Player Matchup

Janus
Janus
Ai-Chan1987
Janus
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 106L
1,537 Elo+
Party 3
Sun Wukong
Sun Wukong
HilgarTheMighty
Sun Wukong
Level 128
God Stats
2W - 2L
1,468 SR
Queue Stats
185W - 194L
1,508 Elo+
Party 3
Raijin
Raijin
Okami-chan00
Raijin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 39L
1,502 Elo+
Party 3
Set
Set
Yluisv
Set
Level 129
God Stats
0W - 8L
1,040 SR
Queue Stats
640W - 687L
1,539 Elo+
Solo
Nox
Nox
rodgod54
Nox
Level 126
God Stats
4W - 4L
1,452 SR
Queue Stats
64W - 73L
1,497 Elo+
Party 3
Team Averages
Level 109
1,392 SR
1,516 Elo+

VS

Team Averages
Level 114
1,612 SR
1,546 Elo+
Cthulhu
Cthulhu
ChaoticCurse
Cthulhu
Level 112
God Stats
6W - 2L
1,670 SR
Queue Stats
189W - 147L
1,560 Elo+
Party 2
Pele
Pele
CorruptedPeace
Pele
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 76L
1,565 Elo+
Party 1
Sol
Sol
SuqqMadiq
Sol
Level 119
God Stats
1W - 0L
1,764 SR
Queue Stats
19W - 10L
1,612 Elo+
Party 2
Yu Huang
Yu Huang
TheDutch1324
Yu Huang
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 29L
1,532 Elo+
Party 1
Da Ji
Da Ji
YaboiBigChungus
Da Ji
Level 128
God Stats
4W - 2L
1,627 SR
Queue Stats
188W - 189L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 10 / 6
12,040
803
20,321
18,187
8,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
HilgarTheMighty
Sun Wukong
16
1 / 5 / 6
9,303
620
14,597
19,139
19,898
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Raijin
14
0 / 7 / 6
8,576
572
10,228
12,917
5,540
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Set
Yluisv
Set
15
2 / 8 / 8
10,259
684
7,366
20,191
20,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
5 / 7 / 8
11,978
799
12,026
15,046
8,868
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChaoticCurse
Cthulhu
20
5 / 2 / 23
13,553
904
15,517
18,658
24,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
10 / 3 / 17
11,971
798
18,696
16,584
8,334
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 5 / 19
12,307
820
18,960
18,973
9,423
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yu Huang
TheDutch1324
Yu Huang
17
4 / 3 / 17
11,103
740
9,403
11,452
5,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
10 / 4 / 13
11,569
771
15,526
13,608
7,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
126
17
Kills
37
37
Deaths
17
34
Assists
89
Player
Kills
Deaths
Assists
KDA
L
9
10
6
1.2
W
Cthulhu
ChaoticCurse
Cthulhu
5
2
23
8.25
W
10
3
17
6.17
L
Sun Wukong
HilgarTheMighty
Sun Wukong
1
5
6
0.8
L
Raijin
0
7
6
0.43
W
8
5
19
3.5
W
Yu Huang
TheDutch1324
Yu Huang
4
3
17
4.17
W
10
4
13
4.13
L
Set
Yluisv
Set
2
8
8
0.75
L
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,538
Damage
78,102
85,480
Taken
79,275
63,600
Mitigated
56,285
16,331
Healing
33,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,321
1,541
381
1,210
18,187
8,663
448
11,828
6,359
28,671
0
W
Cthulhu
ChaoticCurse
Cthulhu
15,517
995
2,629
3,878
18,658
24,893
393
10,680
7,978
35,822
0
W
18,696
5,279
4,486
4,481
16,584
8,334
2,361
8,503
8,081
0
29,919
L
Sun Wukong
HilgarTheMighty
Sun Wukong
14,597
971
2,057
4,120
19,139
19,898
0
7,975
11,164
0
23,497
L
Raijin
10,228
146
1,326
1,052
12,917
5,540
44
7,866
5,051
17,631
0
W
18,960
7,088
2,884
8,712
18,973
9,423
3,961
10,255
8,718
36,518
0
W
Yu Huang
TheDutch1324
Yu Huang
9,403
1,088
1,623
1,764
11,452
5,837
1,256
7,151
4,301
27,683
0
W
15,526
3,587
1,912
808
13,608
7,798
324
5,986
7,622
0
19,429
L
Set
Yluisv
Set
7,366
2,634
1,609
2,413
20,191
20,631
0
7,227
12,964
0
17,348
L
12,026
1,110
1,235
928
15,046
8,868
228
8,984
6,062
41,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,156
Gold Earned
60,503
141
Minions Killed
154
0
Camps Cleared
0
1,319,429
Distance Traveled
1,451,652
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,040
803
27
2
0
239,174
1
W
Cthulhu
13,553
904
54
4
0
291,200
2
W
Pele
11,971
798
21
1
0
329,475
0
L
Sun Wukong
9,303
620
9
1
0
295,632
0
L
Raijin
8,576
572
18
1
0
249,807
0
W
Sol
12,307
820
33
2
0
267,670
0
W
Yu Huang
11,103
740
35
2
0
263,556
4
W
Da Ji
11,569
771
11
1
0
299,751
0
L
Set
10,259
684
13
1
0
266,560
0
L
Nox
11,978
799
74
5
0
268,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role