Player Matchup

Sol
Sol
 
Sol
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
AChronicLegend
Vamana
Level 159
God Stats
8W - 2L
1,783 SR
Queue Stats
513W - 247L
1,721 Elo+
Party 2
Bellona
Bellona
ElMango69
Bellona
Level 150
God Stats
1W - 0L
1,378 SR
Queue Stats
27W - 19L
1,605 Elo+
Party 2
Achilles
Achilles
Hihnata
Achilles
Level 145
God Stats
4W - 0L
1,712 SR
Queue Stats
49W - 8L
1,915 Elo+
Party 2
Poseidon
Poseidon
Stoney2311
Poseidon
Level 129
God Stats
9W - 3L
1,562 SR
Queue Stats
307W - 245L
1,555 Elo+
Party 2
Team Averages
Level 121
1,587 SR
1,659 Elo+

VS

Team Averages
Level 45
1,712 SR
1,524 Elo+
Morgan Le Fay
Morgan Le Fay
FrostyLvl
Morgan Le Fay
Level 46
God Stats
6W - 2L
1,791 SR
Queue Stats
102W - 64L
1,646 Elo+
Party 1
Fenrir
Fenrir
Naikimythos
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,286 Elo+
Solo
Freya
Freya
OhHidden
Freya
Level 104
God Stats
4W - 1L
1,889 SR
Queue Stats
218W - 179L
1,552 Elo+
Party 1
Izanami
Izanami
Unchained2727
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,518 Elo+
Solo
Ah Puch
Ah Puch
vBucko
Ah Puch
Level 27
God Stats
2W - 1L
1,878 SR
Queue Stats
42W - 23L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
12 / 10 / 18
12,468
831
32,835
27,029
12,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 6 / 18
13,592
906
15,445
30,706
24,691
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
ElMango69
Bellona
18
6 / 5 / 20
12,094
806
10,494
22,484
25,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Hihnata
Achilles
20
14 / 5 / 17
13,793
920
20,618
27,120
37,677
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
Stoney2311
Poseidon
20
6 / 2 / 27
12,661
844
22,436
16,195
7,499
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FrostyLvl
Morgan Le Fay
17
2 / 9 / 9
10,609
707
15,297
20,625
10,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
16
1 / 10 / 13
9,958
664
5,670
24,315
26,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Freya
OhHidden
Freya
20
15 / 9 / 9
13,731
915
33,844
25,397
14,591
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
17
4 / 10 / 6
10,279
685
15,374
18,254
9,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
vBucko
Ah Puch
16
2 / 9 / 11
10,417
694
16,503
18,842
9,638
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
72
47
Kills
24
28
Deaths
47
100
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
10
18
2.1
W
9
6
18
3
W
Bellona
ElMango69
Bellona
6
5
20
3.2
L
Morgan Le Fay
FrostyLvl
Morgan Le Fay
2
9
9
0.72
W
Achilles
Hihnata
Achilles
14
5
17
4.5
L
Fenrir
1
10
13
0.75
L
Freya
OhHidden
Freya
15
9
9
2.17
W
Poseidon
Stoney2311
Poseidon
6
2
27
9.75
L
Izanami
4
10
6
0.7
L
Ah Puch
vBucko
Ah Puch
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,828
Damage
86,688
123,534
Taken
107,433
107,946
Mitigated
70,789
52,300
Healing
20,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
32,835
17,173
2,633
7,575
27,029
12,414
2,803
19,460
7,353
47,092
0
W
15,445
6,203
3,181
11,726
30,706
24,691
251
12,634
17,716
2,021
27,328
W
Bellona
ElMango69
Bellona
10,494
2,982
3,763
4,082
22,484
25,665
1,056
9,568
12,208
720
16,129
L
Morgan Le Fay
FrostyLvl
Morgan Le Fay
15,297
911
139
5,107
20,625
10,999
0
11,521
9,104
32,136
0
W
Achilles
Hihnata
Achilles
20,618
2,465
2,320
6,965
27,120
37,677
371
12,957
13,820
0
29,314
L
Fenrir
5,670
1,045
304
1,356
24,315
26,547
0
13,152
11,163
0
8,415
L
Freya
OhHidden
Freya
33,844
9,172
0
9,731
25,397
14,591
72
13,641
11,756
45,417
0
W
Poseidon
Stoney2311
Poseidon
22,436
3,661
4,127
5,928
16,195
7,499
4,184
9,914
6,189
56,361
0
L
Izanami
15,374
6,118
0
771
18,254
9,014
0
9,961
8,293
0
25,201
L
Ah Puch
vBucko
Ah Puch
16,503
480
442
2,941
18,842
9,638
0
9,131
9,711
32,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,608
Gold Earned
54,994
172
Minions Killed
131
0
Camps Cleared
0
1,473,968
Distance Traveled
1,115,078
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,468
831
27
2
0
259,117
0
W
Vamana
13,592
906
33
2
0
302,129
0
W
Bellona
12,094
806
24
2
0
280,143
4
L
Morgan Le Fay
10,609
707
25
2
0
217,287
0
W
Achilles
13,793
920
16
1
0
313,805
1
L
Fenrir
9,958
664
10
1
0
250,335
1
L
Freya
13,731
915
33
2
0
220,412
1
W
Poseidon
12,661
844
72
5
0
318,774
1
L
Izanami
10,279
685
30
2
0
205,094
0
L
Ah Puch
10,417
694
33
2
0
221,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role