Player Matchup

Neith
Neith
Binnk
Neith
Level 7
God Stats
8W - 4L
1,569 SR
Queue Stats
8W - 8L
1,364 Elo+
Party 2
Chronos
Chronos
Dragon ball5967
Chronos
Level 77
God Stats
7W - 9L
1,496 SR
Queue Stats
182W - 201L
1,500 Elo+
Solo
Sobek
Sobek
abundleofbabies
Sobek
Level 135
God Stats
2W - 1L
1,468 SR
Queue Stats
79W - 80L
1,459 Elo+
Party 2
Team Averages
Level 73
1,511 SR
1,441 Elo+

VS

Team Averages
Level 104
1,420 SR
1,498 Elo+
Maui
Maui
Nicky87
Maui
Level 143
God Stats
0W - 1L
1,323 SR
Queue Stats
9W - 9L
1,523 Elo+
Party 1
Medusa
Medusa
SoL Bearz MC
Medusa
Level 44
God Stats
0W - 1L
1,728 SR
Queue Stats
9W - 9L
1,523 Elo+
Party 1
Sol
Sol
adriuthor
Sol
Level 126
God Stats
0W - 2L
1,210 SR
Queue Stats
80W - 103L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Binnk
Neith
14
5 / 3 / 4
10,316
688
12,376
12,332
6,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 6
10,169
678
14,474
13,475
6,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 0 / 8
10,800
720
9,085
16,114
21,953
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Nicky87
Maui
14
0 / 2 / 3
9,993
666
6,592
16,582
19,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
15
4 / 3 / 0
10,284
686
9,478
11,920
6,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 2
9,037
602
14,275
15,109
6,932
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
9
Kills
4
4
Deaths
9
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
Binnk
Neith
5
3
4
2.33
W
3
1
6
6
L
Maui
Nicky87
Maui
0
2
3
0.75
L
Medusa
4
3
0
1.33
W
1
0
8
5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,935
Damage
30,345
41,921
Taken
43,611
35,262
Mitigated
32,258
10,940
Healing
9,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Binnk
Neith
12,376
5,466
0
1,000
12,332
6,623
636
7,179
5,153
0
34,259
W
14,474
5,017
0
2,808
13,475
6,686
695
7,998
5,477
49,551
0
L
Maui
Nicky87
Maui
6,592
1,973
0
2,068
16,582
19,288
0
7,745
8,837
25,120
0
L
Medusa
9,478
4,584
0
1,145
11,920
6,038
0
8,554
3,366
0
29,161
W
9,085
240
849
6,283
16,114
21,953
175
5,615
10,499
25,155
0
L
14,275
3,387
0
5,851
15,109
6,932
62
7,988
7,121
45,616
1,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,285
Gold Earned
29,314
164
Minions Killed
154
4
Camps Cleared
9
856,534
Distance Traveled
864,229
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,316
688
56
4
0
255,124
0
W
Chronos
10,169
678
88
6
3
286,892
5
L
Maui
9,993
666
16
1
2
293,658
7
L
Medusa
10,284
686
55
4
3
298,027
6
W
Sobek
10,800
720
20
1
1
314,518
4
L
Sol
9,037
602
83
6
4
272,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role