Player Matchup

Janus
Janus
Ghetto Cowboy31
Janus
Level 121
God Stats
16W - 22L
1,450 SR
Queue Stats
154W - 156L
1,453 Elo+
Party 1
Yemoja
Yemoja
Jaramillosk8
Yemoja
Level 103
God Stats
2W - 0L
1,835 SR
Queue Stats
215W - 241L
1,465 Elo+
Solo
Neith
Neith
JoeLombardi7
Neith
Level 67
God Stats
7W - 4L
1,453 SR
Queue Stats
89W - 81L
1,475 Elo+
Party 1
Hera
Hera
Thieving_Otter
Hera
Level 124
God Stats
6W - 7L
1,505 SR
Queue Stats
574W - 569L
1,506 Elo+
Party 3
Fenrir
Fenrir
WorldsWorstMid
Fenrir
Level 55
God Stats
3W - 1L
1,729 SR
Queue Stats
421W - 391L
1,499 Elo+
Party 3
Team Averages
Level 94
1,594 SR
1,480 Elo+

VS

Team Averages
Level 119
1,551 SR
1,501 Elo+
Zeus
Zeus
 
Zeus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Glizzy2Hard
Cernunnos
Level 159
God Stats
21W - 14L
1,568 SR
Queue Stats
98W - 90L
1,504 Elo+
Party 2
Bastet
Bastet
Nesserdania
Bastet
Level 91
God Stats
22W - 23L
1,537 SR
Queue Stats
624W - 626L
1,494 Elo+
Solo
Hades
Hades
PlanetMustafar
Hades
Level 106
God Stats
5W - 7L
1,642 SR
Queue Stats
49W - 57L
1,507 Elo+
Solo
Ares
Ares
RockyBalbonner
Ares
Level 87
God Stats
4W - 6L
1,507 SR
Queue Stats
85W - 79L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,106
509
4,645
8,384
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
9
0 / 1 / 5
5,915
493
3,669
7,556
4,222
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 1 / 3
5,886
491
5,062
8,547
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 2
6,618
552
4,060
5,505
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
6 / 4 / 0
6,651
554
6,632
10,826
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 1 / 1
6,801
567
6,098
6,262
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Glizzy2Hard
Cernunnos
12
2 / 0 / 4
6,747
562
8,815
6,894
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bastet
9
0 / 2 / 1
5,450
454
3,170
9,825
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 1 / 0
6,221
518
3,859
5,950
3,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 3 / 3
6,140
512
3,636
9,913
6,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
7
Kills
10
10
Deaths
7
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
1
1
3.5
W
0
3
3
0.5
L
Cernunnos
Glizzy2Hard
Cernunnos
2
0
4
4
W
Yemoja
0
1
5
2.5
W
0
1
3
1.5
L
Bastet
0
2
1
0.25
L
3
1
0
3
L
2
3
3
1.17
W
1
1
2
2
W
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,068
Damage
25,578
40,818
Taken
38,844
17,025
Mitigated
18,272
13,994
Healing
15,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,098
1,244
0
280
6,262
2,290
0
2,699
3,563
43,391
0
W
4,645
364
0
2,193
8,384
3,354
0
4,929
3,455
40,736
0
L
Cernunnos
Glizzy2Hard
Cernunnos
8,815
4,080
0
5,389
6,894
2,686
0
1,987
4,907
0
57,817
W
Yemoja
3,669
1,567
2,404
2,423
7,556
4,222
0
1,852
5,704
14,936
0
W
5,062
2,496
0
4,340
8,547
2,940
228
608
7,939
0
50,288
L
Bastet
3,170
1,040
0
4,223
9,825
3,224
0
1,248
8,577
0
33,241
L
3,859
571
0
3,778
5,950
3,441
440
2,470
3,480
34,095
0
L
3,636
60
0
1,971
9,913
6,631
0
3,970
5,943
18,076
415
W
4,060
1,319
0
1,276
5,505
1,904
2,013
2,059
3,119
50,056
0
W
6,632
2,544
0
1,358
10,826
4,605
39
3,510
7,234
0
35,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,176
Gold Earned
31,359
345
Minions Killed
338
0
Camps Cleared
0
1,079,648
Distance Traveled
1,054,228
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,801
567
96
8
0
222,122
2
W
Janus
6,106
509
83
7
0
221,964
2
L
Cernunnos
6,747
562
97
8
0
225,231
1
W
Yemoja
5,915
493
32
3
0
206,833
5
W
Neith
5,886
491
73
6
0
196,449
1
L
Bastet
5,450
454
61
5
0
244,807
0
L
Hades
6,221
518
65
5
0
131,349
2
L
Ares
6,140
512
19
2
0
230,719
2
W
Hera
6,618
552
99
8
0
215,882
0
W
Fenrir
6,651
554
58
5
0
238,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role