Player Matchup

Maui
Maui
BossReap3r22
Maui
Level 89
God Stats
2W - 1L
1,397 SR
Queue Stats
27W - 27L
1,504 Elo+
Solo
Bastet
Bastet
Mumujn
Bastet
Level 120
God Stats
1W - 0L
1,739 SR
Queue Stats
20W - 29L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
Tosta20
Nu Wa
Level 66
God Stats
8W - 5L
1,522 SR
Queue Stats
64W - 92L
1,441 Elo+
Party 1
Team Averages
Level 92
1,553 SR
1,444 Elo+

VS

Team Averages
Level 78
1,404 SR
1,466 Elo+
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
XxDracobeat
Set
Level 41
God Stats
0W - 5L
1,139 SR
Queue Stats
42W - 52L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
batman21awesome
Sun Wukong
Level 103
God Stats
8W - 6L
1,573 SR
Queue Stats
108W - 113L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
8,169
681
5,603
14,131
16,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Mumujn
Bastet
14
5 / 2 / 2
8,966
747
10,800
12,291
5,050
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Tosta20
Nu Wa
14
2 / 2 / 7
8,583
715
11,390
8,059
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
3 / 2 / 1
8,837
736
13,394
9,965
3,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 3
8,491
708
5,662
11,563
5,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
batman21awesome
Sun Wukong
11
0 / 3 / 3
7,732
644
9,500
14,387
12,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
9
Kills
5
5
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
2
1
1.75
W
2
1
6
5
W
Bastet
Mumujn
Bastet
5
2
2
3
W
Nu Wa
Tosta20
Nu Wa
2
2
7
2.75
L
2
4
3
0.88
L
Sun Wukong
batman21awesome
Sun Wukong
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,793
Damage
28,556
34,481
Taken
35,915
24,795
Mitigated
22,572
4,034
Healing
7,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,394
1,445
0
1,398
9,965
3,964
407
4,026
5,939
38,013
0
W
5,603
814
270
396
14,131
16,459
0
7,073
6,135
13,374
0
W
Bastet
Mumujn
Bastet
10,800
2,147
0
2,903
12,291
5,050
0
2,970
8,580
0
29,554
W
Nu Wa
Tosta20
Nu Wa
11,390
2,616
0
465
8,059
3,286
0
2,745
4,776
42,170
0
L
5,662
1,576
585
1,386
11,563
5,615
0
6,369
5,194
0
19,844
L
Sun Wukong
batman21awesome
Sun Wukong
9,500
1,578
457
4,122
14,387
12,993
604
7,125
7,262
0
29,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,718
Gold Earned
25,060
126
Minions Killed
153
5
Camps Cleared
7
675,133
Distance Traveled
650,460
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,837
736
65
5
5
209,636
1
W
Maui
8,169
681
12
1
0
212,552
3
W
Bastet
8,966
747
44
4
3
250,840
5
W
Nu Wa
8,583
715
70
6
2
211,741
1
L
Set
8,491
708
48
4
2
211,515
1
L
Sun Wukong
7,732
644
40
3
0
229,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role