Player Matchup

Tyr
Tyr
AwilixFeetPics
Tyr
Level 88
God Stats
32W - 17L
1,638 SR
Queue Stats
309W - 280L
1,545 Elo+
Party 2
Anhur
Anhur
HippoTang
Anhur
Level 69
God Stats
7W - 11L
1,528 SR
Queue Stats
285W - 267L
1,544 Elo+
Party 2
Fenrir
Fenrir
RedMist5
Fenrir
Level 62
God Stats
0W - 1L
1,719 SR
Queue Stats
214W - 190L
1,527 Elo+
Party 2
Team Averages
Level 73
1,628 SR
1,539 Elo+

VS

Team Averages
Level 80
1,547 SR
1,597 Elo+
Zeus
Zeus
FS Spot
Zeus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 105L
1,604 Elo+
Party 1
Mulan
Mulan
Jackson3483
Mulan
Level 27
God Stats
12W - 7L
1,573 SR
Queue Stats
101W - 54L
1,614 Elo+
Party 1
Lancelot
Lancelot
Àñgèl
Lancelot
Level 105
God Stats
4W - 0L
1,567 SR
Queue Stats
101W - 80L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 5
13,354
742
22,339
26,486
26,852
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
HippoTang
Anhur
18
4 / 13 / 7
13,643
758
10,274
26,482
10,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
RedMist5
Fenrir
17
4 / 8 / 6
13,354
742
13,726
31,942
47,289
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
FS Spot
Zeus
18
6 / 5 / 12
13,531
752
16,096
15,596
9,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
6 / 2 / 21
13,836
769
21,209
19,784
32,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lancelot
Àñgèl
Lancelot
19
16 / 8 / 10
15,537
863
36,343
22,816
12,814
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
71
15
Kills
28
28
Deaths
15
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
7
7
5
1.36
W
Zeus
FS Spot
Zeus
6
5
12
2.4
L
Anhur
HippoTang
Anhur
4
13
7
0.58
W
6
2
21
8.25
L
Fenrir
RedMist5
Fenrir
4
8
6
0.88
W
Lancelot
Àñgèl
Lancelot
16
8
10
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,339
Damage
73,648
84,910
Taken
58,196
84,882
Mitigated
54,873
10,496
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,339
2,101
0
4,837
26,486
26,852
0
5,505
19,747
0
42,957
W
Zeus
FS Spot
Zeus
16,096
2,039
0
3,716
15,596
9,575
923
751
14,845
57,267
0
L
Anhur
HippoTang
Anhur
10,274
4,046
0
802
26,482
10,741
0
5,039
20,780
0
45,590
W
21,209
2,574
476
6,556
19,784
32,484
136
191
19,593
0
30,817
L
Fenrir
RedMist5
Fenrir
13,726
2,254
326
4,531
31,942
47,289
0
4,707
26,070
203
27,617
W
Lancelot
Àñgèl
Lancelot
36,343
10,496
0
3,076
22,816
12,814
870
70
22,746
0
63,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,351
Gold Earned
42,904
151
Minions Killed
176
7
Camps Cleared
9
923,844
Distance Traveled
999,843
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,354
742
36
2
2
335,583
1
W
Zeus
13,531
752
105
6
7
288,033
9
L
Anhur
13,643
758
95
5
4
261,698
0
W
Mulan
13,836
769
22
1
1
361,973
0
L
Fenrir
13,354
742
20
1
1
326,563
0
W
Lancelot
15,537
863
49
3
1
349,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role