Player Matchup

Chronos
Chronos
GoopBayou
Chronos
Level 89
God Stats
7W - 10L
1,484 SR
Queue Stats
168W - 149L
1,479 Elo+
Party 1
Ravana
Ravana
KeGodlike-_-
Ravana
Level 84
God Stats
4W - 2L
1,718 SR
Queue Stats
120W - 121L
1,453 Elo+
Party 1
Ymir
Ymir
WatchTheSwitch
Ymir
Level 45
God Stats
1W - 4L
1,439 SR
Queue Stats
1W - 5L
1,223 Elo+
Party 1
Maui
Maui
candycorn11
Maui
Level 103
God Stats
7W - 8L
1,500 SR
Queue Stats
342W - 303L
1,548 Elo+
Party 1
Apollo
Apollo
zJGreenz
Apollo
Level 69
God Stats
7W - 7L
1,419 SR
Queue Stats
147W - 139L
1,560 Elo+
Party 1
Team Averages
Level 78
1,512 SR
1,453 Elo+

VS

Team Averages
Level 89
1,371 SR
1,496 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Alyiica
Chang'e
Level 24
God Stats
2W - 3L
1,440 SR
Queue Stats
11W - 11L
1,519 Elo+
Party 2
Amaterasu
Amaterasu
FairyOps
Amaterasu
Level 142
God Stats
6W - 5L
1,438 SR
Queue Stats
163W - 118L
1,593 Elo+
Party 2
Sylvanus
Sylvanus
Skylight_137
Sylvanus
Level 89
God Stats
1W - 5L
1,039 SR
Queue Stats
337W - 304L
1,428 Elo+
Party 3
Bakasura
Bakasura
Wildshifty7
Bakasura
Level 43
God Stats
8W - 7L
1,436 SR
Queue Stats
161W - 156L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
GoopBayou
Chronos
13
0 / 4 / 2
7,418
464
8,924
9,809
4,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
12
2 / 5 / 1
7,686
480
4,488
10,993
3,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 2
6,749
422
3,358
9,319
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 3 / 2
8,812
551
4,865
11,311
5,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
zJGreenz
Apollo
10
0 / 2 / 1
6,253
391
4,530
9,697
3,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
5 / 1 / 0
8,783
549
12,489
8,351
4,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Alyiica
Chang'e
13
1 / 0 / 3
7,841
490
3,826
9,222
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
FairyOps
Amaterasu
15
2 / 2 / 3
8,917
557
5,952
13,946
8,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Skylight_137
Sylvanus
13
1 / 0 / 6
8,372
523
8,126
12,299
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Wildshifty7
Bakasura
17
7 / 1 / 1
10,005
625
5,840
12,765
5,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
16
16
Deaths
4
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
1
0
5
W
Chang'e
Alyiica
Chang'e
1
0
3
2.5
W
Amaterasu
FairyOps
Amaterasu
2
2
3
1.75
L
Chronos
GoopBayou
Chronos
0
4
2
0.25
L
Ravana
2
5
1
0.5
W
Sylvanus
Skylight_137
Sylvanus
1
0
6
4
L
0
2
2
0.5
W
Bakasura
Wildshifty7
Bakasura
7
1
1
7.5
L
2
3
2
1
L
Apollo
zJGreenz
Apollo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,165
Damage
36,233
51,129
Taken
56,583
23,171
Mitigated
31,580
8,434
Healing
25,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
12,489
5,343
0
2,251
8,351
4,857
1,858
2,342
5,939
0
67,358
W
Chang'e
Alyiica
Chang'e
3,826
430
730
4,745
9,222
4,030
624
5,159
4,013
44,736
0
W
Amaterasu
FairyOps
Amaterasu
5,952
3,505
253
5,982
13,946
8,469
631
3,737
10,165
0
71,813
L
Chronos
GoopBayou
Chronos
8,924
2,292
0
2,626
9,809
4,145
0
5,233
4,221
62,463
0
L
Ravana
4,488
963
0
1,473
10,993
3,897
0
1,828
8,681
0
38,021
W
Sylvanus
Skylight_137
Sylvanus
8,126
2,467
1,982
5,954
12,299
8,395
36
4,489
7,784
35,082
6,641
L
3,358
874
0
1,978
9,319
5,972
0
1,324
7,640
21,976
0
W
Bakasura
Wildshifty7
Bakasura
5,840
3,824
0
3,618
12,765
5,829
173
1,150
11,535
0
91,709
L
4,865
1,175
0
1,167
11,311
5,980
0
187
10,213
46,089
0
L
Apollo
zJGreenz
Apollo
4,530
2,824
0
1,190
9,697
3,177
0
2,487
7,007
0
50,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,918
Gold Earned
43,918
380
Minions Killed
542
0
Camps Cleared
0
1,491,588
Distance Traveled
1,553,998
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,783
549
117
7
0
260,278
3
W
Chang'e
7,841
490
79
5
0
260,514
0
W
Amaterasu
8,917
557
106
7
0
330,480
2
L
Chronos
7,418
464
106
7
0
245,977
3
L
Ravana
7,686
480
53
3
0
329,968
8
W
Sylvanus
8,372
523
65
4
0
277,179
5
L
Ymir
6,749
422
32
2
0
312,523
1
W
Bakasura
10,005
625
175
11
0
425,547
5
L
Maui
8,812
551
100
6
0
296,867
1
L
Apollo
6,253
391
89
6
0
306,253
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role