
0
W
Sol
9,841
757
36
3
0
287,975
0
W
Jormungandr
11,303
869
32
2
0
280,747
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role