Player Matchup

Vamana
Vamana
ALL HAIL HYDRAE
Vamana
Level 139
God Stats
1W - 1L
1,127 SR
Queue Stats
130W - 138L
1,395 Elo+
Party 2
Thoth
Thoth
EastSide hG
Thoth
Level 98
God Stats
2W - 0L
1,708 SR
Queue Stats
7W - 7L
1,464 Elo+
Solo
Olorun
Olorun
Ka1eb1126
Olorun
Level 138
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 74L
1,394 Elo+
Party 3
Cabrakan
Cabrakan
Tizzy Actual
Cabrakan
Level 106
God Stats
3W - 1L
1,313 SR
Queue Stats
141W - 148L
1,355 Elo+
Party 2
Sol
Sol
riku1245
Sol
Level 89
God Stats
1W - 0L
1,554 SR
Queue Stats
52W - 54L
1,423 Elo+
Party 3
Team Averages
Level 114
1,440 SR
1,406 Elo+

VS

Team Averages
Level 91
1,449 SR
1,421 Elo+
Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Brutisk
Hachiman
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,339 Elo+
Party 1
Olorun
Olorun
BurningRose
Olorun
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 186L
1,405 Elo+
Party 1
Athena
Athena
Cat0nkeyboard
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,445 Elo+
Party 1
Eset
Eset
yzziLliL
Eset
Level 148
God Stats
1W - 5L
1,243 SR
Queue Stats
129W - 168L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 12
12,548
896
19,429
19,309
19,706
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 15
10,537
753
13,541
12,374
5,901
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Ka1eb1126
Olorun
19
10 / 3 / 15
11,661
833
18,046
17,803
12,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cabrakan
Tizzy Actual
Cabrakan
15
1 / 5 / 17
10,078
720
7,630
19,945
33,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
7 / 2 / 18
11,401
814
21,644
15,178
8,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
0 / 6 / 8
8,005
572
5,496
13,540
12,863
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
Brutisk
Hachiman
18
5 / 5 / 3
9,804
700
19,389
15,875
9,919
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
16
3 / 7 / 6
9,370
669
11,302
21,906
13,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 7 / 9
10,220
730
9,544
24,476
33,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Eset
17
5 / 7 / 5
9,923
709
16,061
17,011
10,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
46
32
Kills
15
16
Deaths
32
77
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
6
8
0.67
W
11
2
12
8.5
L
Hachiman
Brutisk
Hachiman
5
5
3
1.3
L
Olorun
3
7
6
0.86
L
2
7
9
0.93
W
3
4
15
2.63
W
Olorun
Ka1eb1126
Olorun
10
3
15
5.83
W
Cabrakan
Tizzy Actual
Cabrakan
1
5
17
1.9
W
7
2
18
8
L
Eset
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,290
Damage
61,792
84,609
Taken
92,808
79,498
Mitigated
80,553
41,409
Healing
27,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,496
3,878
943
1,805
13,540
12,863
0
9,360
4,180
0
6,663
W
19,429
10,518
4,572
7,405
19,309
19,706
2,059
7,565
11,744
0
39,641
L
Hachiman
Brutisk
Hachiman
19,389
9,810
0
1,909
15,875
9,919
384
10,355
5,520
0
32,168
L
Olorun
11,302
5,075
5,235
8,388
21,906
13,647
359
13,489
8,417
21,587
0
L
9,544
3,327
1,080
3,140
24,476
33,966
0
15,007
9,469
20,143
0
W
13,541
1,658
1,766
2,752
12,374
5,901
2,191
7,196
5,178
29,862
0
W
Olorun
Ka1eb1126
Olorun
18,046
8,615
4,143
6,299
17,803
12,384
2,349
6,789
11,014
30,662
2,956
W
Cabrakan
Tizzy Actual
Cabrakan
7,630
1,481
1,934
3,397
19,945
33,336
355
8,374
11,571
12,960
0
W
21,644
9,036
2,793
6,348
15,178
8,171
2,201
6,983
8,195
47,885
0
L
Eset
16,061
816
2,243
3,244
17,011
10,158
508
10,532
6,479
35,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,225
Gold Earned
47,322
180
Minions Killed
102
0
Camps Cleared
0
1,234,959
Distance Traveled
1,009,311
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,005
572
2
0
0
162,273
0
W
Vamana
12,548
896
39
3
0
305,746
0
L
Hachiman
9,804
700
27
2
0
198,496
0
L
Olorun
9,370
669
15
1
0
201,195
0
L
Athena
10,220
730
13
1
0
238,538
0
W
Thoth
10,537
753
37
3
0
227,556
1
W
Olorun
11,661
833
26
2
0
231,972
0
W
Cabrakan
10,078
720
13
1
0
219,201
0
W
Sol
11,401
814
65
5
0
250,484
0
L
Eset
9,923
709
45
3
0
208,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role