Player Matchup

Chaac
Chaac
IllHowitzer
Chaac
Level 64
God Stats
9W - 3L
1,458 SR
Queue Stats
109W - 122L
1,420 Elo+
Party 1
Chang'e
Chang'e
JarlMohawk
Chang'e
Level 128
God Stats
6W - 3L
1,716 SR
Queue Stats
112W - 91L
1,628 Elo+
Solo
Guan Yu
Guan Yu
Koroth
Guan Yu
Level 109
God Stats
235W - 233L
1,567 SR
Queue Stats
238W - 234L
1,587 Elo+
Party 2
Kukulkan
Kukulkan
MRDRACHULA
Kukulkan
Level 61
God Stats
8W - 16L
1,474 SR
Queue Stats
89W - 95L
1,446 Elo+
Party 1
Ne Zha
Ne Zha
TheDusar
Ne Zha
Level 125
God Stats
42W - 33L
1,613 SR
Queue Stats
263W - 246L
1,588 Elo+
Party 2
Team Averages
Level 97
1,566 SR
1,534 Elo+

VS

Team Averages
Level 118
1,553 SR
1,566 Elo+
Eset
Eset
Aìdos
Eset
Level 148
God Stats
9W - 4L
1,668 SR
Queue Stats
202W - 177L
1,633 Elo+
Solo
Cupid
Cupid
Hfdmdow
Cupid
Level 129
God Stats
0W - 1L
1,616 SR
Queue Stats
33W - 23L
1,689 Elo+
Solo
Amaterasu
Amaterasu
KerryChan
Amaterasu
Level 108
God Stats
12W - 12L
1,543 SR
Queue Stats
197W - 203L
1,567 Elo+
Solo
Jormungandr
Jormungandr
TH3JoKeRQc
Jormungandr
Level 121
God Stats
1W - 2L
1,437 SR
Queue Stats
10W - 17L
1,363 Elo+
Solo
Set
Set
WThoRW
Set
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 13
11,075
1,007
9,010
18,480
19,118
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
JarlMohawk
Chang'e
17
4 / 2 / 11
11,735
1,067
20,235
16,128
7,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Koroth
Guan Yu
18
5 / 0 / 14
12,007
1,092
18,048
15,832
20,617
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
MRDRACHULA
Kukulkan
18
3 / 0 / 18
12,419
1,129
25,143
7,914
3,844
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
TheDusar
Ne Zha
18
8 / 2 / 9
12,817
1,165
30,682
14,937
7,594
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

209

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Aìdos
Eset
18
4 / 5 / 4
12,502
1,137
18,650
15,008
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Hfdmdow
Cupid
17
2 / 3 / 4
11,519
1,047
14,611
16,982
7,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
KerryChan
Amaterasu
16
2 / 4 / 3
11,760
1,069
10,748
31,893
28,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
TH3JoKeRQc
Jormungandr
17
0 / 5 / 4
10,822
984
16,371
27,968
27,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
WThoRW
Set
17
0 / 4 / 5
10,658
969
9,180
15,480
8,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
28
21
Kills
8
8
Deaths
21
65
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Eset
Aìdos
Eset
4
5
4
1.2
L
Cupid
Hfdmdow
Cupid
2
3
4
1.33
W
1
4
13
1.88
W
Chang'e
JarlMohawk
Chang'e
4
2
11
4.75
L
Amaterasu
KerryChan
Amaterasu
2
4
3
0.88
W
Guan Yu
Koroth
Guan Yu
5
0
14
12
W
Kukulkan
MRDRACHULA
Kukulkan
3
0
18
12
L
Jormungandr
TH3JoKeRQc
Jormungandr
0
5
4
0.4
W
Ne Zha
TheDusar
Ne Zha
8
2
9
6.25
L
Set
WThoRW
Set
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,118
Damage
69,560
73,291
Taken
107,331
58,464
Mitigated
76,953
36,100
Healing
26,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
Aìdos
Eset
18,650
2,232
1,089
3,846
15,008
5,610
0
6,406
8,396
53,354
0
L
Cupid
Hfdmdow
Cupid
14,611
7,853
2,416
5,306
16,982
7,020
0
4,470
12,412
0
44,390
W
9,010
1,380
0
4,448
18,480
19,118
0
7,242
11,238
0
24,154
W
Chang'e
JarlMohawk
Chang'e
20,235
2,022
6,546
5,936
16,128
7,291
0
9,503
6,625
41,639
0
L
Amaterasu
KerryChan
Amaterasu
10,748
5,158
1,585
10,180
31,893
28,624
0
14,489
16,777
0
13,966
W
Guan Yu
Koroth
Guan Yu
18,048
1,743
6,461
6,752
15,832
20,617
0
7,160
8,672
0
22,908
W
Kukulkan
MRDRACHULA
Kukulkan
25,143
3,584
340
1,455
7,914
3,844
0
5,520
2,394
56,460
0
L
Jormungandr
TH3JoKeRQc
Jormungandr
16,371
5,072
110
1,467
27,968
27,291
0
14,481
13,125
48,122
0
W
Ne Zha
TheDusar
Ne Zha
30,682
6,671
0
4,162
14,937
7,594
0
5,596
9,341
0
53,144
L
Set
WThoRW
Set
9,180
3,420
0
310
15,480
8,408
0
5,532
9,700
0
17,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,053
Gold Earned
57,261
248
Minions Killed
245
7
Camps Cleared
11
1,236,837
Distance Traveled
1,109,778
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,502
1,137
81
7
5
221,165
3
L
Cupid
11,519
1,047
67
6
1
206,695
1
W
Chaac
11,075
1,007
36
3
1
234,034
0
W
Chang'e
11,735
1,067
49
4
2
227,644
0
L
Amaterasu
11,760
1,069
2
0
0
262,460
0
W
Guan Yu
12,007
1,092
10
1
0
288,020
4
W
Kukulkan
12,419
1,129
115
10
1
215,574
4
L
Jormungandr
10,822
984
76
7
1
188,587
0
W
Ne Zha
12,817
1,165
38
3
3
271,565
4
L
Set
10,658
969
19
2
4
230,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role