Player Matchup

Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SanguineSadist
Gilgamesh
Level 48
God Stats
5W - 3L
1,490 SR
Queue Stats
48W - 44L
1,478 Elo+
Party 2
Charybdis
Charybdis
iLiketoPK
Charybdis
Level 26
God Stats
17W - 8L
1,628 SR
Queue Stats
48W - 39L
1,505 Elo+
Party 2
Team Averages
Level 76
1,539 SR
1,494 Elo+

VS

Team Averages
Level 53
1,598 SR
1,391 Elo+
Cthulhu
Cthulhu
EskimoSailor
Cthulhu
Level 5
God Stats
6W - 16L
1,379 SR
Queue Stats
7W - 25L
1,278 Elo+
Party 1
Mercury
Mercury
TheZekester69
Mercury
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 147L
1,278 Elo+
Party 1
Agni
Agni
UzuiVert
Agni
Level 124
God Stats
0W - 1L
1,914 SR
Queue Stats
29W - 35L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 0 / 5
7,700
770
12,067
4,696
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
SanguineSadist
Gilgamesh
12
5 / 2 / 4
7,525
753
5,902
7,970
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
iLiketoPK
Charybdis
12
1 / 0 / 9
7,139
714
5,233
5,541
2,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EskimoSailor
Cthulhu
9
1 / 4 / 0
6,108
611
3,986
10,172
9,709
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
9
1 / 4 / 1
6,380
638
2,227
9,573
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Agni
11
0 / 2 / 1
6,550
655
5,619
6,535
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
10
Kills
2
2
Deaths
10
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
5
6.5
L
Cthulhu
EskimoSailor
Cthulhu
1
4
0
0.25
W
Gilgamesh
SanguineSadist
Gilgamesh
5
2
4
3.5
L
Mercury
1
4
1
0.38
L
Agni
0
2
1
0.25
W
Charybdis
iLiketoPK
Charybdis
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,202
Damage
11,832
18,207
Taken
26,280
8,671
Mitigated
16,175
2,887
Healing
1,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,067
733
0
552
4,696
1,502
331
2,607
2,089
37,286
0
L
Cthulhu
EskimoSailor
Cthulhu
3,986
379
258
0
10,172
9,709
0
2,849
7,323
11,302
0
W
Gilgamesh
SanguineSadist
Gilgamesh
5,902
2,374
0
784
7,970
4,936
0
4,195
3,775
0
13,147
L
Mercury
2,227
1,185
0
271
9,573
3,831
0
5,152
4,421
0
10,076
L
Agni
5,619
432
0
805
6,535
2,635
0
4,266
2,269
25,613
0
W
Charybdis
iLiketoPK
Charybdis
5,233
3,720
0
1,551
5,541
2,233
419
3,187
2,354
0
18,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,364
Gold Earned
19,038
119
Minions Killed
93
6
Camps Cleared
3
558,324
Distance Traveled
553,761
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,700
770
59
6
3
199,410
4
L
Cthulhu
6,108
611
17
2
0
170,403
2
W
Gilgamesh
7,525
753
22
2
1
185,006
0
L
Mercury
6,380
638
26
3
1
207,108
0
L
Agni
6,550
655
50
5
2
176,250
3
W
Charybdis
7,139
714
38
4
2
173,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role