Player Matchup

Kumbhakarna
Kumbhakarna
BielK19
Kumbhakarna
Level 145
God Stats
5W - 4L
1,522 SR
Queue Stats
327W - 357L
1,435 Elo+
Solo
Nox
Nox
Conkersfury
Nox
Level 107
God Stats
1W - 4L
1,244 SR
Queue Stats
51W - 47L
1,465 Elo+
Solo
Bacchus
Bacchus
Notorious1011
Bacchus
Level 108
God Stats
2W - 6L
1,571 SR
Queue Stats
146W - 158L
1,458 Elo+
Solo
Yemoja
Yemoja
demonlordd420
Yemoja
Level 128
God Stats
0W - 3L
1,440 SR
Queue Stats
88W - 89L
1,439 Elo+
Solo
Ne Zha
Ne Zha
xVxIxPxExR
Ne Zha
Level 160
God Stats
2W - 2L
1,763 SR
Queue Stats
136W - 149L
1,435 Elo+
Solo
Team Averages
Level 130
1,508 SR
1,447 Elo+

VS

Team Averages
Level 105
1,545 SR
1,445 Elo+
Ganesha
Ganesha
Bimboide
Ganesha
Level 158
God Stats
1W - 0L
1,515 SR
Queue Stats
54W - 51L
1,499 Elo+
Solo
Yemoja
Yemoja
DarthOchallis
Yemoja
Level 160
God Stats
3W - 3L
1,464 SR
Queue Stats
316W - 343L
1,503 Elo+
Party 1
Sol
Sol
INfntYSt0n3D
Sol
Level 30
God Stats
3W - 0L
1,910 SR
Queue Stats
119W - 171L
1,394 Elo+
Solo
Ao Kuang
Ao Kuang
angrylemon01
Ao Kuang
Level 155
God Stats
2W - 3L
1,335 SR
Queue Stats
136W - 157L
1,535 Elo+
Party 1
Zeus
Zeus
mosesdkidd666
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 15L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BielK19
Kumbhakarna
20
2 / 3 / 11
12,908
615
12,654
25,609
45,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 4 / 5
13,008
619
18,902
19,676
12,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
18
2 / 10 / 8
11,534
549
25,972
27,478
19,301
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
3 / 2 / 5
12,194
581
13,155
21,930
28,169
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
xVxIxPxExR
Ne Zha
18
4 / 10 / 6
12,463
593
15,446
26,579
16,627
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bimboide
Ganesha
20
1 / 2 / 28
13,746
655
24,741
19,923
13,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 1 / 15
11,768
560
5,362
14,637
18,070
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
6 / 4 / 11
13,719
653
30,927
26,454
14,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
angrylemon01
Ao Kuang
20
15 / 4 / 8
14,832
706
20,786
26,451
17,078
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 4 / 13
13,761
655
20,640
20,020
11,048
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
104
14
Kills
29
29
Deaths
15
35
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BielK19
Kumbhakarna
2
3
11
2.5
W
Ganesha
Bimboide
Ganesha
1
2
28
7.5
L
3
4
5
1.38
W
1
1
15
8.5
W
6
4
11
2.88
L
Bacchus
2
10
8
0.6
W
Ao Kuang
angrylemon01
Ao Kuang
15
4
8
4.75
L
3
2
5
2.75
W
6
4
13
3.13
L
Ne Zha
xVxIxPxExR
Ne Zha
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,129
Damage
102,456
121,272
Taken
107,485
121,836
Mitigated
73,743
46,993
Healing
63,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BielK19
Kumbhakarna
12,654
619
2,493
5,216
25,609
45,626
326
21,094
4,515
21,011
0
W
Ganesha
Bimboide
Ganesha
24,741
915
87
2,460
19,923
13,139
1,361
12,998
6,925
56,048
0
L
18,902
969
3,605
2,933
19,676
12,113
256
16,837
2,839
44,844
0
W
5,362
2,023
28,313
4,753
14,637
18,070
202
8,759
5,878
10,721
0
W
30,927
13,968
501
10,986
26,454
14,408
3,134
17,839
8,615
50,840
6,443
L
Bacchus
25,972
1,305
317
1,798
27,478
19,301
171
20,123
7,355
40,654
0
W
Ao Kuang
angrylemon01
Ao Kuang
20,786
4,111
627
8,886
26,451
17,078
2,182
15,321
11,130
33,361
0
L
13,155
2,407
15,685
7,826
21,930
28,169
386
17,173
4,757
33,250
0
W
20,640
1,282
1,876
5,376
20,020
11,048
1,339
15,766
4,254
52,372
0
L
Ne Zha
xVxIxPxExR
Ne Zha
15,446
2,259
1,595
5,525
26,579
16,627
1,143
22,445
4,134
0
34,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,107
Gold Earned
67,826
187
Minions Killed
212
0
Camps Cleared
0
1,668,597
Distance Traveled
1,731,708
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,908
615
20
1
0
347,035
0
W
Ganesha
13,746
655
6
0
0
389,054
0
L
Nox
13,008
619
70
3
0
346,301
1
W
Yemoja
11,768
560
21
1
0
344,198
0
W
Sol
13,719
653
77
4
0
300,703
0
L
Bacchus
11,534
549
32
2
0
324,702
5
W
Ao Kuang
14,832
706
30
1
0
334,836
1
L
Yemoja
12,194
581
40
2
0
346,306
2
W
Zeus
13,761
655
78
4
0
362,917
0
L
Ne Zha
12,463
593
25
1
0
304,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role