Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TsX_Yaibas
Ymir
Level 45
God Stats
5W - 8L
1,399 SR
Queue Stats
59W - 121L
1,236 Elo+
Party 1
Kali
Kali
beckgod
Kali
Level 63
God Stats
1W - 2L
1,248 SR
Queue Stats
166W - 196L
1,379 Elo+
Solo
Merlin
Merlin
cascogz_07
Merlin
Level 123
God Stats
5W - 5L
1,586 SR
Queue Stats
456W - 533L
1,412 Elo+
Solo
Izanami
Izanami
kurokumajoe
Izanami
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 124L
1,329 Elo+
Party 1
Team Averages
Level 100
1,446 SR
1,371 Elo+

VS

Team Averages
Level 76
1,438 SR
1,412 Elo+
Camazotz
Camazotz
 
Camazotz
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
AriranhaSuada
Nu Wa
Level 29
God Stats
3W - 2L
1,254 SR
Queue Stats
26W - 17L
1,441 Elo+
Party 2
Guan Yu
Guan Yu
Omhy0
Guan Yu
Level 71
God Stats
35W - 20L
1,567 SR
Queue Stats
216W - 213L
1,398 Elo+
Solo
Chang'e
Chang'e
lipexgamer2003
Chang'e
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,276 Elo+
Solo
Cupid
Cupid
simoesbravo
Cupid
Level 77
God Stats
19W - 18L
1,371 SR
Queue Stats
93W - 91L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 3 / 0
6,306
485
7,147
9,230
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 3 / 1
6,132
472
2,314
10,419
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
beckgod
Kali
11
0 / 1 / 0
6,373
490
3,568
11,230
4,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
cascogz_07
Merlin
13
1 / 2 / 0
7,341
565
2,719
6,910
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
kurokumajoe
Izanami
11
0 / 2 / 1
5,833
449
3,553
7,286
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
6 / 1 / 4
7,464
574
6,877
10,203
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 5
7,244
557
6,791
6,017
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Omhy0
Guan Yu
12
2 / 0 / 2
6,658
512
8,068
14,103
12,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 0 / 2
5,413
416
2,739
5,088
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 0 / 3
6,047
465
4,425
7,317
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
11
11
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
0
0
W
Camazotz
 
Camazotz
6
1
4
8
W
1
0
5
3.5
W
Guan Yu
Omhy0
Guan Yu
2
0
2
3
L
0
3
1
0.17
L
Kali
beckgod
Kali
0
1
0
0
L
Merlin
cascogz_07
Merlin
1
2
0
0.5
L
Izanami
kurokumajoe
Izanami
0
2
1
0.25
W
0
0
2
1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,301
Damage
28,900
45,075
Taken
42,728
19,062
Mitigated
22,026
12,933
Healing
20,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,147
2,468
0
3,608
9,230
2,807
129
1,317
7,913
47,640
0
W
Camazotz
 
Camazotz
6,877
1,917
0
6,543
10,203
3,628
55
2,042
8,024
0
48,942
W
6,791
1,487
0
2,193
6,017
2,010
13
1,247
4,652
66,189
0
W
Guan Yu
Omhy0
Guan Yu
8,068
702
114
4,198
14,103
12,170
141
6,270
7,833
0
45,332
L
2,314
126
0
2,070
10,419
7,139
0
2,425
7,994
22,154
5,611
L
Kali
beckgod
Kali
3,568
1,861
0
2,142
11,230
4,188
0
1,205
10,025
0
55,851
L
Merlin
cascogz_07
Merlin
2,719
463
0
2,043
6,910
2,525
0
2,718
4,192
58,757
0
L
Izanami
kurokumajoe
Izanami
3,553
1,852
0
3,070
7,286
2,403
81
1,865
5,421
0
49,356
W
2,739
281
624
2,142
5,088
1,811
30
274
4,814
19,627
0
W
4,425
1,881
682
4,380
7,317
2,407
0
1,255
6,022
0
40,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,985
Gold Earned
32,826
419
Minions Killed
355
0
Camps Cleared
0
1,185,430
Distance Traveled
1,230,470
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,306
485
81
6
0
223,481
5
W
Camazotz
7,464
574
84
6
0
297,029
4
W
Nu Wa
7,244
557
96
7
0
238,856
5
W
Guan Yu
6,658
512
76
6
0
273,130
4
L
Ymir
6,132
472
52
4
0
252,121
6
L
Kali
6,373
490
98
8
0
258,996
1
L
Merlin
7,341
565
113
9
0
223,452
0
L
Izanami
5,833
449
75
6
0
227,380
3
W
Chang'e
5,413
416
28
2
0
193,031
1
W
Cupid
6,047
465
71
5
0
228,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role