Player Matchup

Rama
Rama
Diamondboii117
Rama
Level 106
God Stats
2W - 2L
1,608 SR
Queue Stats
219W - 226L
1,492 Elo+
Solo
Geb
Geb
Mad Titan Prime
Geb
Level 142
God Stats
12W - 18L
1,382 SR
Queue Stats
608W - 658L
1,525 Elo+
Solo
Ymir
Ymir
MiKe30H3
Ymir
Level 153
God Stats
6W - 4L
1,662 SR
Queue Stats
320W - 320L
1,478 Elo+
Solo
Vulcan
Vulcan
Spinny B
Vulcan
Level 105
God Stats
8W - 6L
1,663 SR
Queue Stats
220W - 214L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
warriorj11
Ao Kuang
Level 68
God Stats
7W - 4L
1,639 SR
Queue Stats
284W - 277L
1,458 Elo+
Solo
Team Averages
Level 115
1,591 SR
1,499 Elo+

VS

Team Averages
Level 127
1,543 SR
1,537 Elo+
Chaac
Chaac
FierroPlebes
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
OlyJD
Cernunnos
Level 160
God Stats
9W - 13L
1,307 SR
Queue Stats
1,240W - 1,133L
1,508 Elo+
Party 1
Tiamat
Tiamat
Shírō
Tiamat
Level 160
God Stats
2W - 0L
1,716 SR
Queue Stats
75W - 53L
1,638 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vLUNCHB0Xv
Morgan Le Fay
Level 155
God Stats
2W - 0L
1,680 SR
Queue Stats
298W - 296L
1,528 Elo+
Party 1
Medusa
Medusa
xX MlNlMUM Wage
Medusa
Level 135
God Stats
11W - 7L
1,513 SR
Queue Stats
836W - 783L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 8
8,490
772
8,253
13,592
6,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 4 / 12
8,090
735
6,651
22,357
19,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
13
1 / 5 / 7
8,030
730
4,797
18,905
21,076
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Spinny B
Vulcan
16
6 / 5 / 6
9,031
821
17,540
10,546
5,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
warriorj11
Ao Kuang
13
6 / 6 / 3
8,373
761
7,813
13,500
7,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 19
9,187
835
9,234
15,058
16,448
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Cernunnos
OlyJD
Cernunnos
15
3 / 4 / 18
9,242
840
11,979
10,781
5,954
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
Shírō
Tiamat
17
10 / 2 / 13
10,179
925
19,752
12,691
10,786
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
vLUNCHB0Xv
Morgan Le Fay
14
1 / 5 / 10
8,165
742
7,848
9,677
5,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 4 / 14
9,782
889
21,600
10,861
5,473
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
99
15
Kills
25
25
Deaths
17
36
Assists
74
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
W
4
2
19
6.75
L
0
4
12
1.5
L
Ymir
1
5
7
0.9
W
Cernunnos
OlyJD
Cernunnos
3
4
18
3
W
Tiamat
Shírō
Tiamat
10
2
13
8.25
L
Vulcan
Spinny B
Vulcan
6
5
6
1.8
W
Morgan Le Fay
vLUNCHB0Xv
Morgan Le Fay
1
5
10
1.2
L
Ao Kuang
warriorj11
Ao Kuang
6
6
3
1.25
W
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,054
Damage
70,413
78,900
Taken
59,068
60,335
Mitigated
43,731
22,780
Healing
23,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,253
6,609
944
2,987
13,592
6,787
0
5,352
8,240
0
16,377
W
9,234
792
1,639
7,015
15,058
16,448
585
9,150
5,908
0
16,888
L
6,651
60
805
6,508
22,357
19,757
210
8,044
14,313
13,904
0
L
Ymir
4,797
775
1,078
4,374
18,905
21,076
112
6,905
12,000
11,350
0
W
Cernunnos
OlyJD
Cernunnos
11,979
4,325
0
2,832
10,781
5,954
2,419
5,158
5,623
0
22,705
W
Tiamat
Shírō
Tiamat
19,752
1,357
912
6,541
12,691
10,786
1,141
8,372
4,319
30,558
0
L
Vulcan
Spinny B
Vulcan
17,540
6,615
1,508
884
10,546
5,539
415
3,817
6,729
31,811
0
W
Morgan Le Fay
vLUNCHB0Xv
Morgan Le Fay
7,848
630
1,218
1,246
9,677
5,070
457
6,197
3,480
17,647
0
L
Ao Kuang
warriorj11
Ao Kuang
7,813
1,470
1,271
2,421
13,500
7,176
1,153
3,482
10,018
10,686
0
W
21,600
7,788
311
1,524
10,861
5,473
2,404
7,924
2,937
0
32,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,014
Gold Earned
46,555
93
Minions Killed
118
0
Camps Cleared
0
894,331
Distance Traveled
960,138
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,490
772
20
2
0
161,972
0
W
Chaac
9,187
835
17
2
0
222,740
0
L
Geb
8,090
735
14
1
0
202,958
0
L
Ymir
8,030
730
9
1
0
173,994
0
W
Cernunnos
9,242
840
25
2
0
177,476
1
W
Tiamat
10,179
925
26
2
0
202,231
0
L
Vulcan
9,031
821
46
4
0
187,062
0
W
Morgan Le Fay
8,165
742
25
2
0
174,492
0
L
Ao Kuang
8,373
761
4
0
0
168,345
0
W
Medusa
9,782
889
25
2
0
183,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role