Player Matchup

Odin
Odin
I-FierceGod-I
Odin
Level 106
God Stats
18W - 8L
1,632 SR
Queue Stats
93W - 101L
1,467 Elo+
Solo
Serqet
Serqet
Ironrath_Pharaoh
Serqet
Level 127
God Stats
2W - 2L
1,617 SR
Queue Stats
96W - 96L
1,430 Elo+
Party 1
Apollo
Apollo
MonsterMoo
Apollo
Level 59
God Stats
2W - 0L
1,252 SR
Queue Stats
92W - 104L
1,464 Elo+
Party 1
Ares
Ares
RedDeadArcher
Ares
Level 121
God Stats
2W - 2L
1,450 SR
Queue Stats
73W - 74L
1,503 Elo+
Solo
Janus
Janus
nate_towe
Janus
Level 129
God Stats
1W - 2L
1,427 SR
Queue Stats
33W - 45L
1,342 Elo+
Party 1
Team Averages
Level 108
1,476 SR
1,441 Elo+

VS

Team Averages
Level 124
1,533 SR
1,455 Elo+
Sobek
Sobek
A_C_l_D__T_R_I_P
Sobek
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 313L
1,458 Elo+
Solo
Maui
Maui
Dr RaaM XB
Maui
Level 147
God Stats
4W - 5L
1,492 SR
Queue Stats
50W - 60L
1,442 Elo+
Party 2
Camazotz
Camazotz
Redlotus0011
Camazotz
Level 120
God Stats
4W - 5L
1,572 SR
Queue Stats
191W - 185L
1,466 Elo+
Solo
Hera
Hera
TheCaptainK_95
Hera
Level 123
God Stats
41W - 35L
1,527 SR
Queue Stats
299W - 325L
1,439 Elo+
Solo
Olorun
Olorun
eZPrieto
Olorun
Level 109
God Stats
3W - 3L
1,575 SR
Queue Stats
121W - 130L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 2
10,441
614
13,567
11,019
7,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 1 / 4
9,404
553
6,942
15,306
6,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
MonsterMoo
Apollo
15
1 / 3 / 4
9,204
541
14,429
20,783
9,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
3 / 1 / 4
8,794
517
7,537
13,407
13,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
nate_towe
Janus
14
1 / 5 / 3
9,115
536
7,305
10,874
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
7,704
453
3,976
12,875
12,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
2 / 4 / 2
7,157
421
7,484
17,401
11,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Camazotz
Redlotus0011
Camazotz
12
3 / 6 / 2
8,035
473
11,261
21,387
8,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 2 / 5
8,261
486
10,457
9,098
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
eZPrieto
Olorun
14
3 / 4 / 1
8,206
483
11,878
14,764
7,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
17
Kills
9
10
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
2
4
2
0.75
W
8
0
2
9
W
4
1
4
6
W
Apollo
MonsterMoo
Apollo
1
3
4
1
W
3
1
4
5
L
Camazotz
Redlotus0011
Camazotz
3
6
2
0.67
L
1
2
5
1.75
L
Olorun
eZPrieto
Olorun
3
4
1
0.88
W
Janus
nate_towe
Janus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,780
Damage
45,056
71,389
Taken
75,525
42,931
Mitigated
43,747
26,257
Healing
29,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,976
166
0
7,096
12,875
12,927
840
1,717
10,883
46,271
0
L
7,484
2,110
0
2,705
17,401
11,096
0
4,370
12,981
30,055
10,427
W
13,567
4,725
0
4,217
11,019
7,870
1,560
3,653
6,958
0
71,345
W
6,942
2,476
0
6,625
15,306
6,725
0
3,895
11,328
0
68,699
W
Apollo
MonsterMoo
Apollo
14,429
8,404
0
11,548
20,783
9,881
1,023
10,309
10,474
0
87,685
W
7,537
595
585
2,309
13,407
13,664
264
5,586
7,772
31,538
3,551
L
Camazotz
Redlotus0011
Camazotz
11,261
4,640
0
12,000
21,387
8,638
0
3,320
18,067
0
51,530
L
10,457
2,170
0
1,500
9,098
3,813
0
3,912
5,090
73,946
0
L
Olorun
eZPrieto
Olorun
11,878
5,610
229
6,215
14,764
7,273
0
822
13,828
57,619
10,088
W
Janus
nate_towe
Janus
7,305
554
0
973
10,874
4,791
1,649
6,365
4,461
73,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,958
Gold Earned
39,363
515
Minions Killed
426
0
Camps Cleared
0
1,760,377
Distance Traveled
1,517,963
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,704
453
76
4
0
256,254
3
L
Maui
7,157
421
55
3
0
307,723
5
W
Odin
10,441
614
121
7
0
380,590
2
W
Serqet
9,404
553
104
6
0
394,333
3
W
Apollo
9,204
541
136
8
0
302,317
4
W
Ares
8,794
517
37
2
0
356,360
4
L
Camazotz
8,035
473
88
5
0
343,008
4
L
Hera
8,261
486
107
6
0
324,483
2
L
Olorun
8,206
483
100
6
0
286,495
6
W
Janus
9,115
536
117
7
0
326,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role