Player Matchup

Sobek
Sobek
Gold V
Adam ThieIen
Sobek
Gold V
Level 86
God Stats
0W - 1L
1,707 SR
Queue Stats
13W - 7L
1,674 MMR
Solo
Geb
Geb
Platinum V
DMitten
Geb
Platinum V
Level 160
God Stats
10W - 10L
1,610 SR
Queue Stats
177W - 190L
1,605 MMR
Solo
Ravana
Ravana
Bronze II
ZippyChannel906
Ravana
Bronze II
Level 60
God Stats
0W - 2L
1,730 SR
Queue Stats
12W - 5L
1,685 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
boxplayer01
Danzaburou
Bronze III
Level 123
God Stats
0W - 2L
1,640 SR
Queue Stats
9W - 5L
1,546 MMR
Party 1
Nox
Nox
Gold I
l Zeroed l
Nox
Gold I
Level 145
God Stats
1W - 4L
1,582 SR
Queue Stats
134W - 129L
1,673 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,654 SR
1,636 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,570 SR
1,633 MMR
Nu Wa
Nu Wa
Gold IV
A2BUNK
Nu Wa
Gold IV
Level 124
God Stats
2W - 1L
1,594 SR
Queue Stats
9W - 11L
1,690 MMR
Solo
Ymir
Ymir
Gold V
Alfa_Noosh
Ymir
Gold V
Level 160
God Stats
2W - 0L
1,693 SR
Queue Stats
9W - 3L
1,677 MMR
Solo
Bellona
Bellona
Gold I
IggyBlaze
Bellona
Gold I
Level 149
God Stats
13W - 10L
1,543 SR
Queue Stats
59W - 55L
1,616 MMR
Solo
Xbalanque
Xbalanque
Gold II
Mātin
Xbalanque
Gold II
Level 159
God Stats
63W - 48L
1,638 SR
Queue Stats
164W - 160L
1,661 MMR
Solo
Mercury
Mercury
Gold II
dragonkiller035
Mercury
Gold II
Level 52
God Stats
5W - 5L
1,382 SR
Queue Stats
220W - 211L
1,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 0
12,031
481
13,412
28,432
26,069
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
14
1 / 6 / 7
10,073
403
11,490
25,306
33,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 6 / 4
12,131
485
18,100
21,869
12,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
boxplayer01
Danzaburou
15
0 / 7 / 3
10,075
403
9,423
20,984
8,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 8 / 5
11,359
454
15,617
17,204
9,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ne ZhaGuan YuShivaThor

VS

Bans
Ah Muzen CabCabrakanHadesAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
A2BUNK
Nu Wa
20
4 / 4 / 13
13,828
553
19,181
17,165
7,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
1 / 4 / 10
13,295
532
8,855
26,200
30,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
IggyBlaze
Bellona
20
7 / 2 / 13
15,880
635
22,843
27,654
26,481
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Mātin
Xbalanque
20
8 / 2 / 11
16,133
645
24,533
23,808
11,213
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
12 / 1 / 4
15,452
618
14,515
22,809
11,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
13
Kills
32
32
Deaths
13
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
A2BUNK
Nu Wa
4
4
13
2.63
L
2
5
0
0.4
W
1
4
10
1.5
L
Geb
1
6
7
0.75
W
Bellona
IggyBlaze
Bellona
7
2
13
6.75
W
Xbalanque
Mātin
Xbalanque
8
2
11
6.75
L
6
6
4
1.33
L
Danzaburou
boxplayer01
Danzaburou
0
7
3
0.21
W
12
1
4
14
L
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,042
Damage
89,927
113,795
Taken
117,636
90,550
Mitigated
87,949
25,743
Healing
44,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
A2BUNK
Nu Wa
19,181
3,262
0
2,133
17,165
7,583
3,485
8,782
8,383
114,250
0
L
13,412
663
0
13,219
28,432
26,069
1,546
4,222
24,210
93,713
0
W
8,855
2,548
3,856
4,106
26,200
30,911
250
9,367
16,833
44,979
2,184
L
Geb
11,490
933
39
2,171
25,306
33,489
0
9,691
15,615
36,598
4,128
W
Bellona
IggyBlaze
Bellona
22,843
10,474
0
12,354
27,654
26,481
2,982
12,844
14,810
0
118,413
W
Xbalanque
Mātin
Xbalanque
24,533
10,441
0
11,621
23,808
11,213
8,226
3,539
20,269
0
167,409
L
18,100
5,729
0
5,660
21,869
12,692
0
5,250
16,619
0
102,150
L
Danzaburou
boxplayer01
Danzaburou
9,423
3,209
0
4,164
20,984
8,919
0
4,050
16,934
0
74,378
W
14,515
8,426
0
10,207
22,809
11,761
5,117
7,156
15,653
0
133,351
L
15,617
1,032
0
490
17,204
9,381
0
5,841
11,363
93,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,669
Gold Earned
74,588
594
Minions Killed
763
0
Camps Cleared
0
2,254,060
Distance Traveled
2,520,919
19
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,828
553
129
5
0
465,848
2
L
Sobek
12,031
481
173
7
0
420,725
6
W
Ymir
13,295
532
70
3
0
454,285
7
L
Geb
10,073
403
35
1
0
489,000
5
W
Bellona
15,880
635
189
8
0
518,021
5
W
Xbalanque
16,133
645
222
9
0
453,793
14
L
Ravana
12,131
485
126
5
0
447,071
1
L
Danzaburou
10,075
403
111
4
0
443,232
0
W
Mercury
15,452
618
153
6
0
628,972
4
L
Nox
11,359
454
149
6
0
454,032
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role