Player Matchup

Khepri
Khepri
Bronze I
JokerAK13
Khepri
Bronze I
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 91L
498 MMR
Solo
Bellona
Bellona
Gold V
SNS_Void
Bellona
Gold V
Level 106
God Stats
16W - 21L
1,498 SR
Queue Stats
92W - 98L
1,366 MMR
Party 2
Ullr
Ullr
Silver IV
SunshineBr93
Ullr
Silver IV
Level 160
God Stats
6W - 12L
1,362 SR
Queue Stats
277W - 302L
632 MMR
Solo
Sol
Sol
Silver IV
Tony Gibroni
Sol
Silver IV
Level 88
God Stats
0W - 1L
1,445 SR
Queue Stats
24W - 41L
894 MMR
Solo
Serqet
Serqet
Silver I
dylanZOMB1E
Serqet
Silver I
Level 100
God Stats
0W - 2L
1,253 SR
Queue Stats
78W - 83L
1,321 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,412 SR
942 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,527 SR
1,144 MMR
Poseidon
Poseidon
Silver V
 
Poseidon
Silver V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
 
Tyr
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Gold II
 
Chang'e
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Bronze I
LORDSUPREMO_
Anhur
Bronze I
Level 93
God Stats
24W - 27L
1,465 SR
Queue Stats
595W - 607L
356 MMR
Solo
Geb
Geb
Silver IV
luishazard121
Geb
Silver IV
Level 152
God Stats
22W - 10L
1,671 SR
Queue Stats
195W - 207L
866 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JokerAK13
Khepri
9
0 / 3 / 3
5,999
429
3,827
12,381
11,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
SNS_Void
Bellona
13
0 / 0 / 1
7,656
547
8,489
9,653
9,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 1 / 1
5,853
418
6,779
10,084
3,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 3 / 0
5,528
395
1,108
7,078
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
12
3 / 1 / 0
7,023
502
6,068
9,629
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
LokiArachneAtlasCharybdisLancelot

VS

Bans
King ArthurRatatoskrMulanCerberusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
4 / 0 / 1
8,420
601
10,317
8,556
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyr
 
Tyr
13
1 / 0 / 2
7,905
565
3,631
12,001
11,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
 
Chang'e
13
2 / 1 / 1
7,563
540
6,213
7,127
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 2
6,867
491
7,753
11,632
3,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 0 / 5
6,939
496
3,751
9,569
6,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
8
8
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
0
1
4.5
W
Tyr
 
Tyr
1
0
2
2
W
Chang'e
 
Chang'e
2
1
1
2.5
L
Khepri
JokerAK13
Khepri
0
3
3
0.5
W
1
2
2
1
L
Bellona
SNS_Void
Bellona
0
0
1
0.5
L
0
1
1
0.5
L
0
3
0
0
L
Serqet
3
1
0
3
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,271
Damage
31,665
48,825
Taken
48,885
31,004
Mitigated
27,972
14,350
Healing
20,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
10,317
1,684
0
4,327
8,556
2,701
130
358
8,198
80,530
0
W
Tyr
 
Tyr
3,631
746
0
3,746
12,001
11,713
0
513
10,972
0
57,817
W
Chang'e
 
Chang'e
6,213
459
408
2,995
7,127
2,907
1,355
744
6,383
53,037
0
L
Khepri
JokerAK13
Khepri
3,827
895
372
1,689
12,381
11,288
0
4,520
7,819
21,861
0
W
7,753
4,473
0
4,833
11,632
3,995
1,002
1,522
9,972
0
52,748
L
Bellona
SNS_Void
Bellona
8,489
3,142
0
3,868
9,653
9,298
96
3,612
5,967
0
63,913
L
6,779
3,244
0
2,745
10,084
3,519
0
3,896
6,188
0
37,043
L
1,108
274
0
1,916
7,078
2,893
282
3,950
2,870
21,016
3,242
L
Serqet
6,068
2,021
0
3,760
9,629
4,006
0
3,670
5,835
0
45,018
W
3,751
653
241
3,717
9,569
6,656
28
1,703
7,866
21,593
1,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,059
Gold Earned
37,694
362
Minions Killed
440
0
Camps Cleared
0
1,307,022
Distance Traveled
1,334,668
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,420
601
114
8
0
294,822
2
W
Tyr
7,905
565
106
8
0
293,590
1
W
Chang'e
7,563
540
113
8
0
255,449
6
L
Khepri
5,999
429
32
2
0
253,141
3
W
Anhur
6,867
491
83
6
0
210,577
2
L
Bellona
7,656
547
135
10
0
303,611
1
L
Ullr
5,853
418
63
5
0
243,512
1
L
Sol
5,528
395
49
4
0
185,541
1
L
Serqet
7,023
502
83
6
0
321,217
1
W
Geb
6,939
496
24
2
0
280,230
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role