Player Matchup

Maui
Maui
DaCowSaysMoo
Maui
Level 160
God Stats
1W - 0L
1,508 SR
Queue Stats
27W - 2L
2,029 Elo+
Party 1
Shiva
Shiva
DiIuc
Shiva
Level 158
God Stats
127W - 5L
2,207 SR
Queue Stats
791W - 22L
2,333 Elo+
Party 1
Yu Huang
Yu Huang
Ender
Yu Huang
Level 160
God Stats
18W - 1L
1,890 SR
Queue Stats
1,034W - 106L
2,012 Elo+
Party 1
Achilles
Achilles
GopherKnight
Achilles
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 3L
1,856 Elo+
Party 1
Ne Zha
Ne Zha
raidog
Ne Zha
Level 160
God Stats
16W - 4L
1,786 SR
Queue Stats
677W - 227L
1,818 Elo+
Party 1
Team Averages
Level 153
1,778 SR
2,010 Elo+

VS

Team Averages
Level 114
1,571 SR
1,555 Elo+
Hera
Hera
 
Hera
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Cleb1701
Hercules
Level 69
God Stats
1W - 1L
1,833 SR
Queue Stats
9W - 7L
1,617 Elo+
Solo
Ne Zha
Ne Zha
Mallampati4Gamer
Ne Zha
Level 126
God Stats
5W - 7L
1,700 SR
Queue Stats
384W - 322L
1,610 Elo+
Solo
Jing Wei
Jing Wei
RIRG0727
Jing Wei
Level 95
God Stats
1W - 2L
1,322 SR
Queue Stats
81W - 88L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 26
13,981
1,165
7,349
14,319
22,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shiva
DiIuc
Shiva
20
13 / 2 / 11
14,508
1,209
39,119
25,111
10,770
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yu Huang
Ender
Yu Huang
19
8 / 1 / 14
13,162
1,097
23,881
12,087
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
GopherKnight
Achilles
19
3 / 1 / 20
12,665
1,055
16,563
15,831
23,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
raidog
Ne Zha
19
7 / 2 / 20
13,649
1,137
25,513
19,997
11,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
1 / 11 / 3
11,756
980
7,576
17,569
6,201
Kuzenbo
 
Kuzenbo
16
1 / 1 / 0
11,519
960
7,571
14,663
20,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Cleb1701
Hercules
18
1 / 6 / 4
11,716
976
18,056
32,358
37,636
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
0 / 4 / 4
11,669
972
25,725
23,394
11,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
RIRG0727
Jing Wei
17
3 / 11 / 1
12,438
1,037
20,371
30,769
10,615
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
18
33
Kills
6
6
Deaths
33
91
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
11
3
0.23
L
Kuzenbo
 
Kuzenbo
1
1
0
1
L
Hercules
Cleb1701
Hercules
1
6
4
0.5
W
2
0
26
15
W
Shiva
DiIuc
Shiva
13
2
11
9.25
W
Yu Huang
Ender
Yu Huang
8
1
14
15
W
Achilles
GopherKnight
Achilles
3
1
20
13
L
0
4
4
0.5
L
Jing Wei
RIRG0727
Jing Wei
3
11
1
0.32
W
Ne Zha
raidog
Ne Zha
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,425
Damage
79,299
87,345
Taken
118,753
74,126
Mitigated
86,808
21,089
Healing
23,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
7,576
1,031
0
107
17,569
6,201
0
3,592
13,864
25,787
0
L
Kuzenbo
 
Kuzenbo
7,571
2,703
2,143
1,661
14,663
20,903
0
4,775
9,681
16,475
0
L
Hercules
Cleb1701
Hercules
18,056
5,709
0
9,464
32,358
37,636
0
9,801
21,547
0
25,660
W
7,349
1,493
0
2,127
14,319
22,077
0
3,249
10,639
13,281
0
W
Shiva
DiIuc
Shiva
39,119
13,358
414
8,702
25,111
10,770
0
4,866
19,767
0
76,784
W
Yu Huang
Ender
Yu Huang
23,881
1,844
0
1,452
12,087
6,421
0
1,481
10,321
46,291
0
W
Achilles
GopherKnight
Achilles
16,563
4,110
0
2,793
15,831
23,544
0
3,511
12,079
3,752
23,343
L
25,725
2,049
0
8,138
23,394
11,453
0
7,335
15,958
0
49,719
L
Jing Wei
RIRG0727
Jing Wei
20,371
15,145
0
2,275
30,769
10,615
0
8,085
22,359
0
43,046
W
Ne Zha
raidog
Ne Zha
25,513
8,345
0
5,601
19,997
11,314
0
2,040
17,576
0
55,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,965
Gold Earned
59,098
263
Minions Killed
199
11
Camps Cleared
5
1,363,665
Distance Traveled
1,154,542
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,756
980
48
4
3
174,701
0
L
Kuzenbo
11,519
960
12
1
1
197,682
0
L
Hercules
11,716
976
19
2
0
256,258
0
W
Maui
13,981
1,165
13
1
0
253,515
0
W
Shiva
14,508
1,209
102
9
3
280,675
0
W
Yu Huang
13,162
1,097
48
4
6
238,293
0
W
Achilles
12,665
1,055
42
4
1
289,367
1
L
Ne Zha
11,669
972
57
5
1
271,056
1
L
Jing Wei
12,438
1,037
63
5
0
254,845
1
W
Ne Zha
13,649
1,137
58
5
1
301,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role