Player Matchup

Danzaburou
Danzaburou
ImSadAfRn
Danzaburou
Level 46
God Stats
7W - 6L
1,545 SR
Queue Stats
82W - 140L
1,258 Elo+
Party 1
Achilles
Achilles
Pathryck97
Achilles
Level 46
God Stats
5W - 9L
1,290 SR
Queue Stats
72W - 59L
1,394 Elo+
Party 1
Ra
Ra
Tio_Bebo
Ra
Level 26
God Stats
0W - 1L
1,242 SR
Queue Stats
4W - 10L
1,250 Elo+
Party 1
Team Averages
Level 39
1,359 SR
1,300 Elo+

VS

Team Averages
Level 105
1,611 SR
1,382 Elo+
Chiron
Chiron
Tuca Mote6153
Chiron
Level 159
God Stats
3W - 2L
1,550 SR
Queue Stats
9W - 16L
1,349 Elo+
Solo
Ah Puch
Ah Puch
kokonut_warrior
Ah Puch
Level 47
God Stats
5W - 9L
1,359 SR
Queue Stats
161W - 287L
1,337 Elo+
Solo
Bacchus
Bacchus
merknation_flame
Bacchus
Level 108
God Stats
4W - 2L
1,925 SR
Queue Stats
484W - 640L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImSadAfRn
Danzaburou
13
2 / 7 / 0
8,883
683
5,784
16,997
7,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Pathryck97
Achilles
12
1 / 5 / 0
7,707
593
6,366
23,024
20,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 4 / 3
8,289
638
5,391
12,643
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 6
10,390
799
24,954
11,351
5,283
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 2 / 11
9,679
745
16,981
7,782
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 11
9,194
707
6,591
11,073
13,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
3
Kills
16
16
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ImSadAfRn
Danzaburou
2
7
0
0.29
L
Achilles
Pathryck97
Achilles
1
5
0
0.2
L
0
4
3
0.38
W
9
1
6
12
W
4
2
11
4.75
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,541
Damage
48,526
52,664
Taken
30,206
31,875
Mitigated
22,437
5,651
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ImSadAfRn
Danzaburou
5,784
480
0
1,694
16,997
7,010
0
9,625
7,372
0
25,937
L
Achilles
Pathryck97
Achilles
6,366
1,496
0
2,874
23,024
20,116
0
8,586
14,438
0
21,436
L
5,391
305
755
328
12,643
4,749
0
5,762
6,881
23,942
0
W
24,954
5,788
1,554
3,806
11,351
5,283
2,201
2,492
8,558
0
54,109
W
16,981
831
0
1,960
7,782
3,543
520
935
6,734
45,884
0
W
6,591
831
135
2,139
11,073
13,611
51
2,565
8,113
26,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,879
Gold Earned
29,263
151
Minions Killed
155
2
Camps Cleared
10
666,962
Distance Traveled
732,143
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,883
683
53
4
1
214,439
0
L
Achilles
7,707
593
34
3
1
226,891
0
L
Ra
8,289
638
64
5
0
225,632
4
W
Chiron
10,390
799
60
5
7
235,991
1
W
Ah Puch
9,679
745
66
5
1
242,380
0
W
Bacchus
9,194
707
29
2
2
253,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role