Player Matchup

Sobek
Sobek
Max_Goodey
Sobek
Level 97
God Stats
2W - 3L
1,509 SR
Queue Stats
300W - 321L
1,476 Elo+
Solo
Loki
Loki
Monsterfiber
Loki
Level 107
God Stats
7W - 4L
1,482 SR
Queue Stats
71W - 61L
1,467 Elo+
Party 3
Baron Samedi
Baron Samedi
ThunderFiber
Baron Samedi
Level 89
God Stats
9W - 2L
1,693 SR
Queue Stats
37W - 27L
1,500 Elo+
Party 3
Thanatos
Thanatos
workojoe
Thanatos
Level 150
God Stats
11W - 15L
1,431 SR
Queue Stats
531W - 559L
1,504 Elo+
Solo
Hou Yi
Hou Yi
yess743
Hou Yi
Level 145
God Stats
2W - 1L
1,561 SR
Queue Stats
249W - 272L
1,458 Elo+
Solo
Team Averages
Level 118
1,535 SR
1,481 Elo+

VS

Team Averages
Level 106
1,505 SR
1,475 Elo+
Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Alpha_Groundz1
Mercury
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 170L
1,446 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Hans_MolemanVibe
Ah Muzen Cab
Level 120
God Stats
2W - 2L
1,392 SR
Queue Stats
348W - 310L
1,506 Elo+
Party 1
Atlas
Atlas
MASTAHXCHRONIC
Atlas
Level 119
God Stats
6W - 4L
1,618 SR
Queue Stats
230W - 212L
1,450 Elo+
Party 1
Mulan
Mulan
lllicit-Rozes
Mulan
Level 87
God Stats
214W - 200L
1,513 SR
Queue Stats
235W - 235L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
0 / 0 / 3
5,027
503
2,852
7,059
4,193
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
6 / 2 / 2
6,672
667
3,732
5,818
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
ThunderFiber
Baron Samedi
11
4 / 1 / 3
6,486
649
6,873
8,107
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
workojoe
Thanatos
10
0 / 3 / 2
5,565
557
4,977
9,732
4,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
yess743
Hou Yi
9
2 / 1 / 1
5,439
544
4,080
6,910
2,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
7
1 / 4 / 0
4,734
473
2,964
5,824
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 5 / 1
6,295
630
4,949
8,805
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Hans_MolemanVibe
Ah Muzen Cab
9
1 / 1 / 0
5,347
535
4,166
5,505
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 2 / 1
4,683
468
3,485
7,641
4,153
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 1 / 2
6,247
625
7,239
9,290
4,408
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
7
7
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
0
0.25
L
3
5
1
0.7
L
Ah Muzen Cab
Hans_MolemanVibe
Ah Muzen Cab
1
1
0
1
L
0
2
1
0.25
W
Sobek
0
0
3
1.5
W
6
2
2
3.5
W
Baron Samedi
ThunderFiber
Baron Samedi
4
1
3
5.5
L
2
1
2
3
W
Thanatos
workojoe
Thanatos
0
3
2
0.33
W
Hou Yi
yess743
Hou Yi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,514
Damage
22,803
37,626
Taken
37,065
16,800
Mitigated
15,766
20,247
Healing
8,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,964
270
0
50
5,824
2,066
0
3,231
2,308
21,317
0
L
4,949
2,989
0
160
8,805
3,413
0
2,858
5,795
0
40,472
L
Ah Muzen Cab
Hans_MolemanVibe
Ah Muzen Cab
4,166
1,713
0
2,617
5,505
1,726
277
1,375
4,130
0
38,069
L
3,485
1,141
338
1,148
7,641
4,153
0
1,831
5,782
13,732
2,660
W
Sobek
2,852
391
306
3,564
7,059
4,193
0
1,401
5,658
14,993
0
W
3,732
1,064
0
3,021
5,818
1,872
672
401
5,417
0
37,471
W
Baron Samedi
ThunderFiber
Baron Samedi
6,873
817
200
3,737
8,107
3,833
472
2,714
5,393
33,127
0
L
7,239
1,577
0
4,294
9,290
4,408
0
0
8,654
0
34,310
W
Thanatos
workojoe
Thanatos
4,977
609
0
7,129
9,732
4,647
0
0
9,732
0
33,524
W
Hou Yi
yess743
Hou Yi
4,080
2,534
0
2,290
6,910
2,255
0
1,908
5,002
0
34,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,189
Gold Earned
27,306
273
Minions Killed
239
0
Camps Cleared
0
1,015,620
Distance Traveled
1,036,702
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,734
473
23
2
0
147,643
2
L
Mercury
6,295
630
77
8
0
253,112
1
L
Ah Muzen Cab
5,347
535
64
6
0
209,941
0
L
Atlas
4,683
468
18
2
0
217,422
3
W
Sobek
5,027
503
27
3
0
204,836
4
W
Loki
6,672
667
69
7
0
249,759
4
W
Baron Samedi
6,486
649
54
5
0
189,350
0
L
Mulan
6,247
625
57
6
0
208,584
6
W
Thanatos
5,565
557
52
5
0
199,162
2
W
Hou Yi
5,439
544
71
7
0
172,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role