Player Matchup

Ne Zha
Ne Zha
BeToO_OorTiiZz
Ne Zha
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 69L
1,571 Elo+
Solo
Nox
Nox
Clayne
Nox
Level 123
God Stats
3W - 2L
1,550 SR
Queue Stats
217W - 229L
1,513 Elo+
Solo
Vulcan
Vulcan
DezDash
Vulcan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,199 Elo+
Solo
Heimdallr
Heimdallr
GMG Tui
Heimdallr
Level 118
God Stats
2W - 0L
1,735 SR
Queue Stats
134W - 118L
1,561 Elo+
Party 2
Jormungandr
Jormungandr
GMG born
Jormungandr
Level 160
God Stats
4W - 1L
1,676 SR
Queue Stats
240W - 223L
1,545 Elo+
Party 2
Team Averages
Level 108
1,592 SR
1,478 Elo+

VS

Team Averages
Level 97
1,476 SR
1,530 Elo+
Zhong Kui
Zhong Kui
Alexrasta
Zhong Kui
Level 160
God Stats
8W - 7L
1,624 SR
Queue Stats
482W - 499L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
Dynkaaa
Kuzenbo
Level 160
God Stats
0W - 2L
1,256 SR
Queue Stats
37W - 50L
1,473 Elo+
Party 1
Freya
Freya
InsaneSmurf
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thoth
Thoth
czmarko
Thoth
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 40L
1,443 Elo+
Party 1
Achilles
Achilles
everyoneisfine
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 13
8,918
892
14,359
13,751
7,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
Clayne
Nox
14
2 / 2 / 15
8,390
839
7,968
9,063
5,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
DezDash
Vulcan
15
5 / 2 / 11
9,092
909
17,891
8,682
6,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
GMG Tui
Heimdallr
15
3 / 2 / 15
8,831
883
9,837
9,877
5,881
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
GMG born
Jormungandr
16
9 / 2 / 12
10,118
1,012
9,221
14,398
17,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alexrasta
Zhong Kui
16
5 / 3 / 4
8,612
861
7,875
10,562
11,423
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Dynkaaa
Kuzenbo
14
0 / 3 / 7
7,750
775
4,872
15,114
19,619
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
1 / 7 / 2
6,759
676
5,688
11,581
4,852
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
czmarko
Thoth
13
1 / 6 / 6
7,656
766
7,712
9,044
4,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
14
2 / 4 / 7
8,181
818
11,193
18,459
23,106
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
23
Kills
9
10
Deaths
23
66
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Alexrasta
Zhong Kui
5
3
4
2.33
W
4
2
13
5.25
W
Nox
Clayne
Nox
2
2
15
4.75
W
Vulcan
DezDash
Vulcan
5
2
11
5.25
L
Kuzenbo
Dynkaaa
Kuzenbo
0
3
7
1.17
W
Heimdallr
GMG Tui
Heimdallr
3
2
15
5.25
W
Jormungandr
GMG born
Jormungandr
9
2
12
7.5
L
1
7
2
0.29
L
Thoth
czmarko
Thoth
1
6
6
0.67
L
Achilles
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,276
Damage
37,340
55,771
Taken
64,760
43,294
Mitigated
63,074
25,421
Healing
13,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Alexrasta
Zhong Kui
7,875
226
169
2,840
10,562
11,423
0
4,583
5,979
21,970
0
W
14,359
3,099
1,328
4,577
13,751
7,881
987
4,989
8,762
0
27,101
W
Nox
Clayne
Nox
7,968
783
1,030
1,867
9,063
5,430
1,046
4,736
4,327
14,439
0
W
Vulcan
DezDash
Vulcan
17,891
11,764
1,163
1,552
8,682
6,718
559
4,560
4,122
33,065
0
L
Kuzenbo
Dynkaaa
Kuzenbo
4,872
1,530
694
2,346
15,114
19,619
0
8,748
6,366
14,487
0
W
Heimdallr
GMG Tui
Heimdallr
9,837
5,714
1,021
2,056
9,877
5,881
1,443
5,365
4,512
0
18,180
W
Jormungandr
GMG born
Jormungandr
9,221
2,044
6,307
4,520
14,398
17,384
11
6,497
7,901
19,959
0
L
5,688
2,147
0
1,018
11,581
4,852
0
6,068
5,513
10,437
0
L
Thoth
czmarko
Thoth
7,712
70
93
510
9,044
4,074
0
5,801
3,243
16,538
0
L
Achilles
11,193
1,658
1,712
4,402
18,459
23,106
0
9,880
8,579
0
18,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,349
Gold Earned
38,958
125
Minions Killed
97
0
Camps Cleared
0
1,030,185
Distance Traveled
995,830
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,612
861
45
5
0
207,578
1
W
Ne Zha
8,918
892
21
2
0
223,494
3
W
Nox
8,390
839
22
2
0
206,498
4
W
Vulcan
9,092
909
49
5
0
218,994
3
L
Kuzenbo
7,750
775
16
2
0
211,006
1
W
Heimdallr
8,831
883
15
2
0
199,689
1
W
Jormungandr
10,118
1,012
18
2
0
181,510
0
L
Freya
6,759
676
14
1
0
182,907
1
L
Thoth
7,656
766
14
1
0
168,971
0
L
Achilles
8,181
818
8
1
0
225,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role