Player Matchup

Odin
Odin
 
Odin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
ManBearJaja
Gilgamesh
Level 157
God Stats
20W - 18L
1,514 SR
Queue Stats
142W - 135L
1,547 Elo+
Party 1
Achilles
Achilles
NealCaffrey1
Achilles
Level 156
God Stats
6W - 2L
1,577 SR
Queue Stats
112W - 110L
1,547 Elo+
Party 1
Sun Wukong
Sun Wukong
NovaCharged
Sun Wukong
Level 17
God Stats
3W - 1L
1,456 SR
Queue Stats
15W - 16L
1,473 Elo+
Party 3
Hercules
Hercules
frilly-rudder1
Hercules
Level 85
God Stats
2W - 2L
1,462 SR
Queue Stats
78W - 101L
1,469 Elo+
Party 1
Team Averages
Level 100
1,502 SR
1,507 Elo+

VS

Team Averages
Level 78
1,407 SR
1,383 Elo+
Izanami
Izanami
BeauLemic
Izanami
Level 45
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 7L
1,340 Elo+
Party 2
Aphrodite
Aphrodite
Lanren1234
Aphrodite
Level 126
God Stats
0W - 2L
1,536 SR
Queue Stats
1W - 12L
1,203 Elo+
Party 2
Mulan
Mulan
McKiller73
Mulan
Level 104
God Stats
0W - 1L
1,397 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Mercury
Mercury
STERILENATION
Mercury
Level 103
God Stats
1W - 2L
1,316 SR
Queue Stats
1W - 6L
1,371 Elo+
Party 2
Sobek
Sobek
Vecronix
Sobek
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
4 / 5 / 24
10,689
764
11,967
18,587
22,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
ManBearJaja
Gilgamesh
19
12 / 6 / 16
12,080
863
20,312
20,768
14,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
NealCaffrey1
Achilles
19
6 / 4 / 17
11,328
809
17,360
25,769
27,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
NovaCharged
Sun Wukong
19
4 / 1 / 15
11,372
812
10,667
16,929
14,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
17
6 / 3 / 16
10,595
757
9,490
22,220
23,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeauLemic
Izanami
19
5 / 4 / 6
11,246
803
20,747
13,990
7,122
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Lanren1234
Aphrodite
18
7 / 8 / 8
11,593
828
12,824
17,154
16,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
16
3 / 8 / 7
9,794
700
19,771
21,677
24,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
17
4 / 7 / 7
10,525
752
12,794
15,347
8,365
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Vecronix
Sobek
15
0 / 5 / 8
9,197
657
5,856
14,782
17,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
55
32
Kills
19
19
Deaths
32
88
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
5
24
3.2
L
Izanami
BeauLemic
Izanami
5
4
6
2
L
Aphrodite
Lanren1234
Aphrodite
7
8
8
1.38
W
Gilgamesh
ManBearJaja
Gilgamesh
12
6
16
3.33
L
Mulan
3
8
7
0.81
W
Achilles
NealCaffrey1
Achilles
6
4
17
3.63
W
Sun Wukong
NovaCharged
Sun Wukong
4
1
15
11.5
L
Mercury
4
7
7
1.07
L
Sobek
Vecronix
Sobek
0
5
8
0.8
W
Hercules
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,796
Damage
71,992
104,273
Taken
82,950
103,123
Mitigated
73,902
26,611
Healing
17,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,967
3,511
0
1,521
18,587
22,313
919
4,268
13,715
156
21,710
L
Izanami
BeauLemic
Izanami
20,747
11,479
0
691
13,990
7,122
1,532
110
13,490
0
59,826
L
Aphrodite
Lanren1234
Aphrodite
12,824
1,989
5,812
6,204
17,154
16,675
344
32
16,437
24,644
0
W
Gilgamesh
ManBearJaja
Gilgamesh
20,312
7,614
0
4,528
20,768
14,594
1,482
3,259
16,357
0
44,029
L
Mulan
19,771
4,616
394
2,920
21,677
24,020
0
14
20,960
0
31,505
W
Achilles
NealCaffrey1
Achilles
17,360
4,597
0
8,344
25,769
27,895
1,812
6,258
19,291
33
43,998
W
Sun Wukong
NovaCharged
Sun Wukong
10,667
2,140
1,075
5,277
16,929
14,693
1,436
2,338
14,492
0
49,913
L
Mercury
12,794
7,941
0
475
15,347
8,365
0
0
14,942
0
31,001
L
Sobek
Vecronix
Sobek
5,856
1,323
0
1,364
14,782
17,720
0
33
14,483
10,298
0
W
Hercules
9,490
1,561
0
5,866
22,220
23,628
1,532
2,557
19,395
0
18,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,064
Gold Earned
52,355
223
Minions Killed
186
0
Camps Cleared
0
1,459,700
Distance Traveled
1,238,186
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,689
764
22
2
0
276,736
0
L
Izanami
11,246
803
85
6
0
255,112
1
L
Aphrodite
11,593
828
30
2
0
240,990
1
W
Gilgamesh
12,080
863
35
3
0
290,057
0
L
Mulan
9,794
700
19
1
0
222,179
0
W
Achilles
11,328
809
56
4
0
296,671
3
W
Sun Wukong
11,372
812
88
6
0
291,684
0
L
Mercury
10,525
752
42
3
0
276,899
3
L
Sobek
9,197
657
10
1
0
243,006
0
W
Hercules
10,595
757
22
2
0
304,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role