Player Matchup

Set
Set
Bein maxz324
Set
Level 53
God Stats
1W - 1L
1,879 SR
Queue Stats
114W - 127L
1,299 Elo+
Solo
Poseidon
Poseidon
GodofSaint14
Poseidon
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,440 Elo+
Solo
Hachiman
Hachiman
ThundaClappa639
Hachiman
Level 124
God Stats
7W - 10L
1,354 SR
Queue Stats
787W - 844L
1,356 Elo+
Party 1
Thor
Thor
Travarmybase0552
Thor
Level 59
God Stats
9W - 16L
1,418 SR
Queue Stats
166W - 177L
1,334 Elo+
Solo
Yemoja
Yemoja
andres_nz7
Yemoja
Level 27
God Stats
18W - 37L
1,283 SR
Queue Stats
47W - 79L
1,219 Elo+
Party 1
Team Averages
Level 69
1,487 SR
1,330 Elo+

VS

Team Averages
Level 108
1,405 SR
1,356 Elo+
Skadi
Skadi
ARchit3KT
Skadi
Level 132
God Stats
3W - 4L
1,555 SR
Queue Stats
300W - 319L
1,382 Elo+
Solo
Cu Chulainn
Cu Chulainn
Equis0795
Cu Chulainn
Level 73
God Stats
8W - 7L
1,486 SR
Queue Stats
82W - 69L
1,351 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SlowingGold2897
Morgan Le Fay
Level 67
God Stats
14W - 8L
1,358 SR
Queue Stats
169W - 216L
1,348 Elo+
Solo
Maui
Maui
SussyAsianMenace
Maui
Level 122
God Stats
9W - 12L
1,306 SR
Queue Stats
147W - 147L
1,316 Elo+
Solo
Thor
Thor
guydolf
Thor
Level 144
God Stats
6W - 8L
1,321 SR
Queue Stats
943W - 1,047L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 10 / 1
11,794
437
8,227
23,794
14,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
GodofSaint14
Poseidon
17
0 / 8 / 1
11,035
409
16,766
22,907
9,569
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
17
0 / 9 / 2
10,633
394
17,170
30,535
10,990
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 9 / 0
10,510
389
8,274
24,284
11,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
andres_nz7
Yemoja
15
2 / 8 / 1
10,852
402
7,859
32,058
33,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ARchit3KT
Skadi
20
7 / 3 / 5
14,118
523
24,798
20,741
10,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Equis0795
Cu Chulainn
20
12 / 1 / 14
14,733
546
23,526
23,353
33,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
SlowingGold2897
Morgan Le Fay
19
7 / 0 / 9
12,525
464
14,917
13,926
6,907
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 0 / 23
13,440
498
13,621
21,042
24,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
guydolf
Thor
20
16 / 1 / 9
14,272
529
22,907
20,936
11,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
104
5
Kills
44
44
Deaths
5
5
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Skadi
ARchit3KT
Skadi
7
3
5
3.17
L
1
10
1
0.15
W
Cu Chulainn
Equis0795
Cu Chulainn
12
1
14
19
L
Poseidon
GodofSaint14
Poseidon
0
8
1
0.06
W
Morgan Le Fay
SlowingGold2897
Morgan Le Fay
7
0
9
11.5
W
2
0
23
13.5
L
Hachiman
0
9
2
0.11
L
2
9
0
0.22
L
Yemoja
andres_nz7
Yemoja
2
8
1
0.31
W
Thor
guydolf
Thor
16
1
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,296
Damage
99,769
133,578
Taken
99,998
80,294
Mitigated
86,058
35,377
Healing
26,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
ARchit3KT
Skadi
24,798
10,797
749
3,344
20,741
10,343
4,255
5,424
15,317
0
158,166
L
8,227
4,737
0
7,291
23,794
14,598
398
1,050
21,836
0
95,471
W
Cu Chulainn
Equis0795
Cu Chulainn
23,526
5,298
0
3,165
23,353
33,030
2,172
3,624
19,729
0
117,627
L
Poseidon
GodofSaint14
Poseidon
16,766
2,909
0
5,285
22,907
9,569
516
8,533
14,103
93,512
0
W
Morgan Le Fay
SlowingGold2897
Morgan Le Fay
14,917
3,662
844
5,847
13,926
6,907
2,886
8,034
5,892
76,743
601
W
13,621
2,820
1,609
7,257
21,042
24,363
843
5,983
15,059
70,934
0
L
Hachiman
17,170
10,241
0
10,535
30,535
10,990
40
6,259
24,159
0
88,930
L
8,274
1,962
378
2,061
24,284
11,312
94
4,182
19,591
0
56,904
L
Yemoja
andres_nz7
Yemoja
7,859
1,259
4,833
4,994
32,058
33,825
0
8,391
23,423
45,210
0
W
Thor
guydolf
Thor
22,907
5,028
0
3,874
20,936
11,415
1,105
2,629
18,307
0
106,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,824
Gold Earned
69,088
537
Minions Killed
690
0
Camps Cleared
0
2,061,595
Distance Traveled
2,435,886
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,118
523
222
8
0
452,919
7
L
Set
11,794
437
131
5
0
466,332
3
W
Cu Chulainn
14,733
546
172
6
0
530,102
3
L
Poseidon
11,035
409
140
5
0
446,451
0
W
Morgan Le Fay
12,525
464
104
4
0
466,399
0
W
Maui
13,440
498
71
3
0
500,674
8
L
Hachiman
10,633
394
128
5
0
367,579
6
L
Thor
10,510
389
86
3
0
446,342
0
L
Yemoja
10,852
402
52
2
0
334,891
4
W
Thor
14,272
529
121
4
0
485,792
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role