Player Matchup

Ishtar
Ishtar
Gírth
Ishtar
Level 152
God Stats
1W - 2L
1,585 SR
Queue Stats
57W - 68L
1,476 Elo+
Party 1
Mulan
Mulan
KiddSithis
Mulan
Level 81
God Stats
1W - 1L
1,628 SR
Queue Stats
36W - 51L
1,399 Elo+
Party 1
Cupid
Cupid
MrAdman
Cupid
Level 127
God Stats
3W - 4L
1,540 SR
Queue Stats
51W - 60L
1,486 Elo+
Party 1
Maui
Maui
PeterDunkladge
Maui
Level 126
God Stats
2W - 4L
1,391 SR
Queue Stats
37W - 46L
1,487 Elo+
Party 1
Baron Samedi
Baron Samedi
soulburner14
Baron Samedi
Level 87
God Stats
10W - 16L
1,662 SR
Queue Stats
23W - 42L
1,426 Elo+
Party 1
Team Averages
Level 115
1,561 SR
1,455 Elo+

VS

Team Averages
Level 55
1,516 SR
1,557 Elo+
Chronos
Chronos
ELITE GENERAL13
Chronos
Level 74
God Stats
0W - 1L
1,506 SR
Queue Stats
1W - 4L
1,688 Elo+
Party 2
Cthulhu
Cthulhu
Reptile38604
Cthulhu
Level 44
God Stats
0W - 1L
1,652 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Neith
Neith
Sergio_Ibanez
Neith
Level 126
God Stats
2W - 4L
1,550 SR
Queue Stats
44W - 60L
1,464 Elo+
Solo
Mulan
Mulan
ShreddedCabbage
Mulan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 11L
1,632 Elo+
Solo
Fenrir
Fenrir
SiiNFULL x tool
Fenrir
Level 21
God Stats
0W - 1L
1,370 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Gírth
Ishtar
13
3 / 0 / 2
6,461
808
5,013
3,378
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
13
4 / 0 / 2
6,954
869
4,564
6,147
3,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
MrAdman
Cupid
13
2 / 0 / 4
6,328
791
6,155
4,153
1,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 0 / 5
6,417
802
1,885
6,185
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
soulburner14
Baron Samedi
12
1 / 0 / 4
6,188
774
4,713
1,961
906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,196
650
2,411
7,220
2,740
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Reptile38604
Cthulhu
11
0 / 1 / 0
5,303
663
3,118
5,353
4,088
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
0 / 0 / 0
5,874
734
4,413
3,276
1,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 2 / 0
5,242
655
2,003
5,205
3,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 4 / 0
5,098
637
1,097
7,774
3,380
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ishtar
Gírth
Ishtar
3
0
2
4
W
Mulan
4
0
2
5
W
Cupid
MrAdman
Cupid
2
0
4
4
W
0
0
5
2.5
L
Cthulhu
Reptile38604
Cthulhu
0
1
0
0
L
0
0
0
0
L
0
2
0
0
L
0
4
0
0
W
Baron Samedi
soulburner14
Baron Samedi
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,330
Damage
13,042
21,824
Taken
28,828
11,654
Mitigated
15,345
10,978
Healing
2,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,411
1,199
0
0
7,220
2,740
114
1,415
5,729
8,491
0
W
Ishtar
Gírth
Ishtar
5,013
4,021
0
921
3,378
1,364
2,848
1,127
2,130
0
15,903
W
Mulan
4,564
994
0
2,528
6,147
3,740
376
1,415
4,732
0
20,339
W
Cupid
MrAdman
Cupid
6,155
3,168
1,829
1,815
4,153
1,791
342
1,295
2,858
0
20,952
W
1,885
321
375
1,779
6,185
3,853
138
1,199
4,951
9,337
0
L
Cthulhu
Reptile38604
Cthulhu
3,118
124
160
0
5,353
4,088
0
1,166
4,187
14,032
0
L
4,413
934
0
818
3,276
1,319
0
88
3,108
0
23,403
L
2,003
438
0
1,429
5,205
3,818
0
1,531
3,546
0
8,442
L
1,097
372
0
238
7,774
3,380
0
2,398
5,246
0
3,941
W
Baron Samedi
soulburner14
Baron Samedi
4,713
438
453
1,278
1,961
906
376
493
1,433
23,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,348
Gold Earned
26,713
171
Minions Killed
108
0
Camps Cleared
0
743,613
Distance Traveled
713,005
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,196
650
7
1
0
145,097
0
W
Ishtar
6,461
808
42
5
0
136,678
1
W
Mulan
6,954
869
45
6
0
169,960
0
W
Cupid
6,328
791
41
5
0
142,234
0
W
Maui
6,417
802
17
2
0
150,851
0
L
Cthulhu
5,303
663
27
3
0
166,682
0
L
Neith
5,874
734
60
8
0
163,053
2
L
Mulan
5,242
655
13
2
0
85,360
1
L
Fenrir
5,098
637
1
0
0
152,813
0
W
Baron Samedi
6,188
774
26
3
0
143,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role