Player Matchup

Chiron
Chiron
Inkery
Chiron
Level 122
God Stats
15W - 2L
1,637 SR
Queue Stats
97W - 68L
1,649 Elo+
Party 1
Horus
Horus
Philthy_Taco420
Horus
Level 109
God Stats
17W - 19L
1,533 SR
Queue Stats
109W - 149L
1,364 Elo+
Party 1
Baron Samedi
Baron Samedi
SaltySilt
Baron Samedi
Level 121
God Stats
3W - 7L
1,391 SR
Queue Stats
51W - 68L
1,333 Elo+
Party 1
Team Averages
Level 117
1,520 SR
1,449 Elo+

VS

Team Averages
Level 95
1,489 SR
1,481 Elo+
Sol
Sol
 
Sol
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
AShiningPrince
Jing Wei
Level 42
God Stats
15W - 23L
1,428 SR
Queue Stats
31W - 48L
1,467 Elo+
Solo
Geb
Geb
BodyxCount
Geb
Level 88
God Stats
7W - 6L
1,538 SR
Queue Stats
148W - 167L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Inkery
Chiron
11
2 / 0 / 0
6,929
693
6,341
8,463
4,027
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 0 / 2
6,378
638
2,523
7,388
6,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
SaltySilt
Baron Samedi
11
0 / 0 / 2
6,486
649
5,527
8,006
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 0
5,611
561
11,103
6,505
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
9
0 / 2 / 0
5,477
548
401
5,845
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 0 / 0
6,162
616
7,201
5,270
4,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
2
Kills
0
0
Deaths
2
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
L
Jing Wei
0
2
0
0
L
0
0
0
0
W
Chiron
Inkery
Chiron
2
0
0
2
W
0
0
2
1
W
Baron Samedi
SaltySilt
Baron Samedi
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,391
Damage
18,705
23,857
Taken
17,620
14,052
Mitigated
8,918
13,844
Healing
4,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,103
2,622
0
2,765
6,505
2,550
0
1,780
4,725
26,049
1,658
L
Jing Wei
401
243
0
600
5,845
1,665
0
1,418
4,427
0
6,563
L
7,201
224
0
1,174
5,270
4,703
0
2,705
2,565
12,862
0
W
Chiron
Inkery
Chiron
6,341
2,636
904
4,014
8,463
4,027
760
6,661
1,802
0
29,572
W
2,523
939
1,469
2,458
7,388
6,005
0
5,260
2,128
0
9,803
W
Baron Samedi
SaltySilt
Baron Samedi
5,527
453
1,915
3,084
8,006
4,020
96
5,825
2,181
24,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,793
Gold Earned
17,250
120
Minions Killed
48
6
Camps Cleared
2
576,433
Distance Traveled
579,748
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,611
561
28
3
1
195,271
3
L
Jing Wei
5,477
548
14
1
1
184,884
1
L
Geb
6,162
616
6
1
0
199,593
2
W
Chiron
6,929
693
56
6
4
184,898
3
W
Horus
6,378
638
21
2
2
213,482
3
W
Baron Samedi
6,486
649
43
4
0
178,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role