Player Matchup

Ganesha
Ganesha
Platinum IV
AssassinMario21
Ganesha
Platinum IV
Level 153
God Stats
11W - 5L
1,590 SR
Queue Stats
175W - 151L
1,757 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
DjTh3Man
Ah Muzen Cab
Gold I
Level 159
God Stats
1W - 1L
1,344 SR
Queue Stats
100W - 86L
1,832 MMR
Party 2
Apollo
Apollo
Platinum I
Heir Dame
Apollo
Platinum I
Level 129
God Stats
8W - 3L
1,661 SR
Queue Stats
192W - 180L
1,846 MMR
Solo
Lancelot
Lancelot
Gold I
die propheten
Lancelot
Gold I
Level 160
God Stats
16W - 12L
1,703 SR
Queue Stats
133W - 127L
1,802 MMR
Solo
Scylla
Scylla
Gold I
l Zeroed l
Scylla
Gold I
Level 145
God Stats
6W - 6L
1,529 SR
Queue Stats
134W - 129L
1,627 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 149
1,565 SR
1,773 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,574 SR
1,773 MMR
Kumbhakarna
Kumbhakarna
Gold I
Akheni
Kumbhakarna
Gold I
Level 111
God Stats
3W - 2L
1,746 SR
Queue Stats
20W - 16L
1,803 MMR
Party 1
Rama
Rama
Platinum V
GlacierAce
Rama
Platinum V
Level 148
God Stats
12W - 14L
1,583 SR
Queue Stats
339W - 323L
1,737 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
HoleSlammer
Gilgamesh
Gold III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,788 MMR
Party 1
Odin
Odin
Gold II
Mātin
Odin
Gold II
Level 159
God Stats
0W - 2L
1,180 SR
Queue Stats
164W - 160L
1,707 MMR
Solo
Ra
Ra
Platinum V
Wagnergamer8602
Ra
Platinum V
Level 160
God Stats
9W - 4L
1,858 SR
Queue Stats
355W - 349L
1,830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 19
12,503
544
9,970
29,432
38,268
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
DjTh3Man
Ah Muzen Cab
19
5 / 6 / 4
13,728
597
19,472
23,330
12,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Heir Dame
Apollo
20
6 / 1 / 9
14,870
647
16,735
18,766
10,294
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
die propheten
Lancelot
20
13 / 4 / 3
14,105
613
19,207
19,395
11,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
l Zeroed l
Scylla
18
3 / 4 / 10
12,283
534
18,823
13,419
6,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BakasuraThorNemesisHades

VS

Bans
AtlasSusanoCabrakanKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Akheni
Kumbhakarna
14
0 / 4 / 5
9,436
410
5,398
22,774
26,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
1 / 6 / 0
11,597
504
5,145
17,953
5,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
HoleSlammer
Gilgamesh
18
9 / 5 / 3
12,266
533
23,311
23,249
15,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
Mātin
Odin
17
4 / 4 / 3
11,284
491
16,587
22,439
28,357
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 8 / 3
10,273
447
11,073
20,674
8,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
27
Kills
16
16
Deaths
27
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Akheni
Kumbhakarna
0
4
5
0.63
W
0
1
19
9.5
W
Ah Muzen Cab
DjTh3Man
Ah Muzen Cab
5
6
4
1.17
L
1
6
0
0.17
W
Apollo
Heir Dame
Apollo
6
1
9
10.5
L
Gilgamesh
HoleSlammer
Gilgamesh
9
5
3
2.1
L
Odin
Mātin
Odin
4
4
3
1.38
L
2
8
3
0.44
W
Lancelot
die propheten
Lancelot
13
4
3
3.63
W
Scylla
l Zeroed l
Scylla
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,207
Damage
61,514
104,342
Taken
107,089
79,440
Mitigated
84,671
34,756
Healing
24,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Akheni
Kumbhakarna
5,398
409
0
2,327
22,774
26,286
77
7,752
15,022
15,084
687
W
9,970
1,917
3,588
7,453
29,432
38,268
517
6,731
22,701
28,234
2,285
W
Ah Muzen Cab
DjTh3Man
Ah Muzen Cab
19,472
7,492
0
7,391
23,330
12,784
2,623
861
22,469
0
112,903
L
5,145
3,800
0
6,684
17,953
5,713
1,435
2,856
15,097
0
105,526
W
Apollo
Heir Dame
Apollo
16,735
11,299
0
11,267
18,766
10,294
10,092
1,712
17,054
0
159,182
L
Gilgamesh
HoleSlammer
Gilgamesh
23,311
8,583
0
6,389
23,249
15,638
0
6,203
17,046
0
105,782
L
Odin
Mātin
Odin
16,587
2,591
0
2,607
22,439
28,357
618
3,218
19,221
0
71,476
L
11,073
829
1,723
4,690
20,674
8,677
100
8,240
12,434
89,924
0
W
Lancelot
die propheten
Lancelot
19,207
5,643
0
2,504
19,395
11,316
0
4,602
14,793
0
136,236
W
Scylla
l Zeroed l
Scylla
18,823
1,218
0
2,553
13,419
6,778
1,430
4,296
9,123
101,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,489
Gold Earned
54,856
689
Minions Killed
661
0
Camps Cleared
0
2,292,165
Distance Traveled
2,124,310
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,436
410
18
1
0
460,353
3
W
Ganesha
12,503
544
4
0
0
445,308
9
W
Ah Muzen Cab
13,728
597
178
8
0
381,087
1
L
Rama
11,597
504
212
9
0
386,326
4
W
Apollo
14,870
647
229
10
0
465,637
1
L
Gilgamesh
12,266
533
132
6
0
463,290
3
L
Odin
11,284
491
137
6
0
414,853
11
L
Ra
10,273
447
162
7
0
399,488
10
W
Lancelot
14,105
613
148
6
0
534,059
3
W
Scylla
12,283
534
130
6
0
466,074
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role