Player Matchup

Horus
Horus
AlwaysWinter970
Horus
Level 125
God Stats
192W - 168L
1,475 SR
Queue Stats
345W - 341L
1,431 Elo+
Party 2
Sol
Sol
KingTrezzy
Sol
Level 65
God Stats
47W - 42L
1,483 SR
Queue Stats
166W - 199L
1,263 Elo+
Solo
Artemis
Artemis
Miss_Quinn0517
Artemis
Level 29
God Stats
4W - 10L
1,272 SR
Queue Stats
99W - 114L
1,415 Elo+
Party 2
Nox
Nox
Takikage_Detroit
Nox
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 107L
1,327 Elo+
Solo
Mercury
Mercury
jimmy223344
Mercury
Level 64
God Stats
7W - 14L
1,327 SR
Queue Stats
186W - 224L
1,309 Elo+
Solo
Team Averages
Level 73
1,411 SR
1,349 Elo+

VS

Team Averages
Level 71
1,428 SR
1,403 Elo+
Thanatos
Thanatos
CorbinE10TTV
Thanatos
Level 29
God Stats
33W - 22L
1,477 SR
Queue Stats
121W - 95L
1,496 Elo+
Party 1
Artemis
Artemis
SalemTheDog
Artemis
Level 56
God Stats
9W - 11L
1,380 SR
Queue Stats
13W - 18L
1,235 Elo+
Solo
Amaterasu
Amaterasu
XxVoidIWalkerxX
Amaterasu
Level 107
God Stats
13W - 8L
1,632 SR
Queue Stats
270W - 236L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
baron007von
Morgan Le Fay
Level 72
God Stats
8W - 11L
1,390 SR
Queue Stats
151W - 171L
1,361 Elo+
Party 1
Terra
Terra
ricktheking152
Terra
Level 89
God Stats
2W - 1L
1,259 SR
Queue Stats
110W - 116L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 7
11,335
540
18,332
23,411
14,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

7
2 / 3 / 0
7,279
347
5,162
5,678
1,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
6 / 4 / 4
11,456
546
13,821
16,442
7,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 12 / 1
9,064
432
5,686
16,379
5,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
jimmy223344
Mercury
15
3 / 6 / 2
9,745
464
6,932
19,348
6,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CorbinE10TTV
Thanatos
17
4 / 3 / 2
10,699
509
5,742
21,467
9,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
SalemTheDog
Artemis
16
1 / 5 / 0
10,456
498
3,106
12,083
3,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
XxVoidIWalkerxX
Amaterasu
19
6 / 2 / 6
12,425
592
20,278
25,551
22,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
baron007von
Morgan Le Fay
18
16 / 5 / 3
12,615
601
20,075
17,970
8,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 11
10,487
499
6,694
18,213
21,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
18
Kills
28
28
Deaths
18
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
3
7
3.17
W
Thanatos
CorbinE10TTV
Thanatos
4
3
2
1.67
L
2
3
0
0.67
L
6
4
4
2
W
Artemis
SalemTheDog
Artemis
1
5
0
0.2
L
1
12
1
0.13
W
Amaterasu
XxVoidIWalkerxX
Amaterasu
6
2
6
4.5
W
Morgan Le Fay
baron007von
Morgan Le Fay
16
5
3
3.5
L
Mercury
jimmy223344
Mercury
3
6
2
0.67
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,933
Damage
55,895
81,258
Taken
95,284
35,501
Mitigated
66,046
11,654
Healing
42,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,332
7,911
346
3,769
23,411
14,162
620
4,259
19,152
0
68,796
W
Thanatos
CorbinE10TTV
Thanatos
5,742
660
0
19,849
21,467
9,581
1,088
907
20,458
0
83,094
L
5,162
2,364
0
2,055
5,678
1,789
0
0
5,678
16,231
2,954
L
13,821
8,324
0
4,994
16,442
7,327
2,904
4,721
11,721
0
100,836
W
Artemis
SalemTheDog
Artemis
3,106
1,419
0
891
12,083
3,959
3,936
0
12,083
0
63,935
L
5,686
782
0
0
16,379
5,471
960
9,470
6,909
50,812
0
W
Amaterasu
XxVoidIWalkerxX
Amaterasu
20,278
9,954
0
13,957
25,551
22,554
2,177
3,973
21,578
0
98,656
W
Morgan Le Fay
baron007von
Morgan Le Fay
20,075
2,138
99
1,519
17,970
8,762
3,055
3,778
14,130
76,321
0
L
Mercury
jimmy223344
Mercury
6,932
3,473
0
490
19,348
6,752
0
9,075
10,273
0
44,477
W
6,694
649
2,590
3,771
18,213
21,190
899
1,305
16,908
30,418
870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,879
Gold Earned
56,682
386
Minions Killed
580
0
Camps Cleared
0
1,592,412
Distance Traveled
1,985,627
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,335
540
97
5
0
400,461
10
W
Thanatos
10,699
509
147
7
0
427,933
0
L
Sol
7,279
347
28
1
0
104,725
1
L
Artemis
11,456
546
129
6
0
341,219
1
W
Artemis
10,456
498
116
6
0
333,953
0
L
Nox
9,064
432
80
4
0
326,419
1
W
Amaterasu
12,425
592
165
8
0
410,275
0
W
Morgan Le Fay
12,615
601
113
5
0
376,924
0
L
Mercury
9,745
464
52
2
0
419,588
0
W
Terra
10,487
499
39
2
0
436,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role