Player Matchup

Artio
Artio
Gold I
animus_necandi
Artio
Gold I
Level 156
God Stats
10W - 16L
1,507 SR
Queue Stats
142W - 127L
1,422 MMR
Party 1
Baba Yaga
Baba Yaga
Gold III
tatodive
Baba Yaga
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 261L
1,505 MMR
Party 1
Medusa
Medusa
Gold I
zeninho_cheira_r
Medusa
Gold I
Level 157
God Stats
2W - 4L
1,694 SR
Queue Stats
245W - 248L
1,635 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 158
1,567 SR
1,521 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,549 SR
1,661 MMR
Kukulkan
Kukulkan
Silver I
Perc90
Kukulkan
Silver I
Level 140
God Stats
2W - 3L
1,630 SR
Queue Stats
21W - 27L
1,508 MMR
Solo
Chiron
Chiron
Platinum V
SBKB1
Chiron
Platinum V
Level 129
God Stats
3W - 8L
1,446 SR
Queue Stats
115W - 128L
1,815 MMR
Party 2
Mulan
Mulan
Gold III
zeamays1971
Mulan
Gold III
Level 108
God Stats
27W - 33L
1,572 SR
Queue Stats
141W - 171L
1,661 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 3
13,972
635
12,987
34,185
54,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
tatodive
Baba Yaga
17
1 / 4 / 1
12,244
557
14,598
17,347
8,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 4 / 0
13,773
626
16,870
27,016
12,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AtlasAthenaShivaGebAh Muzen Cab

VS

Bans
BastetChronosAresScyllaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Perc90
Kukulkan
20
5 / 1 / 4
14,973
681
26,529
12,321
6,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
SBKB1
Chiron
19
3 / 2 / 6
14,061
639
26,397
21,043
9,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 1 / 7
13,758
625
18,389
25,644
35,730
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
10
10
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Perc90
Kukulkan
5
1
4
7
W
Chiron
SBKB1
Chiron
3
2
6
3
L
1
2
3
1.25
L
Baba Yaga
tatodive
Baba Yaga
1
4
1
0.38
W
2
1
7
5.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,455
Damage
71,315
78,548
Taken
59,008
75,737
Mitigated
51,655
14,174
Healing
15,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Perc90
Kukulkan
26,529
2,623
0
2,837
12,321
6,258
1,364
7,677
4,644
97,855
0
W
Chiron
SBKB1
Chiron
26,397
8,920
1,506
7,445
21,043
9,667
1,148
12,129
8,914
0
100,850
L
12,987
364
1,131
7,169
34,185
54,275
0
13,674
20,511
27,714
0
L
Baba Yaga
tatodive
Baba Yaga
14,598
220
0
2,199
17,347
8,604
0
5,721
11,626
58,435
0
W
18,389
1,166
0
4,068
25,644
35,730
858
8,818
16,826
0
37,688
L
16,870
8,193
0
3,675
27,016
12,858
0
8,208
18,808
0
75,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,989
Gold Earned
42,792
255
Minions Killed
280
8
Camps Cleared
10
1,202,033
Distance Traveled
1,252,042
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,973
681
138
6
3
399,586
2
W
Chiron
14,061
639
117
5
6
397,176
4
L
Artio
13,972
635
31
1
0
444,381
6
L
Baba Yaga
12,244
557
89
4
4
380,711
3
W
Mulan
13,758
625
25
1
1
455,280
3
L
Medusa
13,773
626
135
6
4
376,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role