Player Matchup

Morgan Le Fay
Morgan Le Fay
Bramblecat
Morgan Le Fay
Level 87
God Stats
4W - 3L
1,403 SR
Queue Stats
120W - 116L
1,372 Elo+
Party 1
Heimdallr
Heimdallr
ForTheFallen58
Heimdallr
Level 140
God Stats
2W - 1L
1,427 SR
Queue Stats
415W - 461L
1,388 Elo+
Solo
Skadi
Skadi
Jaimenso
Skadi
Level 67
God Stats
1W - 1L
1,302 SR
Queue Stats
35W - 30L
1,449 Elo+
Solo
Nu Wa
Nu Wa
MiasmaticFaith
Nu Wa
Level 35
God Stats
1W - 0L
1,494 SR
Queue Stats
27W - 28L
1,388 Elo+
Party 1
Vamana
Vamana
frostblade3
Vamana
Level 96
God Stats
2W - 0L
1,766 SR
Queue Stats
133W - 169L
1,364 Elo+
Solo
Team Averages
Level 85
1,478 SR
1,392 Elo+

VS

Team Averages
Level 126
1,376 SR
1,388 Elo+
King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CdnMayhem
Nu Wa
Level 158
God Stats
1W - 7L
1,190 SR
Queue Stats
474W - 547L
1,380 Elo+
Solo
Atlas
Atlas
Deimos8805
Atlas
Level 116
God Stats
0W - 3L
1,362 SR
Queue Stats
136W - 165L
1,395 Elo+
Solo
Xing Tian
Xing Tian
Goblimon-Black
Xing Tian
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,245 Elo+
Solo
Agni
Agni
LeotheLion2118
Agni
Level 121
God Stats
1W - 3L
1,326 SR
Queue Stats
97W - 112L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bramblecat
Morgan Le Fay
20
13 / 3 / 13
12,888
859
25,142
19,378
9,125
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
ForTheFallen58
Heimdallr
19
4 / 4 / 22
11,743
783
18,001
18,843
8,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Jaimenso
Skadi
18
4 / 5 / 16
11,206
747
15,360
17,102
7,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
8 / 1 / 16
12,033
802
19,343
8,773
3,948
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
17
1 / 3 / 15
9,760
651
9,774
18,194
9,546
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
5 / 5 / 8
10,556
704
6,737
20,502
14,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nu Wa
CdnMayhem
Nu Wa
16
1 / 8 / 8
9,856
657
18,062
17,036
7,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
18
3 / 3 / 10
10,790
719
11,916
21,408
30,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Goblimon-Black
Xing Tian
15
0 / 8 / 7
9,559
637
3,940
23,288
33,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
7 / 6 / 6
10,965
731
26,360
15,289
7,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
55
30
Kills
16
16
Deaths
30
82
Assists
39
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
5
8
1.8
W
Morgan Le Fay
Bramblecat
Morgan Le Fay
13
3
13
6.5
L
Nu Wa
CdnMayhem
Nu Wa
1
8
8
0.63
L
Atlas
3
3
10
2.67
W
Heimdallr
ForTheFallen58
Heimdallr
4
4
22
3.75
L
Xing Tian
Goblimon-Black
Xing Tian
0
8
7
0.44
W
Skadi
Jaimenso
Skadi
4
5
16
2.4
L
7
6
6
1.67
W
8
1
16
16
W
Vamana
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,620
Damage
67,015
82,290
Taken
97,523
39,238
Mitigated
93,513
41,395
Healing
26,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,737
1,048
684
4,911
20,502
14,986
274
10,035
10,467
0
18,569
W
Morgan Le Fay
Bramblecat
Morgan Le Fay
25,142
3,000
4,082
8,211
19,378
9,125
225
13,183
6,195
51,553
0
L
Nu Wa
CdnMayhem
Nu Wa
18,062
4,743
1,907
2,274
17,036
7,022
345
9,466
7,570
35,947
0
L
Atlas
11,916
3,446
1,322
5,442
21,408
30,113
128
8,938
12,470
26,706
0
W
Heimdallr
ForTheFallen58
Heimdallr
18,001
6,184
2,270
6,836
18,843
8,813
2,442
12,211
6,632
0
42,894
L
Xing Tian
Goblimon-Black
Xing Tian
3,940
362
1,936
2,475
23,288
33,593
480
8,085
15,197
10,118
0
W
Skadi
Jaimenso
Skadi
15,360
5,891
3,712
3,152
17,102
7,806
2,894
14,324
2,778
0
41,199
L
26,360
788
1,732
3,335
15,289
7,799
265
8,006
7,283
54,262
0
W
19,343
3,621
3,591
2,366
8,773
3,948
2,433
7,545
1,228
30,398
0
W
Vamana
9,774
2,892
1,896
5,279
18,194
9,546
835
13,015
5,179
45
25,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,630
Gold Earned
51,726
183
Minions Killed
158
0
Camps Cleared
0
1,398,091
Distance Traveled
1,374,224
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,556
704
17
1
0
248,577
1
W
Morgan Le Fay
12,888
859
49
3
0
284,042
0
L
Nu Wa
9,856
657
36
2
0
202,041
0
L
Atlas
10,790
719
18
1
0
314,223
0
W
Heimdallr
11,743
783
47
3
0
236,174
0
L
Xing Tian
9,559
637
7
0
0
323,715
0
W
Skadi
11,206
747
51
3
0
268,424
0
L
Agni
10,965
731
80
5
0
285,668
0
W
Nu Wa
12,033
802
17
1
0
302,227
0
W
Vamana
9,760
651
19
1
0
307,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role